Player Matchup

Bacchus
Bacchus
Frootlukes
Bacchus
Level 68
God Stats
6W - 4L
1,486 SR
Queue Stats
230W - 164L
1,528 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MiniTotodily
Morgan Le Fay
Level 76
God Stats
7W - 2L
1,613 SR
Queue Stats
171W - 127L
1,593 Elo+
Party 3
Jing Wei
Jing Wei
ShadowApophis
Jing Wei
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,601 Elo+
Party 3
Odin
Odin
Urbex306
Odin
Level 38
God Stats
6W - 9L
1,458 SR
Queue Stats
137W - 111L
1,535 Elo+
Party 2
Fenrir
Fenrir
WasabiUntold
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 160L
1,519 Elo+
Party 2
Team Averages
Level 53
1,512 SR
1,555 Elo+

VS

Team Averages
Level 54
1,545 SR
1,494 Elo+
Thanatos
Thanatos
ArcticFoxxxx
Thanatos
Level 28
God Stats
70W - 68L
1,492 SR
Queue Stats
888W - 971L
1,478 Elo+
Party 1
Neith
Neith
BLKtober
Neith
Level 30
God Stats
3W - 4L
1,753 SR
Queue Stats
301W - 305L
1,523 Elo+
Party 1
Artio
Artio
MeticulousZay
Artio
Level 66
God Stats
1W - 4L
1,422 SR
Queue Stats
490W - 507L
1,494 Elo+
Party 1
Osiris
Osiris
WhyTryG
Osiris
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
388W - 421L
1,553 Elo+
Party 1
Hades
Hades
siralemvolt
Hades
Level 99
God Stats
1W - 1L
1,557 SR
Queue Stats
402W - 436L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frootlukes
Bacchus
17
2 / 4 / 12
11,663
467
10,844
20,979
28,984
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MiniTotodily
Morgan Le Fay
20
20 / 1 / 3
16,087
643
41,319
16,132
8,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
ShadowApophis
Jing Wei
17
0 / 6 / 11
11,643
466
7,484
12,502
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
19
1 / 2 / 7
12,380
495
11,066
15,703
13,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
20
7 / 3 / 12
13,372
535
8,901
17,463
11,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArcticFoxxxx
Thanatos
17
2 / 4 / 5
10,694
428
4,221
17,791
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
BLKtober
Neith
17
5 / 4 / 6
11,209
448
12,759
18,827
6,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 6 / 6
10,625
425
9,886
26,142
21,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
WhyTryG
Osiris
20
1 / 4 / 3
12,512
500
8,133
26,000
26,122
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
2 / 12 / 2
11,121
445
4,728
24,032
12,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
30
Kills
15
16
Deaths
30
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ArcticFoxxxx
Thanatos
2
4
5
1.13
L
Neith
BLKtober
Neith
5
4
6
2
W
Bacchus
Frootlukes
Bacchus
2
4
12
2
L
5
6
6
1.33
W
Morgan Le Fay
MiniTotodily
Morgan Le Fay
20
1
3
21.5
W
Jing Wei
ShadowApophis
Jing Wei
0
6
11
0.92
W
Odin
1
2
7
2.25
W
Fenrir
7
3
12
4.33
L
Osiris
WhyTryG
Osiris
1
4
3
0.63
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,614
Damage
39,727
82,779
Taken
112,792
67,698
Mitigated
72,147
19,627
Healing
33,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ArcticFoxxxx
Thanatos
4,221
1,090
0
7,618
17,791
6,186
0
7,582
10,209
0
66,860
L
Neith
BLKtober
Neith
12,759
4,497
0
7,442
18,827
6,688
0
10,006
8,821
0
84,312
W
Bacchus
Frootlukes
Bacchus
10,844
1,408
846
4,889
20,979
28,984
1,484
4,217
16,762
43,547
0
L
9,886
725
865
5,176
26,142
21,135
0
14,795
11,347
36,291
0
W
Morgan Le Fay
MiniTotodily
Morgan Le Fay
41,319
4,047
943
5,825
16,132
8,488
5,912
4,608
11,524
147,356
0
W
Jing Wei
ShadowApophis
Jing Wei
7,484
4,165
0
445
12,502
5,077
6,485
2,853
9,649
0
68,354
W
Odin
11,066
1,930
0
4,595
15,703
13,347
561
2,787
12,916
0
75,148
W
Fenrir
8,901
3,220
0
2,084
17,463
11,802
1,430
3,031
14,432
0
77,339
L
Osiris
WhyTryG
Osiris
8,133
2,278
0
6,872
26,000
26,122
186
6,480
19,520
0
74,258
L
4,728
272
0
5,648
24,032
12,016
0
13,956
10,076
70,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,145
Gold Earned
56,161
611
Minions Killed
541
0
Camps Cleared
0
2,389,549
Distance Traveled
2,276,198
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,694
428
103
4
0
491,427
3
L
Neith
11,209
448
122
5
0
411,819
3
W
Bacchus
11,663
467
47
2
0
467,605
2
L
Artio
10,625
425
45
2
0
501,786
9
W
Morgan Le Fay
16,087
643
208
8
0
496,738
6
W
Jing Wei
11,643
466
124
5
0
476,163
1
W
Odin
12,380
495
122
5
0
453,981
1
W
Fenrir
13,372
535
110
4
0
495,062
2
L
Osiris
12,512
500
157
6
0
466,312
6
L
Hades
11,121
445
114
5
0
404,854
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role