Player Matchup

Thanatos
Thanatos
JackMDIII
Thanatos
Level 20
God Stats
12W - 7L
1,733 SR
Queue Stats
44W - 25L
1,759 Elo+
Solo
Cu Chulainn
Cu Chulainn
JinxedxRose
Cu Chulainn
Level 127
God Stats
7W - 5L
1,625 SR
Queue Stats
186W - 185L
1,550 Elo+
Party 1
Anhur
Anhur
PLZULT
Anhur
Level 28
God Stats
1W - 2L
1,222 SR
Queue Stats
91W - 100L
1,623 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PterodactylNuts
Morgan Le Fay
Level 28
God Stats
32W - 27L
1,632 SR
Queue Stats
195W - 167L
1,632 Elo+
Solo
Yemoja
Yemoja
Zuckmaster
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,624 Elo+
Party 1
Team Averages
Level 42
1,542 SR
1,638 Elo+

VS

Team Averages
Level 29
1,560 SR
1,538 Elo+
Heimdallr
Heimdallr
ApolloExcel
Heimdallr
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 64L
1,451 Elo+
Party 2
Da Ji
Da Ji
ArchaicWolf
Da Ji
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 48L
1,585 Elo+
Party 2
Sun Wukong
Sun Wukong
GiantAngryPie
Sun Wukong
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 37L
1,585 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Guts6393
Cu Chulainn
Level 18
God Stats
6W - 11L
1,652 SR
Queue Stats
36W - 30L
1,471 Elo+
Party 2
Discordia
Discordia
WholeMimi
Discordia
Level 26
God Stats
7W - 8L
1,650 SR
Queue Stats
22W - 22L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JackMDIII
Thanatos
19
13 / 2 / 7
12,282
682
12,728
13,581
5,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
JinxedxRose
Cu Chulainn
17
6 / 3 / 6
10,985
610
6,689
14,899
9,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
PLZULT
Anhur
17
5 / 3 / 6
10,641
591
9,293
13,926
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PterodactylNuts
Morgan Le Fay
19
11 / 1 / 5
11,658
648
17,631
12,824
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Zuckmaster
Yemoja
12
0 / 1 / 10
8,476
471
1,581
5,735
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApolloExcel
Heimdallr
13
0 / 6 / 1
7,712
428
2,780
8,290
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 8 / 1
9,804
545
9,684
14,471
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
GiantAngryPie
Sun Wukong
12
1 / 4 / 2
8,214
456
9,149
14,027
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Guts6393
Cu Chulainn
12
1 / 8 / 1
7,675
426
9,849
19,068
10,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
WholeMimi
Discordia
13
2 / 9 / 3
8,570
476
4,494
11,609
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
35
Kills
10
10
Deaths
35
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ApolloExcel
Heimdallr
0
6
1
0.08
L
6
8
1
0.81
L
Sun Wukong
GiantAngryPie
Sun Wukong
1
4
2
0.5
L
Cu Chulainn
Guts6393
Cu Chulainn
1
8
1
0.19
W
Thanatos
JackMDIII
Thanatos
13
2
7
8.25
W
Cu Chulainn
JinxedxRose
Cu Chulainn
6
3
6
3
W
Anhur
PLZULT
Anhur
5
3
6
2.67
W
Morgan Le Fay
PterodactylNuts
Morgan Le Fay
11
1
5
13.5
L
Discordia
WholeMimi
Discordia
2
9
3
0.39
W
Yemoja
Zuckmaster
Yemoja
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,922
Damage
35,956
60,965
Taken
67,465
32,018
Mitigated
29,074
27,728
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ApolloExcel
Heimdallr
2,780
1,189
0
437
8,290
1,774
0
23
8,267
0
35,482
L
9,684
2,677
0
3,014
14,471
4,897
0
1,756
12,715
0
51,491
L
Sun Wukong
GiantAngryPie
Sun Wukong
9,149
1,279
225
4,454
14,027
9,075
0
2,961
11,066
0
37,782
L
Cu Chulainn
Guts6393
Cu Chulainn
9,849
1,634
0
3,082
19,068
10,343
178
10,027
9,041
4,121
37,032
W
Thanatos
JackMDIII
Thanatos
12,728
4,725
0
12,875
13,581
5,854
2,527
326
13,213
0
95,337
W
Cu Chulainn
JinxedxRose
Cu Chulainn
6,689
1,483
0
2,543
14,899
9,174
684
2,415
12,077
0
80,464
W
Anhur
PLZULT
Anhur
9,293
4,672
0
3,923
13,926
4,975
225
280
13,614
0
78,054
W
Morgan Le Fay
PterodactylNuts
Morgan Le Fay
17,631
2,043
0
5,266
12,824
5,926
0
1,405
11,297
85,886
0
L
Discordia
WholeMimi
Discordia
4,494
470
0
720
11,609
2,985
345
4,445
7,164
35,677
0
W
Yemoja
Zuckmaster
Yemoja
1,581
679
1,935
1,186
5,735
6,089
455
665
5,044
13,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,042
Gold Earned
41,975
589
Minions Killed
337
0
Camps Cleared
0
1,725,041
Distance Traveled
1,536,524
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,712
428
87
5
0
316,643
0
L
Da Ji
9,804
545
75
4
0
304,209
1
L
Sun Wukong
8,214
456
46
3
0
337,456
4
L
Cu Chulainn
7,675
426
72
4
0
299,094
0
W
Thanatos
12,282
682
149
8
0
386,713
5
W
Cu Chulainn
10,985
610
130
7
0
355,916
0
W
Anhur
10,641
591
142
8
0
331,312
3
W
Morgan Le Fay
11,658
648
138
8
0
357,322
7
L
Discordia
8,570
476
57
3
0
279,122
2
W
Yemoja
8,476
471
30
2
0
293,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role