Player Matchup

Hercules
Hercules
Dutchmasterbruh
Hercules
Level 137
God Stats
1W - 1L
1,465 SR
Queue Stats
137W - 163L
1,403 Elo+
Party 2
Neith
Neith
HypoxiaNishi
Neith
Level 15
God Stats
6W - 5L
1,450 SR
Queue Stats
8W - 10L
1,271 Elo+
Party 2
Scylla
Scylla
Pizzzzaaaalover
Scylla
Level 81
God Stats
18W - 12L
1,698 SR
Queue Stats
60W - 67L
1,380 Elo+
Party 2
Team Averages
Level 78
1,538 SR
1,351 Elo+

VS

Team Averages
Level 45
1,403 SR
1,323 Elo+
Izanami
Izanami
ItzAntiU
Izanami
Level 46
God Stats
34W - 45L
1,465 SR
Queue Stats
188W - 252L
1,300 Elo+
Solo
Janus
Janus
KSx Slayer
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 156L
1,335 Elo+
Party 1
Yemoja
Yemoja
SickMuch
Yemoja
Level 43
God Stats
4W - 5L
1,244 SR
Queue Stats
145W - 180L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
10 / 1 / 6
9,006
819
10,922
13,731
6,246
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 13
8,024
729
7,856
5,493
1,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
3 / 1 / 9
7,857
714
5,885
4,247
1,364
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItzAntiU
Izanami
10
1 / 6 / 1
7,376
671
2,753
9,166
2,565
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
9
1 / 6 / 0
6,674
607
6,834
8,028
1,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SickMuch
Yemoja
10
0 / 4 / 2
7,421
675
4,932
12,291
5,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
10
1
6
13
W
3
0
13
9.5
L
Izanami
ItzAntiU
Izanami
1
6
1
0.25
L
Janus
1
6
0
0.17
W
3
1
9
7.5
L
Yemoja
SickMuch
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
14,519
23,471
Taken
29,485
9,501
Mitigated
10,128
6,347
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,922
1,859
0
3,866
13,731
6,246
296
6,055
7,676
0
23,318
W
7,856
3,382
0
952
5,493
1,891
528
3,057
2,436
0
23,996
L
Izanami
ItzAntiU
Izanami
2,753
1,169
0
257
9,166
2,565
714
2,040
7,126
0
20,993
L
Janus
6,834
580
347
791
8,028
1,744
0
1,340
6,688
23,194
0
W
5,885
463
0
1,529
4,247
1,364
450
2,654
1,593
22,972
0
L
Yemoja
SickMuch
Yemoja
4,932
895
1,286
2,405
12,291
5,819
108
2,505
9,786
11,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
21,471
112
Minions Killed
94
0
Camps Cleared
0
540,535
Distance Traveled
512,036
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,006
819
38
3
0
199,292
0
W
Neith
8,024
729
37
3
0
172,555
0
L
Izanami
7,376
671
37
3
0
170,795
0
L
Janus
6,674
607
37
3
0
183,936
0
W
Scylla
7,857
714
37
3
0
168,688
2
L
Yemoja
7,421
675
20
2
0
157,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role