Player Matchup

King Arthur
King Arthur
ChadimusRex
King Arthur
Level 29
God Stats
1W - 3L
1,363 SR
Queue Stats
60W - 74L
1,382 Elo+
Party 2
Cernunnos
Cernunnos
KevisTheThicc
Cernunnos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,345 Elo+
Party 2
Hel
Hel
SmolHndsBigDrems
Hel
Level 6
God Stats
15W - 26L
1,156 SR
Queue Stats
35W - 49L
1,313 Elo+
Party 2
Thanatos
Thanatos
TheFlessWes
Thanatos
Level 83
God Stats
6W - 10L
1,237 SR
Queue Stats
106W - 114L
1,432 Elo+
Party 2
Ra
Ra
VACPA
Ra
Level 6
God Stats
3W - 3L
1,441 SR
Queue Stats
9W - 16L
1,348 Elo+
Party 2
Team Averages
Level 31
1,340 SR
1,364 Elo+

VS

Team Averages
Level 18
1,515 SR
1,520 Elo+
Yemoja
Yemoja
MiamoM
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,340 Elo+
Solo
Arachne
Arachne
MrMyth7484
Arachne
Level 18
God Stats
38W - 34L
1,636 SR
Queue Stats
46W - 43L
1,550 Elo+
Party 1
Neith
Neith
Some1Coo1
Neith
Level 26
God Stats
106W - 126L
1,598 SR
Queue Stats
283W - 323L
1,536 Elo+
Party 1
Bakasura
Bakasura
TimTheWhiteBoy
Bakasura
Level 18
God Stats
15W - 12L
1,339 SR
Queue Stats
116W - 124L
1,535 Elo+
Solo
Olorun
Olorun
ZacroHack
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 38L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChadimusRex
King Arthur
17
1 / 6 / 6
10,479
456
8,078
24,161
12,700
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
KevisTheThicc
Cernunnos
18
3 / 2 / 9
11,020
479
11,509
11,993
4,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 6
8,501
370
788
9,522
3,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
TheFlessWes
Thanatos
19
17 / 6 / 4
13,367
581
16,620
18,791
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
17
2 / 5 / 10
11,284
491
13,830
10,606
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MiamoM
Yemoja
14
0 / 4 / 5
10,394
452
8,209
11,653
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
MrMyth7484
Arachne
20
4 / 7 / 4
13,276
577
12,763
23,486
11,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Some1Coo1
Neith
15
0 / 3 / 3
10,422
453
3,375
9,017
3,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
20
4 / 7 / 5
13,694
595
9,462
18,790
9,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
ZacroHack
Olorun
20
13 / 2 / 2
15,507
674
22,347
16,813
8,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
23
Kills
21
22
Deaths
23
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChadimusRex
King Arthur
1
6
6
0.67
L
Cernunnos
KevisTheThicc
Cernunnos
3
2
9
3.75
W
Yemoja
MiamoM
Yemoja
0
4
5
0.63
W
Arachne
MrMyth7484
Arachne
4
7
4
0.86
L
0
3
6
1
W
Neith
Some1Coo1
Neith
0
3
3
0.5
L
Thanatos
TheFlessWes
Thanatos
17
6
4
3.17
W
Bakasura
4
7
5
0.93
L
Ra
2
5
10
1.4
W
Olorun
ZacroHack
Olorun
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,825
Damage
56,156
75,073
Taken
79,759
30,809
Mitigated
43,014
30,788
Healing
29,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChadimusRex
King Arthur
8,078
1,474
0
4,795
24,161
12,700
363
5,874
17,923
0
62,682
L
Cernunnos
KevisTheThicc
Cernunnos
11,509
4,490
0
2,800
11,993
4,005
1,037
5,995
5,940
0
62,215
W
Yemoja
MiamoM
Yemoja
8,209
567
1,007
1,863
11,653
10,019
963
5,226
6,193
23,109
0
W
Arachne
MrMyth7484
Arachne
12,763
9,376
315
7,752
23,486
11,644
2,371
3,085
20,317
0
102,454
L
788
235
5,532
4,744
9,522
3,371
0
3,479
6,006
20,930
0
W
Neith
Some1Coo1
Neith
3,375
613
0
2,485
9,017
3,660
2,621
548
8,441
0
58,541
L
Thanatos
TheFlessWes
Thanatos
16,620
5,869
0
10,478
18,791
6,413
0
9,111
9,412
0
55,060
W
Bakasura
9,462
6,184
0
5,976
18,790
9,529
117
1,332
17,386
0
102,401
L
Ra
13,830
1,959
858
1,581
10,606
4,320
0
5,391
4,899
80,644
0
W
Olorun
ZacroHack
Olorun
22,347
9,668
834
8,874
16,813
8,162
5,028
3,707
12,804
121,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,651
Gold Earned
63,293
505
Minions Killed
707
0
Camps Cleared
0
2,167,678
Distance Traveled
2,158,074
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,479
456
131
6
0
390,235
4
L
Cernunnos
11,020
479
104
5
0
423,373
3
W
Yemoja
10,394
452
14
1
0
426,342
6
W
Arachne
13,276
577
165
7
0
445,760
0
L
Hel
8,501
370
37
2
0
429,905
0
W
Neith
10,422
453
132
6
0
446,213
2
L
Thanatos
13,367
581
69
3
0
459,613
4
W
Bakasura
13,694
595
186
8
0
423,969
2
L
Ra
11,284
491
164
7
0
464,552
1
W
Olorun
15,507
674
210
9
0
415,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role