Player Matchup

Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BottomToes
Morgan Le Fay
Level 102
God Stats
7W - 8L
1,707 SR
Queue Stats
475W - 410L
1,621 Elo+
Party 1
Sun Wukong
Sun Wukong
Communityisajoke
Sun Wukong
Level 69
God Stats
2W - 1L
1,628 SR
Queue Stats
44W - 33L
1,655 Elo+
Solo
Anhur
Anhur
Try me nerd
Anhur
Level 82
God Stats
0W - 3L
1,497 SR
Queue Stats
487W - 398L
1,604 Elo+
Party 1
Chronos
Chronos
vahnzizka
Chronos
Level 123
God Stats
10W - 13L
1,565 SR
Queue Stats
820W - 807L
1,551 Elo+
Solo
Team Averages
Level 104
1,579 SR
1,586 Elo+

VS

Team Averages
Level 143
1,529 SR
1,604 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ArashyNole
Chiron
Level 153
God Stats
27W - 14L
1,555 SR
Queue Stats
434W - 423L
1,581 Elo+
Solo
Ymir
Ymir
QcTeamPrince
Ymir
Level 88
God Stats
4W - 1L
1,689 SR
Queue Stats
85W - 71L
1,655 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SERGEANTCONKER
Morgan Le Fay
Level 160
God Stats
3W - 9L
1,222 SR
Queue Stats
198W - 187L
1,622 Elo+
Solo
Sol
Sol
Βrandon
Sol
Level 156
God Stats
3W - 0L
1,680 SR
Queue Stats
148W - 124L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 2 / 1
7,047
542
4,012
8,591
5,813
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
BottomToes
Morgan Le Fay
12
1 / 3 / 4
6,967
536
9,398
8,468
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Communityisajoke
Sun Wukong
12
4 / 3 / 1
7,234
556
5,308
10,659
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 0
6,326
487
1,848
7,402
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
vahnzizka
Chronos
11
1 / 2 / 4
6,501
500
4,119
8,985
3,476
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
5 / 1 / 0
8,990
692
9,564
9,595
4,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
ArashyNole
Chiron
14
2 / 0 / 2
7,585
583
6,423
5,263
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 2
6,517
501
1,855
10,114
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
SERGEANTCONKER
Morgan Le Fay
14
3 / 1 / 2
7,747
596
6,243
7,252
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 2 / 4
7,410
570
7,422
10,139
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
6
Kills
12
12
Deaths
6
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
1
0.25
W
Sun Wukong
 
Sun Wukong
5
1
0
5
W
Chiron
ArashyNole
Chiron
2
0
2
3
L
Morgan Le Fay
BottomToes
Morgan Le Fay
1
3
4
1
L
Sun Wukong
Communityisajoke
Sun Wukong
4
3
1
1.5
W
0
2
2
0.5
W
Morgan Le Fay
SERGEANTCONKER
Morgan Le Fay
3
1
2
4
L
0
2
0
0
L
Chronos
vahnzizka
Chronos
1
2
4
1.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
31,507
44,105
Taken
42,363
19,605
Mitigated
18,947
16,515
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,012
1,222
0
3,972
8,591
5,813
0
0
8,591
0
43,637
W
Sun Wukong
 
Sun Wukong
9,564
1,999
0
3,755
9,595
4,924
46
1,046
8,549
0
56,748
W
Chiron
ArashyNole
Chiron
6,423
2,345
780
3,906
5,263
1,691
274
638
4,625
0
52,814
L
Morgan Le Fay
BottomToes
Morgan Le Fay
9,398
474
0
2,198
8,468
3,316
212
6,078
2,390
51,874
0
L
Sun Wukong
Communityisajoke
Sun Wukong
5,308
644
0
5,368
10,659
4,854
468
5,178
5,481
0
46,342
W
1,855
67
456
2,104
10,114
6,321
332
3,094
7,020
15,977
0
W
Morgan Le Fay
SERGEANTCONKER
Morgan Le Fay
6,243
689
0
1,493
7,252
2,585
318
2,411
4,841
55,733
0
L
1,848
1,501
0
1,960
7,402
2,146
368
699
6,703
0
39,123
L
Chronos
vahnzizka
Chronos
4,119
1,178
0
3,017
8,985
3,476
370
3,565
5,420
19,460
0
W
7,422
2,653
0
4,344
10,139
3,426
3,506
6,328
3,811
41,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
38,249
405
Minions Killed
448
0
Camps Cleared
0
1,281,603
Distance Traveled
1,310,754
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,047
542
105
8
0
268,973
6
W
Sun Wukong
8,990
692
117
9
0
270,165
5
W
Chiron
7,585
583
98
8
0
238,267
5
L
Morgan Le Fay
6,967
536
83
6
0
245,511
6
L
Sun Wukong
7,234
556
88
7
0
279,016
4
W
Ymir
6,517
501
25
2
0
266,327
3
W
Morgan Le Fay
7,747
596
107
8
0
291,785
3
L
Anhur
6,326
487
91
7
0
228,308
3
L
Chronos
6,501
500
38
3
0
259,795
4
W
Sol
7,410
570
101
8
0
244,210
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role