Player Matchup

Sylvanus
Sylvanus
Bronze II
DrChic0
Sylvanus
Bronze II
Level 38
God Stats
5W - 4L
1,500 SR
Queue Stats
84W - 116L
780 MMR
Solo
Horus
Horus
Silver III
Holyherth
Horus
Silver III
Level 123
God Stats
30W - 18L
1,546 SR
Queue Stats
566W - 570L
893 MMR
Solo
Tyr
Tyr
Bronze IV
PICK6ALLDAYONU
Tyr
Bronze IV
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 18L
815 MMR
Solo
Neith
Neith
Silver II
Whole Gut
Neith
Silver II
Level 112
God Stats
9W - 7L
1,524 SR
Queue Stats
97W - 121L
979 MMR
Solo
Sol
Sol
Silver III
badboydom18
Sol
Silver III
Level 148
God Stats
10W - 12L
1,324 SR
Queue Stats
450W - 476L
913 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,479 SR
876 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,532 SR
876 MMR
Chronos
Chronos
Silver IV
Bahamut-Lunar
Chronos
Silver IV
Level 103
God Stats
8W - 10L
1,342 SR
Queue Stats
330W - 332L
749 MMR
Solo
Heimdallr
Heimdallr
Silver II
Combbo
Heimdallr
Silver II
Level 101
God Stats
2W - 6L
1,468 SR
Queue Stats
101W - 114L
1,022 MMR
Solo
Discordia
Discordia
Silver IV
Plainglobe815
Discordia
Silver IV
Level 157
God Stats
3W - 3L
1,738 SR
Queue Stats
293W - 304L
605 MMR
Solo
Pele
Pele
Silver III
Zyon Fs
Pele
Silver III
Level 68
God Stats
0W - 1L
1,468 SR
Queue Stats
19W - 30L
1,017 MMR
Solo
Cthulhu
Cthulhu
Silver II
maxmkclane
Cthulhu
Silver II
Level 108
God Stats
6W - 2L
1,642 SR
Queue Stats
85W - 96L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrChic0
Sylvanus
6
2 / 0 / 0
3,904
651
1,508
2,356
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Horus
Holyherth
Horus
6
0 / 0 / 1
3,780
630
1,440
2,861
826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 0
3,486
581
465
2,482
949
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Whole Gut
Neith
7
2 / 1 / 0
4,429
738
1,930
2,495
811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 2
3,445
574
1,024
3,081
943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GilgameshTiamatKing ArthurCu ChulainnChiron

VS

Bans
AthenaLokiFafnirTsukuyomiNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
5
1 / 2 / 0
3,867
645
842
2,340
474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Combbo
Heimdallr
6
1 / 1 / 0
3,568
595
1,714
2,151
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
Plainglobe815
Discordia
3
0 / 0 / 0
2,932
489
191
557
72
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
Zyon Fs
Pele
6
0 / 1 / 2
3,777
630
1,064
3,340
824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
maxmkclane
Cthulhu
6
0 / 0 / 0
3,752
625
874
2,007
930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
2
0
0.5
L
Heimdallr
Combbo
Heimdallr
1
1
0
1
W
Sylvanus
DrChic0
Sylvanus
2
0
0
2
W
Horus
Holyherth
Horus
0
0
1
0.5
W
0
0
0
0
L
Discordia
Plainglobe815
Discordia
0
0
0
0
W
Neith
Whole Gut
Neith
2
1
0
2
L
Pele
Zyon Fs
Pele
0
1
2
1
W
0
1
2
1
L
Cthulhu
maxmkclane
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,367
Damage
4,685
13,275
Taken
10,395
5,624
Mitigated
2,908
6,226
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
842
280
0
430
2,340
474
0
0
2,340
10,893
0
L
Heimdallr
Combbo
Heimdallr
1,714
860
0
853
2,151
608
0
1,753
398
0
10,497
W
Sylvanus
DrChic0
Sylvanus
1,508
570
348
1,530
2,356
2,095
207
0
2,356
8,304
0
W
Horus
Holyherth
Horus
1,440
601
107
842
2,861
826
0
336
2,525
0
15,017
W
465
68
0
940
2,482
949
0
640
1,842
0
7,412
L
Discordia
Plainglobe815
Discordia
191
0
0
0
557
72
0
0
557
3,564
0
W
Neith
Whole Gut
Neith
1,930
991
0
984
2,495
811
0
855
1,564
0
19,044
L
Pele
Zyon Fs
Pele
1,064
151
0
1,124
3,340
824
0
779
2,561
0
13,393
W
1,024
358
0
1,475
3,081
943
789
0
3,081
13,529
0
L
Cthulhu
maxmkclane
Cthulhu
874
0
0
1,163
2,007
930
0
0
2,007
12,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,044
Gold Earned
17,896
140
Minions Killed
112
0
Camps Cleared
0
491,999
Distance Traveled
439,412
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,867
645
15
3
0
80,141
1
L
Heimdallr
3,568
595
16
3
0
84,549
0
W
Sylvanus
3,904
651
17
3
0
103,957
2
W
Horus
3,780
630
33
6
0
100,047
2
W
Tyr
3,486
581
16
3
0
104,104
0
L
Discordia
2,932
489
13
2
0
33,421
0
W
Neith
4,429
738
47
8
0
97,499
2
L
Pele
3,777
630
41
7
0
125,813
2
W
Sol
3,445
574
27
5
0
86,392
0
L
Cthulhu
3,752
625
27
5
0
115,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role