Player Matchup

Gilgamesh
Gilgamesh
GOD-ZEIRA
Gilgamesh
Level 25
God Stats
9W - 2L
1,748 SR
Queue Stats
39W - 37L
1,550 Elo+
Solo
Persephone
Persephone
deathzord
Persephone
Level 17
God Stats
5W - 2L
1,932 SR
Queue Stats
24W - 14L
1,596 Elo+
Party 1
Thor
Thor
joca3309
Thor
Level 21
God Stats
3W - 0L
1,832 SR
Queue Stats
23W - 17L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
momonito
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,270 Elo+
Party 1
King Arthur
King Arthur
wwer99
King Arthur
Level 24
God Stats
8W - 1L
1,740 SR
Queue Stats
47W - 41L
1,539 Elo+
Party 1
Team Averages
Level 19
1,750 SR
1,514 Elo+

VS

Team Averages
Level 26
1,562 SR
1,478 Elo+
Hachiman
Hachiman
FrikiMan
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,354 Elo+
Party 2
Ymir
Ymir
Pemtakiller11
Ymir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,364 Elo+
Party 2
Merlin
Merlin
SoulBaggio
Merlin
Level 16
God Stats
3W - 4L
1,580 SR
Queue Stats
8W - 7L
1,465 Elo+
Party 2
Ra
Ra
Zusio
Ra
Level 22
God Stats
9W - 9L
1,731 SR
Queue Stats
281W - 266L
1,749 Elo+
Solo
Scylla
Scylla
deatriix
Scylla
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GOD-ZEIRA
Gilgamesh
20
12 / 7 / 10
16,760
1,197
19,181
27,595
18,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
deathzord
Persephone
20
11 / 6 / 13
17,519
1,251
34,909
20,502
8,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
8 / 14 / 12
15,060
1,076
22,443
23,952
9,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
momonito
Kukulkan
20
1 / 6 / 20
14,038
1,003
22,068
16,392
6,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
wwer99
King Arthur
20
3 / 9 / 17
14,054
1,004
10,189
33,660
36,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FrikiMan
Hachiman
20
7 / 2 / 26
15,282
1,092
25,074
19,244
7,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 5 / 27
15,772
1,127
15,623
23,572
36,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
SoulBaggio
Merlin
20
5 / 9 / 22
15,193
1,085
21,790
21,272
8,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
20
16 / 9 / 19
17,368
1,241
34,474
30,318
13,100
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
deatriix
Scylla
20
6 / 10 / 17
14,277
1,020
12,915
19,037
7,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
152
35
Kills
41
42
Deaths
35
72
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FrikiMan
Hachiman
7
2
26
10
W
Gilgamesh
GOD-ZEIRA
Gilgamesh
12
7
10
2.43
L
7
5
27
4.1
L
Merlin
SoulBaggio
Merlin
5
9
22
1.78
L
Ra
16
9
19
2.83
W
Persephone
deathzord
Persephone
11
6
13
2.92
L
Scylla
deatriix
Scylla
6
10
17
1.45
W
Thor
8
14
12
1
W
Kukulkan
momonito
Kukulkan
1
6
20
1.83
W
King Arthur
wwer99
King Arthur
3
9
17
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,790
Damage
109,876
122,101
Taken
113,443
79,199
Mitigated
72,962
10,790
Healing
19,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FrikiMan
Hachiman
25,074
13,672
0
1,204
19,244
7,376
0
8,404
10,840
0
41,304
W
Gilgamesh
GOD-ZEIRA
Gilgamesh
19,181
4,593
0
1,787
27,595
18,779
0
19,706
7,889
1,965
25,316
L
15,623
3,617
0
0
23,572
36,589
0
13,995
9,577
25,721
0
L
Merlin
SoulBaggio
Merlin
21,790
2,006
0
2,505
21,272
8,706
0
9,097
12,175
61,113
0
L
Ra
34,474
2,742
5,745
9,084
30,318
13,100
0
18,179
12,139
72,388
0
W
Persephone
deathzord
Persephone
34,909
1,458
86
3,715
20,502
8,354
0
14,705
5,791
85,335
0
L
Scylla
deatriix
Scylla
12,915
3,658
0
768
19,037
7,191
0
8,502
10,535
25,834
0
W
Thor
22,443
3,989
0
24
23,952
9,413
0
16,566
7,386
0
40,845
W
Kukulkan
momonito
Kukulkan
22,068
4,113
0
846
16,392
6,213
0
13,809
2,583
69,675
0
W
King Arthur
wwer99
King Arthur
10,189
2,071
0
4,332
33,660
36,440
0
20,010
13,650
0
28,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,431
Gold Earned
77,892
286
Minions Killed
245
10
Camps Cleared
7
1,332,619
Distance Traveled
1,277,604
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,282
1,092
30
2
2
299,316
1
W
Gilgamesh
16,760
1,197
10
1
0
297,280
0
L
Ymir
15,772
1,127
27
2
1
244,274
0
L
Merlin
15,193
1,085
72
5
3
250,678
4
L
Ra
17,368
1,241
85
6
0
286,254
0
W
Persephone
17,519
1,251
120
9
3
283,241
0
L
Scylla
14,277
1,020
31
2
1
197,082
0
W
Thor
15,060
1,076
39
3
4
223,507
1
W
Kukulkan
14,038
1,003
88
6
1
239,727
0
W
King Arthur
14,054
1,004
29
2
2
288,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role