Player Matchup

Khepri
Khepri
Blindparsnip
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,454 Elo+
Party 1
Baba Yaga
Baba Yaga
BroadCalf659867
Baba Yaga
Level 85
God Stats
20W - 14L
1,741 SR
Queue Stats
99W - 81L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
Curv Reptile
Guan Yu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 127L
1,517 Elo+
Party 1
Medusa
Medusa
Hoods6779
Medusa
Level 139
God Stats
4W - 3L
1,816 SR
Queue Stats
145W - 118L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PaternalWig6793
Tsukuyomi
Level 23
God Stats
32W - 20L
1,447 SR
Queue Stats
120W - 89L
1,444 Elo+
Party 1
Team Averages
Level 81
1,601 SR
1,502 Elo+

VS

Team Averages
Level 62
1,564 SR
1,494 Elo+
Gilgamesh
Gilgamesh
Brais_ML7_OW
Gilgamesh
Level 78
God Stats
2W - 3L
1,394 SR
Queue Stats
193W - 208L
1,451 Elo+
Party 2
Ra
Ra
iker-lopez627_ow
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,430 Elo+
Party 2
Ullr
Ullr
ltachi675
Ullr
Level 29
God Stats
25W - 5L
1,891 SR
Queue Stats
176W - 51L
1,661 Elo+
Party 3
Izanami
Izanami
popleader
Izanami
Level 39
God Stats
14W - 19L
1,534 SR
Queue Stats
92W - 112L
1,327 Elo+
Solo
Nike
Nike
thom_911
Nike
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 6 / 4
9,403
376
3,084
13,243
11,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
BroadCalf659867
Baba Yaga
17
1 / 9 / 2
10,471
419
10,007
17,752
7,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Curv Reptile
Guan Yu
18
4 / 5 / 2
12,034
481
12,831
23,026
28,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Hoods6779
Medusa
19
4 / 5 / 2
11,920
477
15,554
15,718
6,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
PaternalWig6793
Tsukuyomi
16
1 / 5 / 2
10,220
409
5,749
14,134
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brais_ML7_OW
Gilgamesh
20
7 / 2 / 9
13,390
536
12,897
17,804
12,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 14
15,562
622
19,866
20,482
9,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
20
9 / 0 / 11
14,569
583
20,454
20,612
9,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
popleader
Izanami
19
2 / 4 / 1
12,347
494
1,343
14,844
5,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
20
3 / 2 / 9
13,883
555
9,314
13,296
13,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
10
Kills
30
30
Deaths
10
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
6
4
0.33
W
Gilgamesh
Brais_ML7_OW
Gilgamesh
7
2
9
5.75
L
Baba Yaga
BroadCalf659867
Baba Yaga
1
9
2
0.22
L
Guan Yu
Curv Reptile
Guan Yu
4
5
2
1
L
Medusa
Hoods6779
Medusa
4
5
2
1
L
Tsukuyomi
PaternalWig6793
Tsukuyomi
1
5
2
0.4
W
9
2
14
8
W
Ullr
9
0
11
14.5
W
Izanami
popleader
Izanami
2
4
1
0.63
W
Nike
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,225
Damage
63,874
83,873
Taken
87,038
59,205
Mitigated
50,438
16,466
Healing
36,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,084
325
0
650
13,243
11,394
440
3,968
9,014
20,481
0
W
Gilgamesh
Brais_ML7_OW
Gilgamesh
12,897
3,497
0
1,679
17,804
12,348
650
3,209
14,565
94
93,247
L
Baba Yaga
BroadCalf659867
Baba Yaga
10,007
152
0
3,087
17,752
7,041
342
4,105
13,346
77,149
0
L
Guan Yu
Curv Reptile
Guan Yu
12,831
1,559
448
5,892
23,026
28,923
390
5,548
16,546
0
72,621
L
Medusa
Hoods6779
Medusa
15,554
6,399
0
1,891
15,718
6,558
0
3,641
11,947
0
107,514
L
Tsukuyomi
PaternalWig6793
Tsukuyomi
5,749
1,360
0
4,498
14,134
5,289
0
1,777
12,250
0
71,361
W
19,866
1,511
5,389
12,389
20,482
9,550
515
4,660
15,582
136,620
0
W
Ullr
20,454
12,422
0
8,844
20,612
9,430
6,253
3,386
17,136
0
124,611
W
Izanami
popleader
Izanami
1,343
751
0
6,937
14,844
5,572
2,131
844
13,940
0
91,822
W
Nike
9,314
1,352
0
1,359
13,296
13,538
0
992
11,768
0
82,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,048
Gold Earned
69,751
600
Minions Killed
823
0
Camps Cleared
0
2,295,122
Distance Traveled
2,508,455
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,403
376
50
2
0
467,844
1
W
Gilgamesh
13,390
536
131
5
0
536,719
1
L
Baba Yaga
10,471
419
118
5
0
418,776
4
L
Guan Yu
12,034
481
142
6
0
448,157
6
L
Medusa
11,920
477
171
7
0
458,737
10
L
Tsukuyomi
10,220
409
119
5
0
501,608
3
W
Ra
15,562
622
224
9
0
528,823
4
W
Ullr
14,569
583
158
6
0
527,524
4
W
Izanami
12,347
494
136
5
0
441,270
0
W
Nike
13,883
555
174
7
0
474,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role