Player Matchup

Morgan Le Fay
Morgan Le Fay
AlJovice
Morgan Le Fay
Level 100
God Stats
31W - 40L
1,580 SR
Queue Stats
169W - 195L
1,536 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Dreakert
Ah Muzen Cab
Level 36
God Stats
36W - 33L
1,589 SR
Queue Stats
183W - 211L
1,532 Elo+
Party 3
Cupid
Cupid
Sheckmeowt
Cupid
Level 29
God Stats
33W - 14L
1,834 SR
Queue Stats
37W - 17L
1,790 Elo+
Party 1
Kumbhakarna
Kumbhakarna
promune
Kumbhakarna
Level 85
God Stats
23W - 9L
2,012 SR
Queue Stats
102W - 57L
1,792 Elo+
Party 1
Medusa
Medusa
xdiabrolic
Medusa
Level 14
God Stats
1W - 1L
1,772 SR
Queue Stats
47W - 26L
1,858 Elo+
Party 1
Team Averages
Level 53
1,758 SR
1,702 Elo+

VS

Team Averages
Level 72
1,646 SR
1,599 Elo+
Morgan Le Fay
Morgan Le Fay
Dakurodo
Morgan Le Fay
Level 121
God Stats
1W - 0L
1,693 SR
Queue Stats
7W - 2L
1,569 Elo+
Party 2
Eset
Eset
DmanDmoney
Eset
Level 106
God Stats
2W - 0L
1,650 SR
Queue Stats
11W - 5L
1,651 Elo+
Party 2
King Arthur
King Arthur
Donnathan
King Arthur
Level 8
God Stats
1W - 0L
1,732 SR
Queue Stats
7W - 1L
1,626 Elo+
Party 2
Da Ji
Da Ji
JSenpai6
Da Ji
Level 39
God Stats
18W - 25L
1,508 SR
Queue Stats
177W - 196L
1,523 Elo+
Solo
Ares
Ares
WhiteTemper
Ares
Level 87
God Stats
1W - 0L
1,649 SR
Queue Stats
7W - 1L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlJovice
Morgan Le Fay
19
4 / 4 / 13
12,887
991
15,876
14,685
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Dreakert
Ah Muzen Cab
19
2 / 10 / 10
11,873
913
16,550
18,430
7,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
19
4 / 7 / 12
13,248
1,019
18,761
21,567
8,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
promune
Kumbhakarna
19
4 / 8 / 13
12,614
970
9,282
32,120
36,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
xdiabrolic
Medusa
19
7 / 12 / 8
13,194
1,015
20,640
25,960
10,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dakurodo
Morgan Le Fay
20
6 / 7 / 25
13,821
1,063
25,311
17,634
8,791
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
21 / 1 / 15
17,627
1,356
38,261
12,255
7,844
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Donnathan
King Arthur
20
1 / 7 / 27
12,627
971
9,089
24,864
24,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
JSenpai6
Da Ji
20
12 / 2 / 15
14,966
1,151
17,276
12,633
8,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 4 / 20
12,416
955
17,551
21,329
27,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
143
21
Kills
41
41
Deaths
21
56
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlJovice
Morgan Le Fay
4
4
13
2.63
W
Morgan Le Fay
Dakurodo
Morgan Le Fay
6
7
25
2.64
W
21
1
15
28.5
W
King Arthur
Donnathan
King Arthur
1
7
27
2.07
L
Ah Muzen Cab
Dreakert
Ah Muzen Cab
2
10
10
0.7
W
Da Ji
JSenpai6
Da Ji
12
2
15
9.75
L
Cupid
4
7
12
1.43
W
1
4
20
2.75
L
Kumbhakarna
promune
Kumbhakarna
4
8
13
1.31
L
Medusa
xdiabrolic
Medusa
7
12
8
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,109
Damage
107,488
112,762
Taken
88,715
69,953
Mitigated
77,034
3,443
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlJovice
Morgan Le Fay
15,876
877
0
1,501
14,685
6,625
0
9,199
5,486
41,064
0
W
Morgan Le Fay
Dakurodo
Morgan Le Fay
25,311
1,292
0
2,064
17,634
8,791
0
8,216
9,418
47,275
0
W
38,261
1,830
1,998
5,792
12,255
7,844
0
3,726
8,529
83,057
0
W
King Arthur
Donnathan
King Arthur
9,089
2,117
0
4,325
24,864
24,060
0
6,383
18,481
0
20,903
L
Ah Muzen Cab
Dreakert
Ah Muzen Cab
16,550
6,200
0
1,571
18,430
7,951
0
11,371
7,059
0
35,901
W
Da Ji
JSenpai6
Da Ji
17,276
5,512
0
1,251
12,633
8,416
0
2,263
10,370
0
35,197
L
Cupid
18,761
11,439
120
251
21,567
8,886
0
16,078
5,489
0
55,635
W
17,551
286
1,222
691
21,329
27,923
0
4,570
16,759
26,507
0
L
Kumbhakarna
promune
Kumbhakarna
9,282
729
0
0
32,120
36,480
0
23,312
8,808
14,270
0
L
Medusa
xdiabrolic
Medusa
20,640
10,252
0
0
25,960
10,011
0
21,163
4,797
0
36,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,816
Gold Earned
71,457
215
Minions Killed
264
4
Camps Cleared
13
1,129,781
Distance Traveled
1,135,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,887
991
43
3
1
254,017
0
W
Morgan Le Fay
13,821
1,063
58
4
0
198,495
0
W
Eset
17,627
1,356
118
9
3
245,696
0
W
King Arthur
12,627
971
34
3
0
225,159
0
L
Ah Muzen Cab
11,873
913
30
2
0
154,363
0
W
Da Ji
14,966
1,151
43
3
9
231,898
0
L
Cupid
13,248
1,019
99
8
2
239,068
0
W
Ares
12,416
955
11
1
1
234,400
0
L
Kumbhakarna
12,614
970
11
1
1
262,858
0
L
Medusa
13,194
1,015
32
2
0
219,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role