Player Matchup

Ymir
Ymir
DYNO_SOAUR
Ymir
Level 86
God Stats
7W - 7L
1,418 SR
Queue Stats
122W - 123L
1,483 Elo+
Party 1
Scylla
Scylla
Outcasted_Shadow
Scylla
Level 144
God Stats
1W - 3L
1,292 SR
Queue Stats
62W - 61L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Prince_Blz
Gilgamesh
Level 153
God Stats
2W - 3L
1,569 SR
Queue Stats
69W - 69L
1,569 Elo+
Party 1
King Arthur
King Arthur
Unlucky-_-Fish
King Arthur
Level 29
God Stats
3W - 4L
1,584 SR
Queue Stats
17W - 14L
1,486 Elo+
Party 1
Susano
Susano
richie27futbol
Susano
Level 123
God Stats
5W - 5L
1,554 SR
Queue Stats
67W - 63L
1,508 Elo+
Party 1
Team Averages
Level 107
1,483 SR
1,502 Elo+

VS

Team Averages
Level 85
1,440 SR
1,521 Elo+
Merlin
Merlin
Conoce-
Merlin
Level 116
God Stats
2W - 1L
1,520 SR
Queue Stats
35W - 31L
1,575 Elo+
Party 3
Fenrir
Fenrir
DredsoL
Fenrir
Level 129
God Stats
33W - 24L
1,509 SR
Queue Stats
112W - 125L
1,485 Elo+
Party 2
Chaac
Chaac
Manualloki52
Chaac
Level 80
God Stats
1W - 2L
1,476 SR
Queue Stats
1W - 3L
1,483 Elo+
Party 2
Ullr
Ullr
SlimeWalker
Ullr
Level 15
God Stats
0W - 1L
1,252 SR
Queue Stats
16W - 15L
1,692 Elo+
Party 3
Janus
Janus
WildblackBear37
Janus
Level 85
God Stats
3W - 2L
1,444 SR
Queue Stats
19W - 31L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 13
7,664
852
2,478
8,748
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 0 / 8
7,453
828
6,042
4,182
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Prince_Blz
Gilgamesh
12
5 / 2 / 8
8,039
893
9,412
9,610
5,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Unlucky-_-Fish
King Arthur
13
0 / 2 / 14
6,930
770
3,033
6,128
2,867
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
12 / 2 / 8
9,897
1,100
10,532
6,324
2,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Conoce-
Merlin
11
2 / 4 / 1
7,185
798
1,729
4,647
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DredsoL
Fenrir
13
3 / 3 / 3
7,395
822
3,100
7,664
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 3
6,706
745
6,516
10,229
7,070
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 7
6,822
758
5,458
7,216
2,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 6
6,007
667
5,177
8,186
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
21
Kills
8
9
Deaths
21
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
Conoce-
Merlin
2
4
1
0.63
W
2
3
13
2.83
L
Fenrir
DredsoL
Fenrir
3
3
3
1.5
L
3
3
3
1.5
W
2
0
8
6
W
Gilgamesh
Prince_Blz
Gilgamesh
5
2
8
4.5
L
0
4
7
0.88
W
King Arthur
Unlucky-_-Fish
King Arthur
0
2
14
3.5
L
0
7
6
0.43
W
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,497
Damage
21,980
34,992
Taken
37,942
17,489
Mitigated
18,643
4,195
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Conoce-
Merlin
1,729
0
0
5
4,647
1,773
0
1,637
3,010
14,579
0
W
2,478
220
0
1,560
8,748
4,822
96
1,995
6,683
9,060
0
L
Fenrir
DredsoL
Fenrir
3,100
498
0
1,032
7,664
4,868
0
1,280
6,384
0
11,130
L
6,516
512
918
3,895
10,229
7,070
0
2,362
7,867
0
12,840
W
6,042
305
0
823
4,182
1,412
826
1,321
2,861
30,174
0
W
Gilgamesh
Prince_Blz
Gilgamesh
9,412
2,572
0
340
9,610
5,585
87
2,436
7,089
0
19,463
L
5,458
1,558
0
250
7,216
2,480
0
510
6,706
0
21,297
W
King Arthur
Unlucky-_-Fish
King Arthur
3,033
504
0
475
6,128
2,867
139
1,378
4,692
0
14,966
L
5,177
246
747
580
8,186
2,452
0
2,831
5,355
18,414
0
W
10,532
2,173
0
997
6,324
2,803
146
266
5,998
0
21,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,983
Gold Earned
34,115
167
Minions Killed
143
7
Camps Cleared
4
832,321
Distance Traveled
729,995
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,185
798
37
4
0
78,798
0
W
Ymir
7,664
852
20
2
0
137,403
0
L
Fenrir
7,395
822
12
1
3
174,340
0
L
Chaac
6,706
745
9
1
0
191,073
0
W
Scylla
7,453
828
71
8
2
160,100
1
W
Gilgamesh
8,039
893
20
2
3
162,203
1
L
Ullr
6,822
758
53
6
1
155,941
1
W
King Arthur
6,930
770
27
3
0
184,613
0
L
Janus
6,007
667
32
4
0
129,843
0
W
Susano
9,897
1,100
29
3
2
188,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role