Player Matchup

Arachne
Arachne
Silver II
Hydrasor
Arachne
Silver II
Level 109
God Stats
2W - 2L
1,369 SR
Queue Stats
9W - 14L
1,368 MMR
Solo
Cthulhu
Cthulhu
Gold IV
LEOWHEELSS
Cthulhu
Gold IV
Level 137
God Stats
0W - 2L
1,511 SR
Queue Stats
61W - 68L
1,363 MMR
Solo
Persephone
Persephone
Gold IV
Moses1331
Persephone
Gold IV
Level 153
God Stats
19W - 15L
1,653 SR
Queue Stats
1,234W - 1,245L
1,413 MMR
Solo
Izanami
Izanami
Gold IV
ksuke16
Izanami
Gold IV
Level 129
God Stats
18W - 9L
1,703 SR
Queue Stats
663W - 672L
1,384 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
lolb4by
Sun Wukong
Gold IV
Level 97
God Stats
21W - 8L
1,786 SR
Queue Stats
266W - 276L
1,407 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,604 SR
1,387 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 81
1,557 SR
1,387 MMR
Serqet
Serqet
Gold IV
JohnnyTheBear
Serqet
Gold IV
Level 122
God Stats
1W - 1L
1,305 SR
Queue Stats
123W - 131L
1,359 MMR
Solo
Ares
Ares
Gold V
K1NGintheNORTH5
Ares
Gold V
Level 126
God Stats
10W - 3L
1,851 SR
Queue Stats
136W - 151L
1,378 MMR
Solo
Chaac
Chaac
Silver II
Snickys
Chaac
Silver II
Level 62
God Stats
29W - 38L
1,530 SR
Queue Stats
131W - 128L
1,197 MMR
Party 1
Chiron
Chiron
Gold V
SoughtSet312270
Chiron
Gold V
Level 39
God Stats
21W - 12L
1,579 SR
Queue Stats
74W - 72L
1,599 MMR
Party 1
Agni
Agni
Gold V
ugotsmacked28
Agni
Gold V
Level 58
God Stats
14W - 7L
1,521 SR
Queue Stats
184W - 181L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hydrasor
Arachne
7
1 / 0 / 1
4,543
568
1,392
4,204
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
LEOWHEELSS
Cthulhu
5
1 / 2 / 2
3,939
492
2,956
4,185
1,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Moses1331
Persephone
8
1 / 2 / 0
4,878
610
2,002
3,735
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
ksuke16
Izanami
9
1 / 1 / 1
4,922
615
4,128
5,048
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
lolb4by
Sun Wukong
8
0 / 0 / 0
4,468
559
1,658
5,561
2,365
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TiamatSetAthenaGilgameshDanzaburou

VS

Bans
JanusAnhurYmirTsukuyomiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,909
614
3,206
3,863
1,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 1 / 0
4,489
561
1,335
5,943
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Chaac
Snickys
Chaac
9
0 / 0 / 0
4,872
609
4,643
4,878
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 2 / 1
4,058
507
3,032
6,484
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
2 / 1 / 0
5,478
685
2,709
2,863
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
5
5
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Hydrasor
Arachne
1
0
1
1.5
W
1
0
1
1.5
W
2
1
0
2
L
Cthulhu
LEOWHEELSS
Cthulhu
1
2
2
1
L
Persephone
Moses1331
Persephone
1
2
0
0.5
W
Chaac
Snickys
Chaac
0
0
0
0
W
0
2
1
0.25
L
Izanami
ksuke16
Izanami
1
1
1
1.5
L
Sun Wukong
lolb4by
Sun Wukong
0
0
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,136
Damage
14,925
22,733
Taken
24,031
7,063
Mitigated
8,229
7,668
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Hydrasor
Arachne
1,392
581
0
1,738
4,204
1,378
27
262
3,720
0
18,149
W
3,206
826
0
0
3,863
1,123
0
104
3,759
0
26,199
W
1,335
122
327
1,842
5,943
1,992
0
1,605
4,338
8,562
0
L
Cthulhu
LEOWHEELSS
Cthulhu
2,956
495
162
1,006
4,185
1,176
0
557
3,628
10,256
0
L
Persephone
Moses1331
Persephone
2,002
57
0
599
3,735
1,030
0
2,585
1,148
25,169
0
W
Chaac
Snickys
Chaac
4,643
661
0
2,942
4,878
2,841
0
0
4,878
0
25,824
W
3,032
1,734
134
3,134
6,484
1,464
0
1,596
4,884
0
22,906
L
Izanami
ksuke16
Izanami
4,128
3,049
0
1,995
5,048
1,114
241
638
4,224
0
33,932
L
Sun Wukong
lolb4by
Sun Wukong
1,658
180
0
2,168
5,561
2,365
0
0
5,051
0
19,597
W
2,709
186
0
747
2,863
809
0
1,649
1,214
28,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,750
Gold Earned
23,806
234
Minions Killed
234
0
Camps Cleared
0
756,249
Distance Traveled
779,156
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,543
568
44
6
0
186,151
3
W
Serqet
4,909
614
62
8
0
187,177
2
W
Ares
4,489
561
14
2
0
142,778
1
L
Cthulhu
3,939
492
24
3
0
131,670
3
L
Persephone
4,878
610
56
7
0
149,764
1
W
Chaac
4,872
609
50
6
0
159,004
3
W
Chiron
4,058
507
41
5
0
135,166
0
L
Izanami
4,922
615
67
8
0
135,933
1
L
Sun Wukong
4,468
559
43
5
0
152,731
4
W
Agni
5,478
685
67
8
0
155,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role