Player Matchup

Baron Samedi
Baron Samedi
CDIV ShortFuze
Baron Samedi
Level 18
God Stats
21W - 19L
1,451 SR
Queue Stats
104W - 127L
1,408 Elo+
Party 1
Neith
Neith
LINO_Gutierritos
Neith
Level 28
God Stats
8W - 3L
1,789 SR
Queue Stats
105W - 119L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
LibelousTuna9
Gilgamesh
Level 17
God Stats
158W - 175L
1,437 SR
Queue Stats
377W - 412L
1,354 Elo+
Solo
Izanami
Izanami
illMackey
Izanami
Level 27
God Stats
69W - 61L
1,438 SR
Queue Stats
163W - 180L
1,360 Elo+
Party 1
Bellona
Bellona
vltz on 6 fps
Bellona
Level 4
God Stats
6W - 0L
1,750 SR
Queue Stats
12W - 8L
1,211 Elo+
Party 1
Team Averages
Level 19
1,573 SR
1,338 Elo+

VS

Team Averages
Level 19
1,470 SR
1,319 Elo+
Merlin
Merlin
SaintMichael322
Merlin
Level 17
God Stats
1W - 5L
1,367 SR
Queue Stats
39W - 60L
1,341 Elo+
Party 3
Hou Yi
Hou Yi
VitriGames9454
Hou Yi
Level 26
God Stats
13W - 10L
1,524 SR
Queue Stats
62W - 70L
1,335 Elo+
Solo
Kukulkan
Kukulkan
jfmarinri
Kukulkan
Level 43
God Stats
83W - 87L
1,461 SR
Queue Stats
192W - 249L
1,434 Elo+
Party 2
Yemoja
Yemoja
tWiZzZy817
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 38L
1,262 Elo+
Party 3
Bellona
Bellona
zlEzioUnderlz
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CDIV ShortFuze
Baron Samedi
20
1 / 5 / 15
13,502
964
15,892
14,866
7,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 2 / 17
14,799
1,057
16,487
14,077
5,440
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
LibelousTuna9
Gilgamesh
20
11 / 8 / 16
14,993
1,071
24,268
27,451
16,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
illMackey
Izanami
20
12 / 5 / 10
14,961
1,069
22,099
23,792
8,731
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
20
10 / 5 / 12
14,026
1,002
27,443
26,448
19,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 12 / 11
13,707
979
17,503
23,562
10,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 9 / 14
13,740
981
18,062
28,756
12,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
jfmarinri
Kukulkan
20
14 / 1 / 8
17,172
1,227
42,852
12,693
6,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
tWiZzZy817
Yemoja
18
0 / 10 / 8
12,343
882
2,765
20,701
23,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
20
4 / 7 / 14
14,315
1,023
14,202
25,069
30,529
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
80
39
Kills
25
25
Deaths
39
70
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CDIV ShortFuze
Baron Samedi
1
5
15
1.7
W
5
2
17
6.75
W
Gilgamesh
LibelousTuna9
Gilgamesh
11
8
16
2.38
L
4
12
11
0.79
L
3
9
14
1.11
W
Izanami
illMackey
Izanami
12
5
10
3.4
L
Kukulkan
jfmarinri
Kukulkan
14
1
8
18
L
Yemoja
tWiZzZy817
Yemoja
0
10
8
0.4
W
Bellona
10
5
12
3.2
L
Bellona
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,189
Damage
95,384
106,634
Taken
110,781
57,024
Mitigated
83,900
16,082
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CDIV ShortFuze
Baron Samedi
15,892
828
2,520
3,066
14,866
7,407
0
8,096
6,636
32,660
0
W
16,487
10,355
498
3,075
14,077
5,440
0
9,453
4,564
0
57,772
W
Gilgamesh
LibelousTuna9
Gilgamesh
24,268
7,718
0
365
27,451
16,251
0
15,805
11,236
0
43,649
L
17,503
3,945
0
291
23,562
10,832
0
3,647
19,915
44,399
0
L
18,062
14,724
0
2,847
28,756
12,872
0
4,203
24,553
0
42,427
W
Izanami
illMackey
Izanami
22,099
17,697
0
5,660
23,792
8,731
0
16,337
7,305
0
57,368
L
Kukulkan
jfmarinri
Kukulkan
42,852
3,463
0
1,932
12,693
6,369
0
2,546
10,147
98,109
0
L
Yemoja
tWiZzZy817
Yemoja
2,765
469
1,218
564
20,701
23,298
0
836
19,865
13,745
0
W
Bellona
27,443
11,876
0
898
26,448
19,195
0
13,429
12,899
413
34,830
L
Bellona
14,202
3,071
0
717
25,069
30,529
0
5,023
20,046
0
19,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,281
Gold Earned
71,277
277
Minions Killed
277
6
Camps Cleared
5
1,278,193
Distance Traveled
1,158,751
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,502
964
44
3
0
206,615
0
W
Neith
14,799
1,057
90
6
2
242,361
0
W
Gilgamesh
14,993
1,071
36
3
1
279,186
0
L
Merlin
13,707
979
68
5
1
209,060
0
L
Hou Yi
13,740
981
49
4
4
235,666
0
W
Izanami
14,961
1,069
93
7
2
248,855
0
L
Kukulkan
17,172
1,227
123
9
0
274,643
1
L
Yemoja
12,343
882
23
2
0
182,463
2
W
Bellona
14,026
1,002
14
1
1
301,176
2
L
Bellona
14,315
1,023
14
1
0
256,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role