Player Matchup

Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeathTrait
Morgan Le Fay
Level 46
God Stats
0W - 3L
1,688 SR
Queue Stats
5W - 8L
1,561 Elo+
Party 1
Jing Wei
Jing Wei
LastOneStand1ng
Jing Wei
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 56
1,563 SR
1,520 Elo+

VS

Team Averages
Level 60
1,556 SR
1,383 Elo+
Janus
Janus
DetSejeV
Janus
Level 47
God Stats
11W - 15L
1,365 SR
Queue Stats
76W - 110L
1,234 Elo+
Party 2
Chronos
Chronos
LeftistsGetJob1
Chronos
Level 25
God Stats
21W - 20L
1,551 SR
Queue Stats
163W - 111L
1,603 Elo+
Solo
Sol
Sol
Sapias
Sol
Level 108
God Stats
3W - 1L
1,750 SR
Queue Stats
13W - 19L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 4 / 4
8,624
784
7,764
10,355
5,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
DeathTrait
Morgan Le Fay
13
5 / 4 / 3
8,464
769
7,166
9,042
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
11
1 / 8 / 4
7,280
662
2,974
9,624
3,568
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DetSejeV
Janus
10
3 / 2 / 9
8,043
731
4,941
6,292
1,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 11
7,991
726
6,657
10,197
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Sapias
Sol
13
12 / 4 / 3
9,817
892
12,645
8,239
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
10
Kills
16
16
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
4
4
1.5
L
Morgan Le Fay
DeathTrait
Morgan Le Fay
5
4
3
1.63
W
Janus
DetSejeV
Janus
3
2
9
3.75
L
Jing Wei
1
8
4
0.38
W
1
4
11
1.63
W
Sol
Sapias
Sol
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,904
Damage
24,243
29,021
Taken
24,728
12,033
Mitigated
7,491
2,774
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,764
2,064
0
1,135
10,355
5,090
0
8,904
1,327
0
15,458
L
Morgan Le Fay
DeathTrait
Morgan Le Fay
7,166
383
0
1,152
9,042
3,375
0
6,502
2,357
33,645
0
W
Janus
DetSejeV
Janus
4,941
375
0
0
6,292
1,707
126
2,180
4,112
21,733
0
L
Jing Wei
2,974
2,465
0
487
9,624
3,568
0
8,404
1,094
0
14,761
W
6,657
2,536
0
1,720
10,197
3,297
926
3,370
6,827
20,950
0
W
Sol
Sapias
Sol
12,645
5,085
0
2,325
8,239
2,487
1,584
1,616
6,623
37,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,368
Gold Earned
25,851
89
Minions Killed
120
0
Camps Cleared
0
565,793
Distance Traveled
605,313
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,624
784
14
1
0
205,109
2
L
Morgan Le Fay
8,464
769
50
5
0
180,240
0
W
Janus
8,043
731
39
4
0
223,225
1
L
Jing Wei
7,280
662
25
2
0
180,444
1
W
Chronos
7,991
726
31
3
0
187,792
1
W
Sol
9,817
892
50
5
0
194,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role