Player Matchup

Cthulhu
Cthulhu
GunZkoto
Cthulhu
Level 22
God Stats
1W - 2L
1,196 SR
Queue Stats
18W - 18L
1,411 Elo+
Party 1
Thor
Thor
IntegratedGOD
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,240 Elo+
Solo
Da Ji
Da Ji
Lyestk
Da Ji
Level 21
God Stats
3W - 7L
1,229 SR
Queue Stats
32W - 38L
1,369 Elo+
Party 1
Ah Puch
Ah Puch
Syke876
Ah Puch
Level 21
God Stats
1W - 0L
1,794 SR
Queue Stats
27W - 28L
1,302 Elo+
Solo
Hel
Hel
alldim
Hel
Level 28
God Stats
7W - 14L
1,289 SR
Queue Stats
16W - 17L
1,331 Elo+
Party 1
Team Averages
Level 19
1,402 SR
1,331 Elo+

VS

Team Averages
Level 14
1,526 SR
1,239 Elo+
Kukulkan
Kukulkan
BigBubbaLubba
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,112 Elo+
Party 2
Ah Puch
Ah Puch
HoodieRabbit
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,112 Elo+
Party 2
Eset
Eset
LucyIgneel
Eset
Level 22
God Stats
0W - 5L
1,272 SR
Queue Stats
145W - 129L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
MissChunibyo
Tsukuyomi
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
23W - 18L
1,363 Elo+
Solo
Anhur
Anhur
WinStinctivE
Anhur
Level 14
God Stats
0W - 1L
1,859 SR
Queue Stats
3W - 13L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GunZkoto
Cthulhu
20
3 / 4 / 26
14,050
937
21,129
19,299
18,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 6 / 14
14,779
985
19,377
19,117
6,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
Lyestk
Da Ji
20
12 / 3 / 10
15,282
1,019
17,145
12,208
4,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
Syke876
Ah Puch
20
8 / 0 / 15
14,886
992
23,552
7,167
2,454
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
alldim
Hel
20
4 / 1 / 19
14,380
959
15,311
13,080
4,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigBubbaLubba
Kukulkan
20
2 / 2 / 10
13,696
913
8,052
12,930
5,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
HoodieRabbit
Ah Puch
19
0 / 11 / 7
12,317
821
9,761
18,860
7,508
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 5 / 7
12,599
840
10,057
19,094
6,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
MissChunibyo
Tsukuyomi
19
9 / 11 / 4
15,270
1,018
25,742
25,647
10,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 10 / 6
12,963
864
11,519
26,186
10,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
48
39
Kills
14
14
Deaths
39
84
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigBubbaLubba
Kukulkan
2
2
10
3.5
W
Cthulhu
GunZkoto
Cthulhu
3
4
26
4
L
Ah Puch
HoodieRabbit
Ah Puch
0
11
7
0.32
W
12
6
14
3.17
L
1
5
7
0.9
W
Da Ji
Lyestk
Da Ji
12
3
10
5.67
L
Tsukuyomi
MissChunibyo
Tsukuyomi
9
11
4
1
W
Ah Puch
Syke876
Ah Puch
8
0
15
15.5
L
2
10
6
0.5
W
Hel
alldim
Hel
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,514
Damage
65,131
70,871
Taken
102,717
35,942
Mitigated
40,466
23,859
Healing
4,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigBubbaLubba
Kukulkan
8,052
525
0
0
12,930
5,540
0
6,290
6,589
27,646
0
W
Cthulhu
GunZkoto
Cthulhu
21,129
250
593
0
19,299
18,139
0
6,432
12,867
41,011
0
L
Ah Puch
HoodieRabbit
Ah Puch
9,761
842
0
253
18,860
7,508
0
8,698
9,934
27,899
0
W
19,377
4,972
0
0
19,117
6,449
0
8,753
10,364
0
32,630
L
10,057
933
281
493
19,094
6,644
0
12,547
6,349
34,584
0
W
Da Ji
Lyestk
Da Ji
17,145
4,948
0
904
12,208
4,618
0
4,829
7,379
0
25,810
L
Tsukuyomi
MissChunibyo
Tsukuyomi
25,742
5,553
0
1,228
25,647
10,602
0
15,891
9,300
877
45,451
W
Ah Puch
Syke876
Ah Puch
23,552
374
0
2,362
7,167
2,454
0
3,429
3,738
44,593
0
L
11,519
5,742
0
2,296
26,186
10,172
0
15,339
10,553
0
43,981
W
Hel
alldim
Hel
15,311
529
12,342
7,658
13,080
4,282
0
5,304
7,776
55,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,377
Gold Earned
66,845
255
Minions Killed
245
8
Camps Cleared
9
1,338,404
Distance Traveled
1,280,648
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,696
913
37
2
1
276,482
0
W
Cthulhu
14,050
937
34
2
0
267,751
0
L
Ah Puch
12,317
821
23
2
1
209,864
2
W
Thor
14,779
985
30
2
1
241,011
1
L
Eset
12,599
840
81
5
1
250,757
0
W
Da Ji
15,282
1,019
24
2
4
264,915
2
L
Tsukuyomi
15,270
1,018
44
3
3
304,486
2
W
Ah Puch
14,886
992
59
4
1
263,031
0
L
Anhur
12,963
864
60
4
3
239,059
0
W
Hel
14,380
959
108
7
2
301,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role