Player Matchup

Neith
Neith
Hassal_GG
Neith
Level 142
God Stats
7W - 2L
1,730 SR
Queue Stats
276W - 231L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
RPWK3
Gilgamesh
Level 123
God Stats
22W - 9L
1,724 SR
Queue Stats
206W - 202L
1,581 Elo+
Party 1
Agni
Agni
phantomkazul
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 1
Team Averages
Level 110
1,651 SR
1,575 Elo+

VS

Team Averages
Level 92
1,625 SR
1,551 Elo+
Chaac
Chaac
A1_domin8tor
Chaac
Level 47
God Stats
10W - 13L
1,279 SR
Queue Stats
255W - 307L
1,364 Elo+
Solo
Janus
Janus
Scary_JMC
Janus
Level 84
God Stats
2W - 3L
1,847 SR
Queue Stats
127W - 106L
1,587 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jballins17
Tsukuyomi
Level 145
God Stats
46W - 23L
1,750 SR
Queue Stats
601W - 314L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hassal_GG
Neith
20
10 / 3 / 11
16,215
737
19,489
20,528
9,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
RPWK3
Gilgamesh
20
9 / 2 / 10
16,625
756
13,328
26,568
30,140
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
3 / 8 / 9
13,721
624
7,126
16,147
5,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
13,083
595
13,511
19,293
23,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Scary_JMC
Janus
18
2 / 6 / 5
13,416
610
12,355
12,404
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
jballins17
Tsukuyomi
18
8 / 10 / 2
14,990
681
26,524
19,216
8,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
22
Kills
13
13
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Neith
Hassal_GG
Neith
10
3
11
5.17
W
Gilgamesh
RPWK3
Gilgamesh
9
2
10
7
L
Janus
Scary_JMC
Janus
2
6
5
0.75
L
Tsukuyomi
jballins17
Tsukuyomi
8
10
2
0.9
W
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,943
Damage
52,390
63,243
Taken
50,913
44,338
Mitigated
36,687
15,291
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,511
1,094
0
4,599
19,293
23,888
747
4,185
15,108
0
47,512
W
Neith
Hassal_GG
Neith
19,489
8,832
0
6,046
20,528
9,016
2,800
3,977
16,551
0
108,193
W
Gilgamesh
RPWK3
Gilgamesh
13,328
2,798
0
4,344
26,568
30,140
416
4,892
21,676
1,767
33,436
L
Janus
Scary_JMC
Janus
12,355
107
0
2,461
12,404
4,153
858
1,191
11,213
75,662
0
L
Tsukuyomi
jballins17
Tsukuyomi
26,524
8,580
0
1,827
19,216
8,646
1,002
2,635
16,581
0
73,754
W
7,126
173
999
3,902
16,147
5,182
344
3,486
12,661
31,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
41,489
241
Minions Killed
257
0
Camps Cleared
0
1,144,728
Distance Traveled
1,092,653
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,083
595
64
3
0
375,869
0
W
Neith
16,215
737
162
7
0
376,485
2
W
Gilgamesh
16,625
756
40
2
0
435,423
3
L
Janus
13,416
610
124
6
0
362,821
4
L
Tsukuyomi
14,990
681
69
3
0
353,963
5
W
Agni
13,721
624
39
2
0
332,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role