Player Matchup

Morgan Le Fay
Morgan Le Fay
Bloom_squad
Morgan Le Fay
Level 71
God Stats
64W - 59L
1,497 SR
Queue Stats
311W - 348L
1,347 Elo+
Party 1
Ymir
Ymir
DHFAN
Ymir
Level 26
God Stats
130W - 142L
1,450 SR
Queue Stats
136W - 159L
1,316 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Drackma_Iodin
Ah Muzen Cab
Level 79
God Stats
2W - 0L
1,712 SR
Queue Stats
286W - 297L
1,323 Elo+
Party 1
Team Averages
Level 59
1,553 SR
1,329 Elo+

VS

Team Averages
Level 41
1,463 SR
1,315 Elo+
Vulcan
Vulcan
MadMandrillMan
Vulcan
Level 85
God Stats
59W - 56L
1,483 SR
Queue Stats
60W - 56L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
MegaNutCase
Cthulhu
Level 23
God Stats
11W - 5L
1,488 SR
Queue Stats
13W - 6L
1,345 Elo+
Party 2
Sun Wukong
Sun Wukong
SiNS Collsao
Sun Wukong
Level 15
God Stats
9W - 11L
1,416 SR
Queue Stats
17W - 32L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bloom_squad
Morgan Le Fay
20
6 / 2 / 9
16,093
644
33,975
23,264
10,129
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
DHFAN
Ymir
18
1 / 4 / 11
14,087
563
7,054
29,742
34,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Drackma_Iodin
Ah Muzen Cab
20
8 / 7 / 4
16,068
643
27,806
22,039
8,480
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 3
14,878
595
32,639
20,209
7,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MegaNutCase
Cthulhu
19
2 / 5 / 8
14,087
563
18,726
35,421
30,791
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
SiNS Collsao
Sun Wukong
17
5 / 5 / 4
13,942
558
12,858
28,654
22,834
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
15
Kills
13
13
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bloom_squad
Morgan Le Fay
6
2
9
5.25
W
Ymir
DHFAN
Ymir
1
4
11
1.63
W
Ah Muzen Cab
Drackma_Iodin
Ah Muzen Cab
8
7
4
1.43
L
6
5
3
1.5
L
Cthulhu
MegaNutCase
Cthulhu
2
5
8
1.2
L
Sun Wukong
SiNS Collsao
Sun Wukong
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,835
Damage
64,223
75,045
Taken
84,284
52,730
Mitigated
61,167
10,753
Healing
21,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bloom_squad
Morgan Le Fay
33,975
3,235
158
4,490
23,264
10,129
999
13,660
9,272
104,903
0
W
Ymir
DHFAN
Ymir
7,054
831
0
131
29,742
34,121
399
20,332
8,814
24,621
0
W
Ah Muzen Cab
Drackma_Iodin
Ah Muzen Cab
27,806
14,996
0
5,974
22,039
8,480
1,901
16,057
5,594
0
76,678
L
32,639
11,398
291
4,225
20,209
7,542
654
10,676
9,533
96,223
0
L
Cthulhu
MegaNutCase
Cthulhu
18,726
291
1,519
12,075
35,421
30,791
356
15,458
19,963
52,413
0
L
Sun Wukong
SiNS Collsao
Sun Wukong
12,858
1,592
808
2,908
28,654
22,834
1,071
14,895
13,759
0
50,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,248
Gold Earned
42,907
246
Minions Killed
290
0
Camps Cleared
0
1,257,235
Distance Traveled
1,275,765
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,093
644
129
5
0
499,902
2
W
Ymir
14,087
563
30
1
0
396,846
2
W
Ah Muzen Cab
16,068
643
87
3
0
360,487
0
L
Vulcan
14,878
595
151
6
0
431,031
0
L
Cthulhu
14,087
563
78
3
0
452,192
1
L
Sun Wukong
13,942
558
61
2
0
392,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role