Player Matchup

Heimdallr
Heimdallr
Hydrasor
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,469 Elo+
Party 1
King Arthur
King Arthur
Void_Egad
King Arthur
Level 28
God Stats
3W - 2L
1,714 SR
Queue Stats
133W - 115L
1,501 Elo+
Party 1
Scylla
Scylla
Void_Respite
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,151 Elo+
Party 1
Team Averages
Level 51
1,571 SR
1,374 Elo+

VS

Team Averages
Level 24
1,462 SR
1,358 Elo+
Ra
Ra
ItsThaaPlugg_
Ra
Level 29
God Stats
26W - 26L
1,546 SR
Queue Stats
45W - 51L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
SUPRCRAZYKNIGHT
Cu Chulainn
Level 21
God Stats
2W - 1L
1,340 SR
Queue Stats
2W - 1L
1,302 Elo+
Party 2
Chiron
Chiron
TheOfficialAres
Chiron
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hydrasor
Heimdallr
16
5 / 5 / 6
12,013
632
15,417
18,017
6,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Void_Egad
King Arthur
17
5 / 5 / 6
12,477
657
15,207
21,094
21,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
13
2 / 16 / 4
11,242
592
3,836
18,279
4,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 12
12,409
653
8,764
14,549
6,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SUPRCRAZYKNIGHT
Cu Chulainn
16
7 / 3 / 7
12,738
670
9,179
14,018
17,666
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
16 / 3 / 7
14,861
782
29,971
16,927
7,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
26
26
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Hydrasor
Heimdallr
5
5
6
1.6
W
3
6
12
1.5
W
Cu Chulainn
SUPRCRAZYKNIGHT
Cu Chulainn
7
3
7
3.5
W
16
3
7
6.5
L
King Arthur
Void_Egad
King Arthur
5
5
6
1.6
L
Scylla
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,460
Damage
47,914
57,390
Taken
45,494
32,558
Mitigated
30,772
3,934
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Hydrasor
Heimdallr
15,417
5,366
0
2,260
18,017
6,936
0
3,610
14,077
0
43,159
W
8,764
648
2,877
4,839
14,549
6,042
1,139
419
13,797
52,297
0
W
Cu Chulainn
SUPRCRAZYKNIGHT
Cu Chulainn
9,179
1,632
0
1,085
14,018
17,666
193
1,194
12,256
2,517
17,591
W
29,971
12,446
1,648
7,409
16,927
7,064
1,759
2,008
14,508
0
85,076
L
King Arthur
Void_Egad
King Arthur
15,207
1,595
0
1,005
21,094
21,517
0
5,229
15,375
0
55,756
L
Scylla
3,836
1,398
120
549
18,279
4,105
0
1,594
16,505
14,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,732
Gold Earned
40,008
160
Minions Killed
217
0
Camps Cleared
0
869,085
Distance Traveled
1,093,765
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,013
632
60
3
0
299,089
2
W
Ra
12,409
653
94
5
0
400,441
0
W
Cu Chulainn
12,738
670
22
1
0
357,382
0
W
Chiron
14,861
782
101
5
0
335,942
1
L
King Arthur
12,477
657
69
4
0
357,420
1
L
Scylla
11,242
592
31
2
0
212,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role