Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Akelsien
Persephone
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,672 Elo+
Party 1
Pele
Pele
Akelsien
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 68L
1,678 Elo+
Party 1
Hera
Hera
BLADEABYSS05
Hera
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 170L
1,507 Elo+
Party 1
Bacchus
Bacchus
Midget-Adam
Bacchus
Level 49
God Stats
4W - 1L
1,763 SR
Queue Stats
171W - 154L
1,431 Elo+
Party 1
Team Averages
Level 108
1,553 SR
1,557 Elo+

VS

Team Averages
Level 91
1,525 SR
1,535 Elo+
Eset
Eset
BirdtheBirdy
Eset
Level 45
God Stats
32W - 45L
1,400 SR
Queue Stats
194W - 220L
1,440 Elo+
Party 3
Sol
Sol
Gooner15
Sol
Level 58
God Stats
29W - 15L
1,541 SR
Queue Stats
265W - 296L
1,453 Elo+
Party 3
Guan Yu
Guan Yu
MulanTheKhan
Guan Yu
Level 147
God Stats
1W - 3L
1,439 SR
Queue Stats
218W - 223L
1,602 Elo+
Party 2
Ullr
Ullr
Sick115
Ullr
Level 48
God Stats
0W - 1L
1,513 SR
Queue Stats
6W - 5L
1,568 Elo+
Party 2
Hun Batz
Hun Batz
TwoTonYeti
Hun Batz
Level 155
God Stats
9W - 5L
1,732 SR
Queue Stats
368W - 326L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
8 / 0 / 3
6,803
680
6,266
5,448
1,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Akelsien
Persephone
11
3 / 0 / 5
7,001
700
5,396
3,208
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
6 / 1 / 2
6,592
659
3,939
7,388
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 0
6,033
603
4,912
5,813
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Midget-Adam
Bacchus
8
3 / 2 / 7
5,637
564
3,631
7,317
3,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,136
414
2,960
6,173
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 1
4,842
484
2,967
7,500
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
MulanTheKhan
Guan Yu
9
0 / 1 / 1
5,154
515
3,432
7,190
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Sick115
Ullr
7
0 / 5 / 1
4,586
459
3,363
6,118
1,484
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
TwoTonYeti
Hun Batz
10
1 / 3 / 0
5,407
541
3,104
7,253
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
21
Kills
2
4
Deaths
22
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
3
9.5
W
Persephone
Akelsien
Persephone
3
0
5
5.5
W
Pele
6
1
2
7
W
1
1
0
1
L
0
7
0
0
L
1
6
1
0.25
W
Bacchus
Midget-Adam
Bacchus
3
2
7
3.25
L
Guan Yu
MulanTheKhan
Guan Yu
0
1
1
0.5
L
Ullr
Sick115
Ullr
0
5
1
0.1
L
Hun Batz
TwoTonYeti
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
15,826
29,174
Taken
34,234
9,206
Mitigated
11,386
8,767
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,266
2,538
0
1,026
5,448
1,686
2,744
1,875
3,573
0
35,916
W
Persephone
Akelsien
Persephone
5,396
335
0
848
3,208
865
0
469
2,679
43,248
0
W
Pele
3,939
1,434
0
1,047
7,388
2,250
0
983
6,321
0
38,923
W
4,912
1,060
0
3,090
5,813
1,052
16
0
5,393
33,305
0
L
2,960
150
0
1,072
6,173
1,193
32
1,454
4,719
12,660
0
L
2,967
782
0
2,070
7,500
1,918
0
4,084
3,416
20,623
0
W
Bacchus
Midget-Adam
Bacchus
3,631
190
0
2,756
7,317
3,353
0
2,312
4,861
8,709
0
L
Guan Yu
MulanTheKhan
Guan Yu
3,432
499
0
3,287
7,190
4,667
0
4,539
2,651
0
21,208
L
Ullr
Sick115
Ullr
3,363
1,721
0
0
6,118
1,484
0
989
5,129
0
18,889
L
Hun Batz
TwoTonYeti
Hun Batz
3,104
1,127
0
1,963
7,253
2,124
0
2,873
4,380
0
28,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
24,125
310
Minions Killed
213
0
Camps Cleared
0
948,442
Distance Traveled
908,497
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,803
680
69
7
0
175,080
5
W
Persephone
7,001
700
79
8
0
207,412
0
W
Pele
6,592
659
82
8
0
199,022
0
W
Hera
6,033
603
66
7
0
156,280
0
L
Eset
4,136
414
24
2
0
180,925
1
L
Sol
4,842
484
35
4
0
174,540
1
W
Bacchus
5,637
564
14
1
0
210,648
2
L
Guan Yu
5,154
515
42
4
0
190,460
2
L
Ullr
4,586
459
40
4
0
162,217
1
L
Hun Batz
5,407
541
72
7
0
200,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role