Player Matchup

Hachiman
Hachiman
FlashDa59
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,251 Elo+
Party 1
Skadi
Skadi
GasttleX
Skadi
Level 29
God Stats
9W - 12L
1,732 SR
Queue Stats
24W - 34L
1,591 Elo+
Solo
Ra
Ra
RobinRenegade
Ra
Level 3
God Stats
2W - 9L
1,294 SR
Queue Stats
24W - 24L
1,198 Elo+
Party 1
Tyr
Tyr
aKaXxAngelxX
Tyr
Level 15
God Stats
22W - 17L
1,477 SR
Queue Stats
160W - 177L
1,344 Elo+
Party 1
Ah Puch
Ah Puch
don1non
Ah Puch
Level 13
God Stats
7W - 6L
1,531 SR
Queue Stats
7W - 10L
1,437 Elo+
Party 1
Team Averages
Level 13
1,507 SR
1,364 Elo+

VS

Team Averages
Level 22
1,511 SR
1,444 Elo+
Scylla
Scylla
Admin 72509
Scylla
Level 18
God Stats
63W - 73L
1,480 SR
Queue Stats
114W - 128L
1,393 Elo+
Solo
Thanatos
Thanatos
BlackRaven13784
Thanatos
Level 23
God Stats
2W - 6L
1,500 SR
Queue Stats
87W - 78L
1,359 Elo+
Solo
Merlin
Merlin
Imnewok
Merlin
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
137W - 122L
1,632 Elo+
Solo
Sol
Sol
Kahare_4LIFERSS
Sol
Level 27
God Stats
8W - 6L
1,563 SR
Queue Stats
43W - 38L
1,447 Elo+
Solo
Neith
Neith
SatsukiAnne
Neith
Level 25
God Stats
59W - 52L
1,513 SR
Queue Stats
175W - 181L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FlashDa59
Hachiman
19
2 / 10 / 6
12,315
880
15,288
22,929
7,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
GasttleX
Skadi
19
1 / 6 / 6
12,103
865
12,254
15,771
4,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 5 / 2
11,478
820
3,416
13,383
8,154
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
2 / 5 / 6
12,425
888
9,950
17,056
10,975
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
don1non
Ah Puch
19
5 / 9 / 5
13,065
933
12,037
21,041
6,677
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 0 / 0
9,980
713
0
0
0
Thanatos
19
6 / 7 / 13
13,345
953
16,897
17,651
9,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Imnewok
Merlin
20
8 / 0 / 17
15,650
1,118
23,439
7,716
3,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 21
15,317
1,094
21,901
14,184
6,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
13 / 0 / 15
15,730
1,124
22,006
17,487
8,532
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
12
Kills
35
35
Deaths
12
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
0
0
0
W
Thanatos
6
7
13
1.79
L
Hachiman
FlashDa59
Hachiman
2
10
6
0.5
L
Skadi
GasttleX
Skadi
1
6
6
0.67
W
Merlin
Imnewok
Merlin
8
0
17
16.5
W
8
5
21
3.7
L
2
5
2
0.6
W
13
0
15
20.5
L
2
5
6
1
L
Ah Puch
don1non
Ah Puch
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,945
Damage
84,243
90,180
Taken
57,038
37,800
Mitigated
28,301
7,493
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
16,897
6,017
0
7,272
17,651
9,849
0
5,084
12,567
0
26,277
L
Hachiman
FlashDa59
Hachiman
15,288
6,961
0
2,008
22,929
7,359
0
12,482
10,447
0
42,295
L
Skadi
GasttleX
Skadi
12,254
5,241
0
1,421
15,771
4,635
0
9,207
6,564
0
39,383
W
Merlin
Imnewok
Merlin
23,439
1,779
0
3,494
7,716
3,572
0
1,754
5,962
74,667
0
W
21,901
5,962
0
3,554
14,184
6,348
0
3,702
10,482
56,806
0
L
3,416
595
804
176
13,383
8,154
0
2,962
10,421
23,653
0
W
22,006
10,302
0
2,563
17,487
8,532
0
4,913
12,574
0
40,110
L
9,950
1,813
0
1,117
17,056
10,975
0
9,552
7,504
0
15,753
L
Ah Puch
don1non
Ah Puch
12,037
757
0
1,967
21,041
6,677
0
11,137
9,904
40,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,386
Gold Earned
70,022
243
Minions Killed
289
5
Camps Cleared
9
1,057,079
Distance Traveled
990,778
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,980
713
0
0
0
0
0
W
Thanatos
13,345
953
22
2
3
206,909
0
L
Hachiman
12,315
880
68
5
0
197,342
0
L
Skadi
12,103
865
47
3
2
259,172
0
W
Merlin
15,650
1,118
112
8
5
268,700
0
W
Sol
15,317
1,094
104
7
1
235,008
1
L
Ra
11,478
820
55
4
0
181,312
0
W
Neith
15,730
1,124
51
4
0
280,161
2
L
Tyr
12,425
888
12
1
2
252,824
0
L
Ah Puch
13,065
933
61
4
1
166,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role