Player Matchup

Arachne
Arachne
 
Arachne
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BlazingDead
Cerberus
Level 86
God Stats
3W - 2L
1,517 SR
Queue Stats
29W - 45L
1,391 Elo+
Party 4
Zhong Kui
Zhong Kui
Fahls
Zhong Kui
Level 61
God Stats
3W - 3L
1,466 SR
Queue Stats
15W - 16L
1,450 Elo+
Party 4
Hou Yi
Hou Yi
Otoko_Doragon
Hou Yi
Level 44
God Stats
0W - 1L
1,658 SR
Queue Stats
1W - 4L
1,249 Elo+
Party 1
Gilgamesh
Gilgamesh
opallunatic
Gilgamesh
Level 15
God Stats
0W - 1L
1,636 SR
Queue Stats
1W - 4L
1,249 Elo+
Party 1
Team Averages
Level 60
1,555 SR
1,368 Elo+

VS

Team Averages
Level 73
1,539 SR
1,419 Elo+
Heimdallr
Heimdallr
Matthew CIarke
Heimdallr
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 83L
1,414 Elo+
Party 3
Yemoja
Yemoja
Random-_-Replayz
Yemoja
Level 45
God Stats
1W - 3L
1,495 SR
Queue Stats
12W - 19L
1,422 Elo+
Party 2
Ganesha
Ganesha
SWEATY-LETTUCEE
Ganesha
Level 59
God Stats
18W - 20L
1,539 SR
Queue Stats
25W - 32L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
Sluggish Jaguar
Sun Wukong
Level 89
God Stats
8W - 4L
1,718 SR
Queue Stats
78W - 68L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
vSupr3me_God
Cthulhu
Level 62
God Stats
13W - 9L
1,445 SR
Queue Stats
72W - 71L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 2 / 3
8,631
719
8,702
10,728
4,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
BlazingDead
Cerberus
14
1 / 8 / 3
8,767
731
10,075
20,848
11,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Fahls
Zhong Kui
13
2 / 5 / 2
8,127
677
9,372
10,416
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 3 / 3
7,727
644
5,929
10,455
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
opallunatic
Gilgamesh
14
0 / 2 / 4
7,226
602
11,209
13,879
9,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Matthew CIarke
Heimdallr
18
11 / 0 / 3
11,829
986
20,881
9,747
4,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 2 / 10
8,784
732
6,176
6,849
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 3 / 14
8,553
713
9,967
10,800
5,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Sluggish Jaguar
Sun Wukong
15
6 / 2 / 6
9,816
818
6,947
11,496
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
vSupr3me_God
Cthulhu
15
2 / 0 / 13
9,109
759
12,316
17,412
15,339
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
7
Kills
20
20
Deaths
7
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
3
2.25
L
Cerberus
BlazingDead
Cerberus
1
8
3
0.31
L
Zhong Kui
Fahls
Zhong Kui
2
5
2
0.6
W
Heimdallr
Matthew CIarke
Heimdallr
11
0
3
12.5
L
1
3
3
0.83
W
1
2
10
3
W
0
3
14
2.33
W
Sun Wukong
Sluggish Jaguar
Sun Wukong
6
2
6
4.5
L
Gilgamesh
opallunatic
Gilgamesh
0
2
4
1
W
Cthulhu
vSupr3me_God
Cthulhu
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,287
Damage
56,287
66,326
Taken
56,304
34,201
Mitigated
40,152
12,235
Healing
18,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,702
6,042
0
3,852
10,728
4,185
0
4,870
5,768
0
18,652
L
Cerberus
BlazingDead
Cerberus
10,075
718
0
4,588
20,848
11,724
0
8,650
11,861
27,035
0
L
Zhong Kui
Fahls
Zhong Kui
9,372
1,033
0
1,511
10,416
5,385
0
3,961
6,297
18,199
0
W
Heimdallr
Matthew CIarke
Heimdallr
20,881
9,681
0
2,757
9,747
4,432
406
3,053
6,574
0
59,748
L
5,929
2,992
0
1,614
10,455
3,637
0
4,963
5,402
0
25,279
W
6,176
1,401
4,396
941
6,849
5,406
142
1,135
5,694
16,014
0
W
9,967
231
0
1,922
10,800
5,626
426
4,570
6,050
29,795
0
W
Sun Wukong
Sluggish Jaguar
Sun Wukong
6,947
909
0
1,646
11,496
9,349
419
3,371
7,887
0
24,835
L
Gilgamesh
opallunatic
Gilgamesh
11,209
2,606
0
670
13,879
9,270
0
6,277
7,541
0
28,735
W
Cthulhu
vSupr3me_God
Cthulhu
12,316
630
813
6,220
17,412
15,339
175
6,576
10,652
30,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,478
Gold Earned
48,091
211
Minions Killed
305
6
Camps Cleared
6
1,137,622
Distance Traveled
1,167,401
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,631
719
33
3
0
276,955
0
L
Cerberus
8,767
731
66
6
2
186,764
0
L
Zhong Kui
8,127
677
27
2
1
202,791
0
W
Heimdallr
11,829
986
140
12
3
212,641
1
L
Hou Yi
7,727
644
45
4
0
191,733
0
W
Yemoja
8,784
732
32
3
2
214,060
1
W
Ganesha
8,553
713
17
1
0
239,659
0
W
Sun Wukong
9,816
818
60
5
1
237,371
0
L
Gilgamesh
7,226
602
40
3
3
279,379
0
W
Cthulhu
9,109
759
56
5
0
263,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role