Player Matchup

Cerberus
Cerberus
AquárioBr
Cerberus
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 66L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Molrak89
Danzaburou
Level 28
God Stats
10W - 16L
1,378 SR
Queue Stats
66W - 66L
1,450 Elo+
Solo
Tyr
Tyr
TeaRBersercK
Tyr
Level 26
God Stats
3W - 0L
1,719 SR
Queue Stats
3W - 2L
1,491 Elo+
Solo
Fenrir
Fenrir
bedaniplay
Fenrir
Level 29
God Stats
2W - 6L
1,125 SR
Queue Stats
23W - 27L
1,346 Elo+
Solo
Hel
Hel
kalidar741
Hel
Level 29
God Stats
17W - 17L
1,491 SR
Queue Stats
111W - 113L
1,445 Elo+
Solo
Team Averages
Level 28
1,443 SR
1,440 Elo+

VS

Team Averages
Level 19
1,556 SR
1,484 Elo+
Guan Yu
Guan Yu
ItaborayGui
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
XRaptoreX
Anhur
Level 20
God Stats
9W - 11L
1,557 SR
Queue Stats
36W - 36L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
maximo_power1342
Morgan Le Fay
Level 16
God Stats
7W - 4L
1,915 SR
Queue Stats
40W - 52L
1,480 Elo+
Solo
Terra
Terra
nnanddo
Terra
Level 29
God Stats
2W - 5L
1,380 SR
Queue Stats
124W - 130L
1,477 Elo+
Party 1
Mercury
Mercury
playix144
Mercury
Level 27
God Stats
3W - 8L
1,426 SR
Queue Stats
61W - 55L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AquárioBr
Cerberus
15
2 / 3 / 17
10,905
496
8,522
22,838
20,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Molrak89
Danzaburou
19
6 / 1 / 12
12,728
579
16,970
14,916
6,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 13
12,200
555
14,184
18,565
20,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
bedaniplay
Fenrir
15
7 / 2 / 10
10,715
487
8,383
14,458
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
13 / 2 / 8
12,280
558
12,575
12,389
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItaborayGui
Guan Yu
4
0 / 3 / 2
6,007
273
250
2,425
510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
XRaptoreX
Anhur
12
1 / 10 / 5
8,026
365
10,026
15,648
4,775
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Morgan Le Fay
maximo_power1342
Morgan Le Fay
15
2 / 11 / 1
9,817
446
11,514
18,810
7,681
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
nnanddo
Terra
14
2 / 7 / 7
10,686
486
8,951
23,477
19,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
playix144
Mercury
19
5 / 5 / 4
12,213
555
12,515
17,074
6,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
29
36
Kills
10
10
Deaths
36
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AquárioBr
Cerberus
2
3
17
3.5
L
Guan Yu
ItaborayGui
Guan Yu
0
3
2
0.33
W
Danzaburou
Molrak89
Danzaburou
6
1
12
12
W
8
2
13
7.25
L
Anhur
XRaptoreX
Anhur
1
10
5
0.35
W
Fenrir
bedaniplay
Fenrir
7
2
10
6
W
13
2
8
8.5
L
Morgan Le Fay
maximo_power1342
Morgan Le Fay
2
11
1
0.23
L
Terra
nnanddo
Terra
2
7
7
0.79
L
Mercury
playix144
Mercury
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,634
Damage
43,256
83,166
Taken
77,434
58,297
Mitigated
38,547
32,985
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AquárioBr
Cerberus
8,522
774
0
6,386
22,838
20,930
893
5,469
17,369
39,750
0
L
Guan Yu
ItaborayGui
Guan Yu
250
156
0
0
2,425
510
0
132
2,293
0
1,465
W
Danzaburou
Molrak89
Danzaburou
16,970
7,400
0
5,258
14,916
6,425
3,786
2,002
12,914
0
104,966
W
14,184
1,229
0
6,678
18,565
20,774
2,996
7,139
10,826
0
70,344
L
Anhur
XRaptoreX
Anhur
10,026
4,432
0
1,213
15,648
4,775
0
3,825
11,823
0
36,095
W
Fenrir
bedaniplay
Fenrir
8,383
1,601
0
3,358
14,458
5,759
25
2,621
11,837
0
49,021
W
12,575
430
5,681
5,624
12,389
4,409
2,993
3,234
9,155
65,675
0
L
Morgan Le Fay
maximo_power1342
Morgan Le Fay
11,514
1,094
909
1,508
18,810
7,681
494
5,592
13,218
53,240
0
L
Terra
nnanddo
Terra
8,951
2,213
3,588
4,737
23,477
19,011
0
5,790
17,687
35,043
0
L
Mercury
playix144
Mercury
12,515
6,197
0
242
17,074
6,570
0
5,758
11,316
0
80,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,828
Gold Earned
46,749
535
Minions Killed
288
0
Camps Cleared
0
2,039,318
Distance Traveled
1,546,063
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,905
496
70
3
0
398,963
8
L
Guan Yu
6,007
273
2
0
0
51,590
0
W
Danzaburou
12,728
579
147
7
0
404,347
6
W
Tyr
12,200
555
126
6
0
401,790
3
L
Anhur
8,026
365
57
3
0
354,801
3
W
Fenrir
10,715
487
60
3
0
444,407
1
W
Hel
12,280
558
132
6
0
389,811
4
L
Morgan Le Fay
9,817
446
74
3
0
289,564
2
L
Terra
10,686
486
39
2
0
403,060
1
L
Mercury
12,213
555
116
5
0
447,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role