Player Matchup

Neith
Neith
Archrocks117
Neith
Level 26
God Stats
0W - 1L
1,238 SR
Queue Stats
12W - 23L
1,380 Elo+
Party 1
Medusa
Medusa
BannedAccount535
Medusa
Level 29
God Stats
2W - 1L
1,829 SR
Queue Stats
223W - 180L
1,639 Elo+
Solo
Bakasura
Bakasura
Bealzlebub
Bakasura
Level 143
God Stats
0W - 1L
1,654 SR
Queue Stats
46W - 46L
1,491 Elo+
Party 1
Thoth
Thoth
NotLukeWarm
Thoth
Level 127
God Stats
1W - 1L
1,705 SR
Queue Stats
32W - 32L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
middleman2205
Nu Wa
Level 104
God Stats
1W - 1L
1,861 SR
Queue Stats
93W - 82L
1,526 Elo+
Party 1
Team Averages
Level 86
1,657 SR
1,503 Elo+

VS

Team Averages
Level 65
1,605 SR
1,466 Elo+
Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ItDaRkNesSpOwEr
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,331 Elo+
Solo
Da Ji
Da Ji
LeeroyAhhJenkins
Da Ji
Level 21
God Stats
1W - 0L
1,788 SR
Queue Stats
15W - 10L
1,541 Elo+
Party 2
Vamana
Vamana
Skullamaniak
Vamana
Level 25
God Stats
4W - 2L
1,736 SR
Queue Stats
369W - 342L
1,524 Elo+
Solo
Sobek
Sobek
geegeetia
Sobek
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 8
8,502
607
6,014
10,602
4,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 5 / 9
12,236
874
26,532
17,949
10,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Bealzlebub
Bakasura
17
4 / 7 / 8
10,084
720
8,912
15,773
7,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 7 / 11
10,701
764
10,392
12,578
4,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 6 / 11
10,320
737
20,497
13,825
5,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
10 / 3 / 12
12,782
913
18,899
14,360
7,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 4 / 18
10,730
766
12,577
20,806
16,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
9 / 4 / 15
11,622
830
8,750
10,562
7,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
19
4 / 4 / 18
11,112
794
15,723
26,189
27,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
geegeetia
Sobek
18
6 / 5 / 18
11,147
796
8,595
20,197
27,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
113
19
Kills
32
32
Deaths
20
47
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
3
12
5.33
L
0
7
8
0.57
L
8
5
9
2.5
L
Bakasura
Bealzlebub
Bakasura
4
7
8
1.14
W
3
4
18
3
W
9
4
15
4.13
L
3
7
11
1.21
W
Vamana
4
4
18
3.25
W
Sobek
geegeetia
Sobek
6
5
18
3
L
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,347
Damage
64,544
70,727
Taken
92,114
32,257
Mitigated
85,467
21,778
Healing
29,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,899
7,838
1,701
2,172
14,360
7,179
3,170
4,613
9,467
0
50,326
L
6,014
2,966
632
561
10,602
4,026
392
689
9,913
0
11,442
L
26,532
11,803
927
7,065
17,949
10,049
90
2,438
15,511
0
54,961
L
Bakasura
Bealzlebub
Bakasura
8,912
5,909
30
4,552
15,773
7,645
730
2,238
13,535
0
8,372
W
12,577
1,847
0
5,082
20,806
16,047
640
7,914
12,231
520
24,367
W
8,750
2,208
1,567
1,369
10,562
7,381
578
4,283
5,872
0
14,463
L
10,392
1,473
0
2,630
12,578
4,875
584
1,794
10,784
24,746
0
W
Vamana
15,723
8,511
2,856
9,915
26,189
27,804
1,315
8,356
16,540
0
32,669
W
Sobek
geegeetia
Sobek
8,595
594
2,458
2,878
20,197
27,056
181
5,723
13,804
21,266
0
L
20,497
2,248
2,136
3,245
13,825
5,662
0
1,828
11,997
34,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,843
Gold Earned
57,393
140
Minions Killed
149
0
Camps Cleared
0
1,206,090
Distance Traveled
1,256,279
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,782
913
76
5
0
232,312
3
L
Neith
8,502
607
15
1
0
218,651
2
L
Medusa
12,236
874
59
4
0
264,730
2
L
Bakasura
10,084
720
16
1
0
258,451
0
W
Bellona
10,730
766
15
1
0
277,579
0
W
Da Ji
11,622
830
8
1
0
221,934
2
L
Thoth
10,701
764
27
2
0
233,995
0
W
Vamana
11,112
794
25
2
0
260,601
0
W
Sobek
11,147
796
25
2
0
263,853
2
L
Nu Wa
10,320
737
23
2
0
230,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role