Player Matchup

Susano
Susano
A Toxic Jester
Susano
Level 156
God Stats
2W - 0L
1,906 SR
Queue Stats
233W - 242L
1,484 Elo+
Party 2
Ra
Ra
GlugTheSlug
Ra
Level 7
God Stats
7W - 7L
1,597 SR
Queue Stats
14W - 21L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
LInboundTTV
Gilgamesh
Level 123
God Stats
8W - 4L
1,915 SR
Queue Stats
70W - 57L
1,377 Elo+
Party 2
Team Averages
Level 95
1,806 SR
1,451 Elo+

VS

Team Averages
Level 78
1,529 SR
1,466 Elo+
Geb
Geb
Adog413
Geb
Level 84
God Stats
0W - 6L
1,500 SR
Queue Stats
319W - 285L
1,488 Elo+
Party 1
Arachne
Arachne
Dark_Monster90
Arachne
Level 84
God Stats
8W - 4L
1,737 SR
Queue Stats
306W - 269L
1,496 Elo+
Party 1
Thoth
Thoth
MorganFragman
Thoth
Level 66
God Stats
0W - 3L
1,351 SR
Queue Stats
228W - 257L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,511
751
8,754
5,743
2,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 6
8,059
806
7,685
3,415
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
LInboundTTV
Gilgamesh
11
4 / 1 / 9
8,240
824
7,531
8,524
4,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
1 / 4 / 1
7,109
711
3,550
13,056
5,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 5 / 1
7,071
707
4,092
9,951
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 0
5,887
589
3,217
6,140
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Geb
1
4
1
0.38
L
1
5
1
0.3
W
6
0
6
9
W
Gilgamesh
LInboundTTV
Gilgamesh
4
1
9
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,970
Damage
10,859
17,682
Taken
29,147
8,234
Mitigated
11,483
3,345
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,754
1,182
0
822
5,743
2,221
0
3,213
2,530
0
17,658
L
Geb
3,550
665
0
2,560
13,056
5,354
0
3,188
9,618
13,989
0
L
4,092
2,635
0
1,950
9,951
4,118
0
2,049
7,714
0
20,176
W
7,685
740
995
1,420
3,415
1,286
270
1,391
2,024
29,987
0
W
Gilgamesh
LInboundTTV
Gilgamesh
7,531
1,857
0
108
8,524
4,727
690
2,163
6,361
0
22,188
L
3,217
220
0
539
6,140
2,011
0
1,978
4,130
22,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,810
Gold Earned
20,067
127
Minions Killed
92
0
Camps Cleared
0
592,815
Distance Traveled
512,146
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,511
751
47
5
0
207,806
3
L
Geb
7,109
711
18
2
0
176,583
2
L
Arachne
7,071
707
33
3
0
173,739
3
W
Ra
8,059
806
49
5
0
194,637
0
W
Gilgamesh
8,240
824
31
3
0
190,372
2
L
Thoth
5,887
589
41
4
0
161,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role