Player Matchup

Thanatos
Thanatos
DAN KATOU
Thanatos
Level 101
God Stats
8W - 15L
1,287 SR
Queue Stats
188W - 227L
1,396 Elo+
Party 1
Achilles
Achilles
HadesFuryPR
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 281L
1,317 Elo+
Party 1
Rama
Rama
ITACHIDGOD
Rama
Level 85
God Stats
4W - 8L
1,171 SR
Queue Stats
327W - 381L
1,397 Elo+
Party 1
Ares
Ares
Sauron6133
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,417 Elo+
Party 1
Anubis
Anubis
TypicHavanero
Anubis
Level 84
God Stats
0W - 1L
1,508 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 1
Team Averages
Level 75
1,393 SR
1,383 Elo+

VS

Team Averages
Level 59
1,575 SR
1,448 Elo+
Awilix
Awilix
 
Awilix
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Dreamweaver136
Gilgamesh
Level 85
God Stats
13W - 9L
1,645 SR
Queue Stats
155W - 157L
1,498 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StaleLoaf2
Ah Muzen Cab
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
283W - 303L
1,437 Elo+
Solo
Ra
Ra
jetriment
Ra
Level 35
God Stats
6W - 7L
1,679 SR
Queue Stats
85W - 74L
1,530 Elo+
Solo
Ymir
Ymir
xxSnipShooterxx
Ymir
Level 80
God Stats
2W - 1L
1,550 SR
Queue Stats
6W - 15L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DAN KATOU
Thanatos
15
5 / 8 / 3
9,521
501
4,814
15,582
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
HadesFuryPR
Achilles
12
0 / 7 / 1
6,993
368
4,149
14,132
9,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 5
8,499
447
10,184
15,126
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 1
6,668
351
2,512
13,228
9,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 6 / 2
10,453
550
7,568
13,033
5,716
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
10 / 1 / 5
11,288
594
11,187
11,100
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Dreamweaver136
Gilgamesh
17
9 / 2 / 8
11,484
604
11,675
15,612
15,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
StaleLoaf2
Ah Muzen Cab
16
7 / 3 / 3
10,857
571
14,672
11,822
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 1 / 5
11,592
610
6,115
6,040
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 11
9,507
500
4,596
13,119
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
11
Kills
31
31
Deaths
11
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
1
5
12.5
L
Thanatos
DAN KATOU
Thanatos
5
8
3
0.81
W
Gilgamesh
Dreamweaver136
Gilgamesh
9
2
8
6.5
L
Achilles
HadesFuryPR
Achilles
0
7
1
0.07
L
2
5
5
0.9
L
0
5
1
0.1
W
Ah Muzen Cab
StaleLoaf2
Ah Muzen Cab
7
3
3
2.83
L
4
6
2
0.83
W
5
1
5
7.5
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
48,245
71,101
Taken
57,693
35,406
Mitigated
37,668
23,668
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,187
5,074
0
5,348
11,100
4,671
3,445
1,691
9,409
0
57,046
L
Thanatos
DAN KATOU
Thanatos
4,814
1,214
0
9,489
15,582
5,197
0
1,616
13,936
0
37,238
W
Gilgamesh
Dreamweaver136
Gilgamesh
11,675
4,259
0
3,697
15,612
15,065
4,222
1,196
14,416
0
60,270
L
Achilles
HadesFuryPR
Achilles
4,149
2,033
0
2,398
14,132
9,987
0
517
13,575
0
22,746
L
10,184
6,762
552
6,621
15,126
5,038
0
1,233
13,891
0
58,979
L
2,512
0
0
2,145
13,228
9,468
0
2,176
11,032
12,902
0
W
Ah Muzen Cab
StaleLoaf2
Ah Muzen Cab
14,672
8,223
0
3,403
11,822
4,163
5,276
1,991
9,831
0
65,743
L
7,568
355
207
2,256
13,033
5,716
334
4,925
7,956
58,391
0
W
6,115
276
1,112
2,874
6,040
2,418
1,182
2,428
3,612
82,745
0
W
4,596
558
833
2,412
13,119
11,351
335
2,774
10,345
26,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,134
Gold Earned
54,728
362
Minions Killed
510
0
Camps Cleared
0
1,438,293
Distance Traveled
1,737,033
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,288
594
102
5
0
380,813
0
L
Thanatos
9,521
501
66
3
0
285,892
3
W
Gilgamesh
11,484
604
116
6
0
323,658
3
L
Achilles
6,993
368
35
2
0
330,179
1
L
Rama
8,499
447
107
6
0
260,110
3
L
Ares
6,668
351
17
1
0
277,692
2
W
Ah Muzen Cab
10,857
571
116
6
0
311,418
0
L
Anubis
10,453
550
137
7
0
284,420
2
W
Ra
11,592
610
149
8
0
369,997
2
W
Ymir
9,507
500
27
1
0
351,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role