Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GucciSaidSauce
Izanami
Level 21
God Stats
78W - 57L
1,579 SR
Queue Stats
80W - 72L
1,542 Elo+
Party 2
Ares
Ares
Qaddafid
Ares
Level 42
God Stats
7W - 4L
1,457 SR
Queue Stats
90W - 87L
1,527 Elo+
Party 1
Apollo
Apollo
SoHi Guy
Apollo
Level 69
God Stats
1W - 1L
1,443 SR
Queue Stats
58W - 53L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
TooTallPfeil
Gilgamesh
Level 82
God Stats
16W - 24L
1,525 SR
Queue Stats
258W - 237L
1,474 Elo+
Party 1
Team Averages
Level 48
1,501 SR
1,519 Elo+

VS

Team Averages
Level 73
1,484 SR
1,559 Elo+
Morgan Le Fay
Morgan Le Fay
Grim Deimos
Morgan Le Fay
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
MARKEERICE
Baron Samedi
Level 148
God Stats
16W - 19L
1,576 SR
Queue Stats
565W - 483L
1,640 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Shanokin
Tsukuyomi
Level 49
God Stats
1W - 4L
1,307 SR
Queue Stats
534W - 481L
1,649 Elo+
Party 3
Cerberus
Cerberus
TyquanPlaysYT
Cerberus
Level 103
God Stats
27W - 15L
1,539 SR
Queue Stats
299W - 268L
1,525 Elo+
Party 3
Artemis
Artemis
minecast
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
2 / 0 / 8
12,290
1,024
10,350
4,007
1,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 2 / 2
10,008
834
5,250
5,486
1,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
18
2 / 1 / 10
11,369
947
12,242
13,400
18,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
SoHi Guy
Apollo
18
5 / 1 / 4
12,080
1,007
12,150
9,219
3,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TooTallPfeil
Gilgamesh
18
5 / 3 / 6
12,537
1,045
15,648
18,975
8,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

200

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grim Deimos
Morgan Le Fay
16
0 / 5 / 4
9,973
831
6,531
8,437
3,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
MARKEERICE
Baron Samedi
17
2 / 0 / 5
11,502
959
16,460
4,428
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Shanokin
Tsukuyomi
17
0 / 3 / 3
10,585
882
5,743
9,932
4,931
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
TyquanPlaysYT
Cerberus
17
4 / 2 / 3
12,558
1,047
11,280
20,634
24,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
minecast
Artemis
17
1 / 5 / 1
10,698
892
8,227
16,152
6,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
15
Kills
7
7
Deaths
15
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
8
6
L
Morgan Le Fay
Grim Deimos
Morgan Le Fay
0
5
4
0.4
W
1
2
2
1
L
Baron Samedi
MARKEERICE
Baron Samedi
2
0
5
4.5
W
Ares
2
1
10
7
L
Tsukuyomi
Shanokin
Tsukuyomi
0
3
3
0.5
W
Apollo
SoHi Guy
Apollo
5
1
4
7
W
Gilgamesh
TooTallPfeil
Gilgamesh
5
3
6
2.67
L
Cerberus
TyquanPlaysYT
Cerberus
4
2
3
2.75
L
Artemis
minecast
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,640
Damage
48,241
51,087
Taken
59,583
34,439
Mitigated
41,368
3,234
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,350
190
0
133
4,007
1,911
0
1,912
2,095
60,908
0
L
Morgan Le Fay
Grim Deimos
Morgan Le Fay
6,531
1,232
0
191
8,437
3,525
0
3,462
4,795
10,500
0
W
5,250
3,147
0
8
5,486
1,765
0
4,240
1,246
0
14,992
L
Baron Samedi
MARKEERICE
Baron Samedi
16,460
755
2,287
1,506
4,428
2,110
0
2,140
2,269
52,381
0
W
Ares
12,242
209
0
491
13,400
18,460
0
7,760
5,640
14,091
0
L
Tsukuyomi
Shanokin
Tsukuyomi
5,743
2,122
0
412
9,932
4,931
0
1,862
8,010
0
25,833
W
Apollo
SoHi Guy
Apollo
12,150
9,444
1,467
1,010
9,219
3,685
0
6,945
2,274
0
43,402
W
Gilgamesh
TooTallPfeil
Gilgamesh
15,648
3,784
0
125
18,975
8,618
0
13,414
5,561
0
25,686
L
Cerberus
TyquanPlaysYT
Cerberus
11,280
128
0
1,606
20,634
24,210
0
6,791
13,543
24,797
0
L
Artemis
minecast
Artemis
8,227
3,997
0
1,152
16,152
6,592
0
7,598
8,374
0
35,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,284
Gold Earned
55,316
268
Minions Killed
253
7
Camps Cleared
6
1,103,390
Distance Traveled
1,002,430
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,290
1,024
146
12
0
245,467
0
L
Morgan Le Fay
9,973
831
2
0
1
167,874
0
W
Izanami
10,008
834
31
3
0
125,082
2
L
Baron Samedi
11,502
959
99
8
2
222,648
2
W
Ares
11,369
947
1
0
0
251,670
0
L
Tsukuyomi
10,585
882
54
5
1
191,967
1
W
Apollo
12,080
1,007
72
6
3
235,895
0
W
Gilgamesh
12,537
1,045
18
2
4
245,276
0
L
Cerberus
12,558
1,047
32
3
0
224,934
0
L
Artemis
10,698
892
66
6
2
195,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role