Player Matchup

Nike
Nike
DumbDane
Nike
Level 16
God Stats
1W - 1L
1,735 SR
Queue Stats
14W - 14L
1,440 Elo+
Party 1
Raijin
Raijin
PalletYack
Raijin
Level 29
God Stats
3W - 3L
1,566 SR
Queue Stats
34W - 27L
1,493 Elo+
Party 1
Osiris
Osiris
XGrievousX25
Osiris
Level 28
God Stats
2W - 3L
1,540 SR
Queue Stats
60W - 48L
1,652 Elo+
Solo
He Bo
He Bo
XxGreenXJowxX
He Bo
Level 29
God Stats
1W - 2L
1,681 SR
Queue Stats
484W - 447L
1,656 Elo+
Solo
Jing Wei
Jing Wei
robot_salvaje075
Jing Wei
Level 29
God Stats
3W - 3L
1,561 SR
Queue Stats
619W - 660L
1,598 Elo+
Solo
Team Averages
Level 26
1,616 SR
1,568 Elo+

VS

Team Averages
Level 23
1,503 SR
1,556 Elo+
Ares
Ares
BiggDatty
Ares
Level 28
God Stats
15W - 8L
1,618 SR
Queue Stats
82W - 67L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Lisandro472
Kukulkan
Level 26
God Stats
1W - 1L
1,315 SR
Queue Stats
27W - 23L
1,450 Elo+
Solo
Nox
Nox
Nazbyte
Nox
Level 28
God Stats
47W - 44L
1,537 SR
Queue Stats
509W - 460L
1,613 Elo+
Solo
Neith
Neith
dpri
Neith
Level 28
God Stats
35W - 23L
1,543 SR
Queue Stats
156W - 153L
1,500 Elo+
Solo
Jing Wei
Jing Wei
koaleth
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 71L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 5 / 5
9,672
879
6,838
17,556
17,440
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
PalletYack
Raijin
16
9 / 3 / 1
11,022
1,002
9,226
13,440
5,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
15
1 / 8 / 8
9,863
897
4,354
19,999
16,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 5 / 6
9,236
840
8,859
11,185
4,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 11
10,874
989
15,438
17,497
7,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

147

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 1 / 16
11,601
1,055
13,313
14,052
16,204
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Lisandro472
Kukulkan
18
9 / 1 / 12
12,058
1,096
19,768
6,124
3,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nox
18
8 / 0 / 12
12,145
1,104
10,890
5,088
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
dpri
Neith
18
7 / 3 / 13
11,466
1,042
20,107
6,792
3,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
koaleth
Jing Wei
16
0 / 7 / 12
9,720
884
9,258
16,319
7,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
12
Kills
25
25
Deaths
12
31
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
16
9
L
Nike
1
5
5
0.7
W
Kukulkan
Lisandro472
Kukulkan
9
1
12
15
W
Nox
8
0
12
14
L
Raijin
PalletYack
Raijin
9
3
1
3.17
L
Osiris
1
8
8
0.63
L
0
5
6
0.6
W
Neith
dpri
Neith
7
3
13
4.5
W
Jing Wei
koaleth
Jing Wei
0
7
12
0.86
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,715
Damage
73,336
79,677
Taken
48,375
50,982
Mitigated
33,124
5,205
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,313
1,159
0
1,380
14,052
16,204
0
5,408
8,489
24,447
0
L
Nike
6,838
1,091
0
0
17,556
17,440
0
9,116
8,440
274
23,488
W
Kukulkan
Lisandro472
Kukulkan
19,768
2,834
0
651
6,124
3,147
0
2,395
3,729
49,547
0
W
Nox
10,890
1,171
0
105
5,088
2,290
0
2,092
2,950
32,977
0
L
Raijin
PalletYack
Raijin
9,226
554
0
10
13,440
5,850
0
6,683
6,757
22,723
0
L
Osiris
4,354
355
0
95
19,999
16,017
0
11,238
8,761
0
8,969
L
8,859
307
341
728
11,185
4,253
0
6,610
4,575
24,119
0
W
Neith
dpri
Neith
20,107
12,788
0
398
6,792
3,760
0
2,460
4,272
0
24,014
W
Jing Wei
koaleth
Jing Wei
9,258
8,004
0
0
16,319
7,723
0
5,495
10,580
0
22,005
L
15,438
12,584
0
4,031
17,497
7,422
0
10,324
7,173
0
46,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,667
Gold Earned
56,990
187
Minions Killed
173
7
Camps Cleared
7
995,698
Distance Traveled
1,064,881
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,601
1,055
22
2
0
221,910
0
L
Nike
9,672
879
51
5
1
185,197
1
W
Kukulkan
12,058
1,096
73
7
1
198,141
0
W
Nox
12,145
1,104
52
5
2
217,138
1
L
Raijin
11,022
1,002
42
4
1
197,187
0
L
Osiris
9,863
897
8
1
1
194,446
0
L
He Bo
9,236
840
38
3
0
203,101
0
W
Neith
11,466
1,042
8
1
0
201,569
0
W
Jing Wei
9,720
884
18
2
4
226,123
0
L
Jing Wei
10,874
989
48
4
4
215,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role