Player Matchup

Kukulkan
Kukulkan
EstebanGigas707
Kukulkan
Level 11
God Stats
39W - 36L
1,525 SR
Queue Stats
191W - 213L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
HaleDr flames
Baron Samedi
Level 18
God Stats
0W - 2L
1,106 SR
Queue Stats
16W - 15L
1,616 Elo+
Solo
Ares
Ares
Natholmes7
Ares
Level 8
God Stats
11W - 6L
1,518 SR
Queue Stats
87W - 95L
1,482 Elo+
Solo
Artemis
Artemis
manchild2300
Artemis
Level 28
God Stats
69W - 35L
1,643 SR
Queue Stats
86W - 58L
1,531 Elo+
Party 1
Sol
Sol
sweet_tunafish
Sol
Level 22
God Stats
22W - 22L
1,479 SR
Queue Stats
61W - 55L
1,500 Elo+
Party 1
Team Averages
Level 17
1,454 SR
1,528 Elo+

VS

Team Averages
Level 50
1,524 SR
1,482 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Chuy277069
Guan Yu
Level 28
God Stats
1W - 1L
1,660 SR
Queue Stats
29W - 34L
1,357 Elo+
Solo
Medusa
Medusa
Mordue299
Medusa
Level 26
God Stats
54W - 40L
1,564 SR
Queue Stats
92W - 73L
1,536 Elo+
Solo
Bastet
Bastet
SmokinBongAllDay
Bastet
Level 29
God Stats
32W - 30L
1,544 SR
Queue Stats
105W - 112L
1,518 Elo+
Solo
Chang'e
Chang'e
gardenwall_
Chang'e
Level 5
God Stats
5W - 4L
1,351 SR
Queue Stats
17W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 4 / 3
8,527
1,066
7,073
9,766
3,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
HaleDr flames
Baron Samedi
12
0 / 4 / 1
7,379
922
1,766
5,148
2,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 3
8,407
1,051
8,740
10,636
8,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
manchild2300
Artemis
14
2 / 5 / 3
8,601
1,075
13,064
11,450
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 8 / 2
7,908
989
13,017
14,899
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

179

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 1 / 17
10,343
1,293
8,802
11,548
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
Chuy277069
Guan Yu
14
0 / 1 / 12
7,995
999
5,109
12,155
11,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Mordue299
Medusa
15
7 / 2 / 6
10,232
1,279
7,284
7,446
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
12 / 2 / 8
11,052
1,382
21,871
10,334
4,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
gardenwall_
Chang'e
14
2 / 0 / 11
8,469
1,059
5,591
6,670
2,621
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
6
Kills
24
24
Deaths
6
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
17
11.5
W
Guan Yu
Chuy277069
Guan Yu
0
1
12
6
L
Kukulkan
1
4
3
0.63
L
Baron Samedi
HaleDr flames
Baron Samedi
0
4
1
0.13
W
Medusa
Mordue299
Medusa
7
2
6
5
L
2
3
3
1.17
W
12
2
8
8
W
Chang'e
gardenwall_
Chang'e
2
0
11
7.5
L
Artemis
manchild2300
Artemis
2
5
3
0.7
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,660
Damage
48,657
51,899
Taken
48,153
21,103
Mitigated
32,731
4,956
Healing
17,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,802
1,276
0
1,856
11,548
10,709
0
7,775
3,773
16,102
0
W
Guan Yu
Chuy277069
Guan Yu
5,109
208
1,224
2,956
12,155
11,935
0
7,472
4,683
0
10,589
L
Kukulkan
7,073
1,049
0
941
9,766
3,127
0
1,518
8,248
35,978
0
L
Baron Samedi
HaleDr flames
Baron Samedi
1,766
173
473
478
5,148
2,085
0
927
4,221
2,705
0
W
Medusa
Mordue299
Medusa
7,284
2,635
883
927
7,446
3,404
0
5,545
1,901
0
29,017
L
8,740
405
0
0
10,636
8,655
0
5,138
5,498
14,918
0
W
21,871
6,822
0
2,134
10,334
4,062
0
5,252
5,082
0
36,663
W
Chang'e
gardenwall_
Chang'e
5,591
493
5,025
2,703
6,670
2,621
0
4,552
2,118
17,897
0
L
Artemis
manchild2300
Artemis
13,064
7,351
0
1,087
11,450
3,210
0
2,325
9,125
0
24,558
L
13,017
3,510
0
1,977
14,899
4,026
0
4,485
10,414
24,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
48,091
148
Minions Killed
155
3
Camps Cleared
7
626,593
Distance Traveled
770,579
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,343
1,293
12
2
1
169,852
0
W
Guan Yu
7,995
999
11
1
0
156,701
0
L
Kukulkan
8,527
1,066
81
10
0
160,217
0
L
Baron Samedi
7,379
922
3
0
0
52,571
0
W
Medusa
10,232
1,279
70
9
1
136,623
0
L
Ares
8,407
1,051
7
1
1
163,005
0
W
Bastet
11,052
1,382
30
4
4
171,787
1
W
Chang'e
8,469
1,059
32
4
1
135,616
0
L
Artemis
8,601
1,075
27
3
2
121,955
0
L
Sol
7,908
989
30
4
0
128,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role