Player Matchup

Erlang Shen
Erlang Shen
Gold III
DAKACE
Erlang Shen
Gold III
Level 149
God Stats
1W - 2L
1,253 SR
Queue Stats
80W - 81L
1,623 MMR
Solo
Pele
Pele
Gold IV
PoniiC
Pele
Gold IV
Level 45
God Stats
6W - 6L
1,713 SR
Queue Stats
76W - 67L
1,742 MMR
Party 2
Hachiman
Hachiman
Gold III
TardySpace7
Hachiman
Gold III
Level 128
God Stats
0W - 3L
1,538 SR
Queue Stats
59W - 59L
1,512 MMR
Party 3
Kuzenbo
Kuzenbo
Platinum IV
Ward or F6
Kuzenbo
Platinum IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,747 MMR
Party 3
Nu Wa
Nu Wa
Silver I
sabnova
Nu Wa
Silver I
Level 103
God Stats
9W - 9L
1,606 SR
Queue Stats
53W - 61L
1,443 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,522 SR
1,613 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,603 SR
1,614 MMR
Ymir
Ymir
Gold III
LAFLAMESPONGE8
Ymir
Gold III
Level 128
God Stats
23W - 17L
1,655 SR
Queue Stats
750W - 756L
1,590 MMR
Solo
Hou Yi
Hou Yi
Silver I
StepbroSagas
Hou Yi
Silver I
Level 120
God Stats
2W - 1L
1,563 SR
Queue Stats
16W - 14L
1,696 MMR
Party 1
Scylla
Scylla
Gold II
XzEuSxZ22
Scylla
Gold II
Level 149
God Stats
14W - 26L
1,415 SR
Queue Stats
546W - 546L
1,592 MMR
Solo
Arachne
Arachne
Silver II
iiTz Turnt
Arachne
Silver II
Level 64
God Stats
4W - 4L
1,740 SR
Queue Stats
21W - 30L
1,566 MMR
Party 1
Chaac
Chaac
Gold II
otgmikell
Chaac
Gold II
Level 123
God Stats
25W - 19L
1,641 SR
Queue Stats
208W - 204L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DAKACE
Erlang Shen
13
3 / 6 / 0
8,227
484
12,705
12,180
8,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
PoniiC
Pele
14
5 / 5 / 2
9,290
546
9,042
11,227
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
TardySpace7
Hachiman
12
3 / 4 / 0
7,820
460
6,015
11,676
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Ward or F6
Kuzenbo
12
3 / 7 / 3
7,438
438
4,902
14,975
13,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
sabnova
Nu Wa
12
0 / 4 / 5
7,989
470
8,789
6,029
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshCu ChulainnBacchusAthenaKing Arthur

VS

Bans
SkadiKukulkanSobekHeimdallrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 15
8,401
494
7,397
13,631
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
16
4 / 4 / 2
9,560
562
6,852
10,843
3,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
XzEuSxZ22
Scylla
16
6 / 2 / 5
9,916
583
8,932
6,851
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
iiTz Turnt
Arachne
15
10 / 3 / 3
9,662
568
8,909
12,128
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
otgmikell
Chaac
16
4 / 3 / 3
9,245
544
9,220
19,260
17,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
14
Kills
26
26
Deaths
14
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DAKACE
Erlang Shen
3
6
0
0.5
W
2
2
15
4.75
L
Pele
PoniiC
Pele
5
5
2
1.2
W
Hou Yi
4
4
2
1.25
L
Hachiman
TardySpace7
Hachiman
3
4
0
0.75
L
Kuzenbo
Ward or F6
Kuzenbo
3
7
3
0.64
W
Scylla
XzEuSxZ22
Scylla
6
2
5
4.25
W
Arachne
iiTz Turnt
Arachne
10
3
3
3.83
W
Chaac
otgmikell
Chaac
4
3
3
1.83
L
Nu Wa
sabnova
Nu Wa
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,453
Damage
41,310
56,087
Taken
62,713
32,229
Mitigated
37,312
9,094
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DAKACE
Erlang Shen
12,705
7,852
0
1,996
12,180
8,966
0
291
11,889
0
52,390
W
7,397
1,217
0
3,211
13,631
8,818
0
4,373
9,258
28,072
0
L
Pele
PoniiC
Pele
9,042
2,209
0
2,012
11,227
4,053
0
2,540
8,647
0
44,299
W
Hou Yi
6,852
4,236
0
4,155
10,843
3,838
0
1,418
9,425
0
72,924
L
Hachiman
TardySpace7
Hachiman
6,015
2,906
0
2,804
11,676
3,760
126
2,895
8,721
0
45,556
L
Kuzenbo
Ward or F6
Kuzenbo
4,902
2,025
236
1,200
14,975
13,243
0
7,105
7,727
14,522
0
W
Scylla
XzEuSxZ22
Scylla
8,932
801
352
1,959
6,851
2,389
710
3,142
3,709
70,443
0
W
Arachne
iiTz Turnt
Arachne
8,909
6,401
0
3,185
12,128
4,968
0
2,657
9,471
0
66,892
W
Chaac
otgmikell
Chaac
9,220
3,227
0
11,302
19,260
17,299
1,385
2,101
17,159
0
59,986
L
Nu Wa
sabnova
Nu Wa
8,789
2,331
0
846
6,029
2,207
173
3,063
2,774
51,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
46,784
352
Minions Killed
564
0
Camps Cleared
0
1,426,065
Distance Traveled
1,580,529
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,227
484
83
5
0
295,570
0
W
Ymir
8,401
494
35
2
0
323,515
5
L
Pele
9,290
546
89
5
0
317,469
4
W
Hou Yi
9,560
562
146
9
0
297,880
4
L
Hachiman
7,820
460
68
4
0
281,436
5
L
Kuzenbo
7,438
438
16
1
0
272,384
8
W
Scylla
9,916
583
154
9
0
284,478
0
W
Arachne
9,662
568
106
6
0
361,229
0
W
Chaac
9,245
544
123
7
0
313,427
2
L
Nu Wa
7,989
470
96
6
0
259,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role