Player Matchup

Medusa
Medusa
Frodex23
Medusa
Level 25
God Stats
21W - 19L
1,533 SR
Queue Stats
136W - 140L
1,420 Elo+
Solo
Horus
Horus
UlamogRulz
Horus
Level 26
God Stats
5W - 4L
1,486 SR
Queue Stats
76W - 81L
1,370 Elo+
Solo
Tyr
Tyr
adgodhouse
Tyr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 46L
1,540 Elo+
Solo
Anubis
Anubis
potofaimless
Anubis
Level 26
God Stats
68W - 71L
1,464 SR
Queue Stats
141W - 158L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
sebjp
Tsukuyomi
Level 27
God Stats
39W - 48L
1,472 SR
Queue Stats
89W - 90L
1,394 Elo+
Solo
Team Averages
Level 26
1,491 SR
1,424 Elo+

VS

Team Averages
Level 19
1,476 SR
1,334 Elo+
Yemoja
Yemoja
AZODRAC
Yemoja
Level 4
God Stats
0W - 6L
1,327 SR
Queue Stats
3W - 10L
1,378 Elo+
Party 1
Neith
Neith
Martnez
Neith
Level 27
God Stats
3W - 2L
1,737 SR
Queue Stats
439W - 524L
1,330 Elo+
Solo
Pele
Pele
ZMu113r
Pele
Level 24
God Stats
9W - 13L
1,307 SR
Queue Stats
54W - 75L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
daimest
Sun Wukong
Level 17
God Stats
6W - 8L
1,425 SR
Queue Stats
141W - 149L
1,320 Elo+
Solo
Raijin
Raijin
sfam64
Raijin
Level 22
God Stats
3W - 1L
1,583 SR
Queue Stats
41W - 60L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Frodex23
Medusa
11
5 / 0 / 6
6,680
668
7,658
4,520
1,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
9
3 / 1 / 5
5,591
559
2,856
4,210
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

9
0 / 1 / 2
5,408
541
2,334
4,843
2,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
12
7 / 0 / 2
6,873
687
5,730
4,661
2,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
sebjp
Tsukuyomi
11
8 / 0 / 0
6,643
664
5,336
5,912
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AZODRAC
Yemoja
6
0 / 6 / 1
4,502
450
1,174
7,390
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Martnez
Neith
7
1 / 4 / 0
4,458
446
2,581
5,911
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
ZMu113r
Pele
8
0 / 5 / 1
4,661
466
3,285
7,200
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
daimest
Sun Wukong
9
1 / 2 / 0
5,247
525
3,529
5,793
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
sfam64
Raijin
8
0 / 6 / 0
4,723
472
1,996
6,124
1,065
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
23
Kills
2
2
Deaths
23
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AZODRAC
Yemoja
0
6
1
0.08
W
Medusa
Frodex23
Medusa
5
0
6
8
L
Neith
Martnez
Neith
1
4
0
0.25
W
Horus
3
1
5
5.5
L
Pele
ZMu113r
Pele
0
5
1
0.1
W
0
1
2
1
L
Sun Wukong
daimest
Sun Wukong
1
2
0
0.5
W
Anubis
7
0
2
8
W
Tsukuyomi
sebjp
Tsukuyomi
8
0
0
8
L
Raijin
sfam64
Raijin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
12,565
24,146
Taken
32,418
9,740
Mitigated
11,027
9,779
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AZODRAC
Yemoja
1,174
372
299
926
7,390
3,058
68
656
6,734
12,191
0
W
Medusa
Frodex23
Medusa
7,658
2,922
0
1,506
4,520
1,505
438
649
3,871
0
36,920
L
Neith
Martnez
Neith
2,581
1,083
123
1,343
5,911
1,305
192
0
5,911
0
16,570
W
Horus
2,856
1,248
827
1,195
4,210
1,659
450
525
3,685
0
18,549
L
Pele
ZMu113r
Pele
3,285
723
0
1,616
7,200
1,537
123
504
6,666
0
21,266
W
2,334
246
0
1,195
4,843
2,667
0
0
4,543
0
21,401
L
Sun Wukong
daimest
Sun Wukong
3,529
982
0
1,159
5,793
4,062
0
490
5,003
0
21,503
W
Anubis
5,730
316
0
2,697
4,661
2,177
0
1,965
2,696
42,392
0
W
Tsukuyomi
sebjp
Tsukuyomi
5,336
2,049
0
2,359
5,912
1,732
0
31
5,791
0
30,368
L
Raijin
sfam64
Raijin
1,996
393
0
1,269
6,124
1,065
13
4,080
2,044
20,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
23,591
303
Minions Killed
178
0
Camps Cleared
0
897,465
Distance Traveled
879,400
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,502
450
21
2
0
161,835
1
W
Medusa
6,680
668
76
8
0
159,472
1
L
Neith
4,458
446
36
4
0
168,847
0
W
Horus
5,591
559
33
3
0
164,606
0
L
Pele
4,661
466
39
4
0
211,050
0
W
Tyr
5,408
541
47
5
0
188,749
2
L
Sun Wukong
5,247
525
43
4
0
180,973
2
W
Anubis
6,873
687
81
8
0
164,774
2
W
Tsukuyomi
6,643
664
66
7
0
219,864
0
L
Raijin
4,723
472
39
4
0
156,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role