Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BakedMoth420
Terra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
388W - 329L
1,604 Elo+
Party 1
Janus
Janus
Redsox1525
Janus
Level 116
God Stats
1W - 2L
1,472 SR
Queue Stats
162W - 113L
1,617 Elo+
Party 1
Team Averages
Level 118
1,491 SR
1,574 Elo+

VS

Team Averages
Level 64
1,466 SR
1,578 Elo+
Cthulhu
Cthulhu
Hawrhorn21
Cthulhu
Level 38
God Stats
2W - 0L
1,588 SR
Queue Stats
6W - 5L
1,624 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Makono
Morgan Le Fay
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,587 Elo+
Party 2
Hou Yi
Hou Yi
THEqueenNai
Hou Yi
Level 101
God Stats
1W - 0L
1,309 SR
Queue Stats
33W - 31L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
3
0 / 0 / 0
5,540
504
0
0
0
9
0 / 9 / 3
7,517
683
7,385
18,535
11,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
12
3 / 6 / 0
8,021
729
6,542
9,496
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hawrhorn21
Cthulhu
11
3 / 1 / 10
8,119
738
5,002
8,471
8,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Makono
Morgan Le Fay
13
5 / 2 / 7
8,606
782
9,572
5,505
1,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
7 / 0 / 6
8,978
816
9,554
6,235
2,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
15
15
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
L
0
9
3
0.17
W
Cthulhu
Hawrhorn21
Cthulhu
3
1
10
8
W
Morgan Le Fay
Makono
Morgan Le Fay
5
2
7
4.25
L
Janus
3
6
0
0.5
W
Hou Yi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,927
Damage
24,128
28,031
Taken
20,211
14,947
Mitigated
12,213
4,168
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
7,385
1,802
429
2,337
18,535
11,807
0
10,073
8,462
16,172
0
W
Cthulhu
Hawrhorn21
Cthulhu
5,002
1,094
362
2,022
8,471
8,007
216
6,967
1,298
14,187
0
W
Morgan Le Fay
Makono
Morgan Le Fay
9,572
1,079
0
473
5,505
1,984
591
3,507
1,852
30,184
0
L
Janus
6,542
731
0
1,402
9,496
3,140
0
4,501
4,995
30,029
0
W
Hou Yi
9,554
5,083
0
250
6,235
2,222
1,420
3,061
3,134
0
29,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,078
Gold Earned
25,703
80
Minions Killed
103
0
Camps Cleared
0
333,583
Distance Traveled
576,942
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,540
504
0
0
0
0
0
L
Terra
7,517
683
12
1
0
164,049
0
W
Cthulhu
8,119
738
12
1
0
190,286
1
W
Morgan Le Fay
8,606
782
47
4
0
201,826
0
L
Janus
8,021
729
68
6
0
169,534
0
W
Hou Yi
8,978
816
44
4
0
184,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role