Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BlooShockwave
Ymir
Level 13
God Stats
3W - 8L
1,121 SR
Queue Stats
58W - 66L
1,296 Elo+
Party 2
Ao Kuang
Ao Kuang
LOCO J0E
Ao Kuang
Level 27
God Stats
3W - 2L
1,490 SR
Queue Stats
35W - 36L
1,338 Elo+
Solo
Loki
Loki
MiniWaterGams
Loki
Level 10
God Stats
9W - 22L
1,294 SR
Queue Stats
33W - 51L
1,261 Elo+
Solo
Neith
Neith
itsmeeeee
Neith
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 12L
1,216 Elo+
Party 2
Team Averages
Level 18
1,381 SR
1,322 Elo+

VS

Team Averages
Level 24
1,476 SR
1,377 Elo+
Chiron
Chiron
 
Chiron
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AskYourSis69
Fenrir
Level 16
God Stats
0W - 1L
1,512 SR
Queue Stats
3W - 4L
1,368 Elo+
Party 1
Loki
Loki
LeEpY-H0ll0W
Loki
Level 17
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Tekota
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 16L
1,192 Elo+
Party 1
Scylla
Scylla
oF Hydra
Scylla
Level 21
God Stats
9W - 10L
1,551 SR
Queue Stats
38W - 38L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
17 / 4 / 8
12,407
564
19,539
11,884
4,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 4
8,562
389
5,853
10,678
6,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
LOCO J0E
Ao Kuang
19
12 / 3 / 9
12,648
575
16,411
18,693
7,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
9 / 0 / 10
12,378
563
13,296
8,300
6,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
itsmeeeee
Neith
13
0 / 7 / 2
8,856
403
4,606
12,088
3,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 3 / 7
10,276
467
19,651
12,908
4,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
4 / 14 / 2
8,950
407
4,617
16,484
5,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 7 / 5
8,378
381
5,640
13,850
4,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Tekota
Ymir
13
1 / 6 / 7
9,276
422
7,217
19,289
15,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
oF Hydra
Scylla
14
4 / 10 / 1
9,326
424
7,158
16,865
5,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
39
Kills
17
17
Deaths
40
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
17
4
8
5.25
L
Chiron
 
Chiron
6
3
7
3.17
L
Fenrir
4
14
2
0.36
W
1
3
4
1
W
Ao Kuang
LOCO J0E
Ao Kuang
12
3
9
5.5
L
2
7
5
0.64
W
9
0
10
14
L
Ymir
Tekota
Ymir
1
6
7
0.75
W
Neith
itsmeeeee
Neith
0
7
2
0.14
L
Scylla
oF Hydra
Scylla
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,705
Damage
44,283
61,643
Taken
79,396
29,871
Mitigated
35,821
14,937
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,539
2,222
685
3,059
11,884
4,606
630
3,473
8,411
67,771
0
L
Chiron
 
Chiron
19,651
7,657
1,525
4,304
12,908
4,826
507
5,192
7,684
0
70,501
L
Fenrir
4,617
1,582
0
1,545
16,484
5,773
480
8,466
8,018
0
16,667
W
5,853
1,012
0
250
10,678
6,911
89
2,625
8,053
32,100
0
W
Ao Kuang
LOCO J0E
Ao Kuang
16,411
7,501
0
8,162
18,693
7,687
3,571
5,723
12,970
70,838
0
L
5,640
1,326
0
2,912
13,850
4,087
183
6,630
7,220
0
26,418
W
13,296
1,431
0
1,159
8,300
6,714
940
1,739
6,561
0
74,085
L
Ymir
Tekota
Ymir
7,217
1,281
0
1,362
19,289
15,975
232
12,780
6,509
34,258
0
W
Neith
itsmeeeee
Neith
4,606
1,681
0
1,622
12,088
3,953
2,198
815
11,273
0
36,850
L
Scylla
oF Hydra
Scylla
7,158
997
0
3,761
16,865
5,160
687
8,703
8,162
45,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,851
Gold Earned
46,206
465
Minions Killed
286
0
Camps Cleared
0
2,008,329
Distance Traveled
1,726,900
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,407
564
85
4
0
376,588
1
L
Chiron
10,276
467
114
5
0
354,905
2
L
Fenrir
8,950
407
24
1
0
301,087
1
W
Ymir
8,562
389
56
3
0
381,159
1
W
Ao Kuang
12,648
575
112
5
0
389,979
0
L
Loki
8,378
381
36
2
0
427,184
0
W
Loki
12,378
563
148
7
0
477,931
0
L
Ymir
9,276
422
49
2
0
334,427
4
W
Neith
8,856
403
64
3
0
382,672
1
L
Scylla
9,326
424
63
3
0
309,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role