Player Matchup

Athena
Athena
Edvando01
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,216 Elo+
Party 2
Merlin
Merlin
SaucyAura798
Merlin
Level 13
God Stats
8W - 7L
1,502 SR
Queue Stats
243W - 243L
1,311 Elo+
Party 1
Thor
Thor
SharkDingy
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,216 Elo+
Party 2
Gilgamesh
Gilgamesh
gabrielspacghost
Gilgamesh
Level 13
God Stats
2W - 3L
1,381 SR
Queue Stats
59W - 41L
1,420 Elo+
Party 1
Janus
Janus
luiz0guilherme09
Janus
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 40L
1,156 Elo+
Solo
Team Averages
Level 10
1,477 SR
1,264 Elo+

VS

Team Averages
Level 20
1,614 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
CometaCarmesin
Morgan Le Fay
Level 26
God Stats
16W - 5L
1,971 SR
Queue Stats
97W - 59L
1,571 Elo+
Party 3
Hel
Hel
HyuugaisGREAT
Hel
Level 27
God Stats
4W - 2L
1,536 SR
Queue Stats
130W - 91L
1,560 Elo+
Party 3
Olorun
Olorun
LeagueOfPoseidon
Olorun
Level 11
God Stats
13W - 12L
1,522 SR
Queue Stats
23W - 17L
1,515 Elo+
Party 3
Hercules
Hercules
tanio13345
Hercules
Level 13
God Stats
1W - 1L
1,352 SR
Queue Stats
6W - 9L
1,379 Elo+
Solo
Set
Set
xGuizinhoO
Set
Level 22
God Stats
12W - 2L
1,687 SR
Queue Stats
67W - 31L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Edvando01
Athena
15
0 / 12 / 5
9,570
957
3,067
22,255
14,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
15
3 / 8 / 2
9,737
974
15,541
13,691
8,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 13 / 2
8,636
864
1,265
18,991
8,364
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
15
2 / 2 / 3
10,193
1,019
11,772
14,842
10,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 9 / 4
10,434
1,043
15,210
16,936
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CometaCarmesin
Morgan Le Fay
18
11 / 1 / 15
11,327
1,133
16,493
9,375
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 28
10,888
1,089
13,403
9,168
4,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 2 / 19
10,663
1,066
10,858
11,505
4,746
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
tanio13345
Hercules
16
3 / 2 / 17
9,791
979
8,641
10,689
6,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
22 / 1 / 14
13,886
1,389
31,720
12,289
5,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
137
8
Kills
44
44
Deaths
8
16
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CometaCarmesin
Morgan Le Fay
11
1
15
18.5
L
Athena
Edvando01
Athena
0
12
5
0.21
W
3
2
28
8.5
W
5
2
19
7.25
L
Merlin
3
8
2
0.5
L
0
13
2
0.08
L
Gilgamesh
2
2
3
1.75
L
3
9
4
0.56
W
Hercules
tanio13345
Hercules
3
2
17
5.75
W
22
1
14
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,855
Damage
81,115
86,715
Taken
53,026
47,100
Mitigated
24,220
2,157
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CometaCarmesin
Morgan Le Fay
16,493
1,826
170
961
9,375
3,233
0
6,045
3,330
38,162
0
L
Athena
Edvando01
Athena
3,067
1,190
0
347
22,255
14,305
0
8,111
14,144
11,530
0
W
13,403
1,497
6,078
5,378
9,168
4,479
0
4,527
4,641
21,459
0
W
10,858
6,824
380
2,618
11,505
4,746
0
6,896
4,609
26,178
0
L
Merlin
15,541
877
0
639
13,691
8,567
0
5,478
8,213
39,393
0
L
1,265
783
0
149
18,991
8,364
0
12,114
6,877
0
4,635
L
Gilgamesh
11,772
1,549
0
269
14,842
10,974
0
8,346
6,496
0
21,571
L
15,210
1,537
175
578
16,936
4,890
0
6,705
10,231
31,530
0
W
Hercules
tanio13345
Hercules
8,641
2,725
0
1,202
10,689
6,286
0
8,355
2,334
0
15,283
W
31,720
17,422
0
1,866
12,289
5,476
0
7,995
4,294
0
50,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,570
Gold Earned
56,555
127
Minions Killed
179
4
Camps Cleared
10
744,593
Distance Traveled
909,536
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,327
1,133
62
6
0
187,258
0
L
Athena
9,570
957
20
2
0
144,299
1
W
Hel
10,888
1,089
18
2
1
191,464
3
W
Olorun
10,663
1,066
36
4
0
157,805
0
L
Merlin
9,737
974
47
5
0
151,622
0
L
Thor
8,636
864
6
1
0
113,925
0
L
Gilgamesh
10,193
1,019
11
1
1
169,699
0
L
Janus
10,434
1,043
43
4
3
165,048
0
W
Hercules
9,791
979
16
2
5
183,426
0
W
Set
13,886
1,389
47
5
4
189,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role