Player Matchup

Morgan Le Fay
Morgan Le Fay
AnnihilateAMC
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,784 SR
Queue Stats
6W - 5L
1,684 Elo+
Party 1
Chaac
Chaac
EL--PIPE07
Chaac
Level 29
God Stats
50W - 38L
1,508 SR
Queue Stats
71W - 73L
1,310 Elo+
Solo
Bakasura
Bakasura
Evil Kitten6338
Bakasura
Level 15
God Stats
3W - 4L
1,612 SR
Queue Stats
6W - 11L
1,278 Elo+
Party 1
Team Averages
Level 44
1,635 SR
1,424 Elo+

VS

Team Averages
Level 70
1,489 SR
1,424 Elo+
Neith
Neith
LADYGAGA78910
Neith
Level 69
God Stats
24W - 30L
1,481 SR
Queue Stats
224W - 283L
1,286 Elo+
Solo
Sol
Sol
NoRtH41
Sol
Level 112
God Stats
128W - 137L
1,487 SR
Queue Stats
354W - 365L
1,441 Elo+
Party 2
Horus
Horus
Urabrasque
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnnihilateAMC
Morgan Le Fay
19
13 / 3 / 1
14,163
787
28,199
15,502
6,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
1 / 9 / 10
11,147
619
8,076
24,794
22,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
16
0 / 7 / 8
11,229
624
7,362
16,168
8,025
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 11
13,630
757
15,025
16,101
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
18
8 / 5 / 8
13,256
736
19,149
15,483
5,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
16
3 / 6 / 11
11,947
664
8,434
22,715
22,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
14
Kills
19
19
Deaths
14
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AnnihilateAMC
Morgan Le Fay
13
3
1
4.5
L
Chaac
1
9
10
0.67
L
Bakasura
0
7
8
0.57
W
8
3
11
4.5
W
Sol
8
5
8
2.4
W
Horus
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,637
Damage
42,608
56,464
Taken
54,299
36,889
Mitigated
32,517
17,045
Healing
23,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AnnihilateAMC
Morgan Le Fay
28,199
2,482
613
5,707
15,502
6,822
1,176
4,915
10,587
73,503
0
L
Chaac
8,076
1,624
438
8,121
24,794
22,042
680
8,618
16,176
0
34,402
L
Bakasura
7,362
4,822
0
2,166
16,168
8,025
248
5,616
10,552
0
33,714
W
15,025
5,614
534
7,959
16,101
5,210
1,754
9,329
5,956
0
50,749
W
Sol
19,149
4,921
1,671
5,366
15,483
5,102
1,163
8,650
6,435
66,541
0
W
Horus
8,434
4,461
2,754
5,622
22,715
22,205
513
8,918
12,503
0
24,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,539
Gold Earned
38,833
197
Minions Killed
196
0
Camps Cleared
0
905,253
Distance Traveled
916,258
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,163
787
93
5
0
294,047
1
L
Chaac
11,147
619
45
3
0
286,074
0
L
Bakasura
11,229
624
59
3
0
325,132
3
W
Neith
13,630
757
85
5
0
277,992
0
W
Sol
13,256
736
91
5
0
310,992
3
W
Horus
11,947
664
20
1
0
327,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role