Player Matchup

Morgan Le Fay
Morgan Le Fay
JamesDmarcell
Morgan Le Fay
Level 107
God Stats
3W - 2L
1,651 SR
Queue Stats
8W - 4L
1,671 Elo+
Solo
Neith
Neith
Rhalkk
Neith
Level 118
God Stats
13W - 11L
1,432 SR
Queue Stats
34W - 34L
1,627 Elo+
Solo
Hercules
Hercules
maremottto
Hercules
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
283W - 297L
1,426 Elo+
Solo
Team Averages
Level 104
1,528 SR
1,574 Elo+

VS

Team Averages
Level 81
1,463 SR
1,438 Elo+
Fenrir
Fenrir
Audinger
Fenrir
Level 99
God Stats
4W - 4L
1,786 SR
Queue Stats
24W - 33L
1,435 Elo+
Party 1
Chernobog
Chernobog
Telama99
Chernobog
Level 59
God Stats
3W - 8L
1,103 SR
Queue Stats
3W - 8L
1,303 Elo+
Party 1
Ah Puch
Ah Puch
Velloso99
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JamesDmarcell
Morgan Le Fay
10
1 / 2 / 6
6,876
688
6,386
6,267
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Rhalkk
Neith
10
2 / 0 / 6
6,990
699
3,951
3,648
1,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
maremottto
Hercules
12
6 / 2 / 3
8,411
841
7,753
7,829
5,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Audinger
Fenrir
10
0 / 3 / 4
6,241
624
2,841
9,068
5,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Telama99
Chernobog
10
2 / 4 / 2
7,189
719
1,812
7,335
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Velloso99
Ah Puch
11
2 / 2 / 2
6,981
698
7,322
5,840
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
4
4
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Audinger
Fenrir
0
3
4
0.67
W
Morgan Le Fay
JamesDmarcell
Morgan Le Fay
1
2
6
2
W
Neith
Rhalkk
Neith
2
0
6
5
L
Chernobog
Telama99
Chernobog
2
4
2
0.75
L
Ah Puch
Velloso99
Ah Puch
2
2
2
1.5
W
Hercules
maremottto
Hercules
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,090
Damage
11,975
17,744
Taken
22,243
8,641
Mitigated
9,791
4,869
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Audinger
Fenrir
2,841
236
0
2,134
9,068
5,181
0
2,949
5,941
0
9,031
W
Morgan Le Fay
JamesDmarcell
Morgan Le Fay
6,386
632
52
1,853
6,267
2,083
0
2,594
3,261
26,572
0
W
Neith
Rhalkk
Neith
3,951
814
0
1,170
3,648
1,107
124
1,938
1,534
0
17,454
L
Chernobog
Telama99
Chernobog
1,812
993
0
742
7,335
2,515
0
1,586
5,574
0
18,786
L
Ah Puch
Velloso99
Ah Puch
7,322
280
0
1,546
5,840
2,095
280
1,352
4,342
31,161
0
W
Hercules
maremottto
Hercules
7,753
1,208
0
1,794
7,829
5,451
0
2,102
5,357
0
15,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,277
Gold Earned
20,411
122
Minions Killed
121
0
Camps Cleared
0
532,031
Distance Traveled
550,052
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,241
624
21
2
0
210,819
0
W
Morgan Le Fay
6,876
688
47
5
0
156,907
2
W
Neith
6,990
699
44
4
0
181,283
7
L
Chernobog
7,189
719
36
4
0
168,077
0
L
Ah Puch
6,981
698
64
6
0
171,156
0
W
Hercules
8,411
841
31
3
0
193,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role