Player Matchup

Ra
Ra
Ciryatur
Ra
Level 20
God Stats
4W - 1L
1,921 SR
Queue Stats
107W - 78L
1,555 Elo+
Party 1
Bellona
Bellona
Darkpancakes830
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,404 Elo+
Solo
Skadi
Skadi
Leirtsula
Skadi
Level 26
God Stats
2W - 0L
1,252 SR
Queue Stats
401W - 403L
1,478 Elo+
Party 1
Thanatos
Thanatos
Marinesi
Thanatos
Level 28
God Stats
26W - 30L
1,529 SR
Queue Stats
108W - 128L
1,465 Elo+
Solo
Tiamat
Tiamat
VireioCorote
Tiamat
Level 19
God Stats
28W - 37L
1,469 SR
Queue Stats
30W - 41L
1,409 Elo+
Solo
Team Averages
Level 19
1,534 SR
1,462 Elo+

VS

Team Averages
Level 26
1,581 SR
1,596 Elo+
Danzaburou
Danzaburou
Gambler1991
Danzaburou
Level 25
God Stats
9W - 13L
1,485 SR
Queue Stats
153W - 165L
1,476 Elo+
Solo
Osiris
Osiris
Gaura4
Osiris
Level 29
God Stats
5W - 10L
1,743 SR
Queue Stats
132W - 141L
1,479 Elo+
Solo
Awilix
Awilix
M3RR0
Awilix
Level 29
God Stats
1W - 5L
1,493 SR
Queue Stats
123W - 124L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Milim420
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,806 Elo+
Solo
Ganesha
Ganesha
Td6825
Ganesha
Level 21
God Stats
1W - 1L
1,686 SR
Queue Stats
7W - 3L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 2
9,904
707
12,356
7,251
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
3 / 3 / 0
7,876
563
4,604
9,574
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Leirtsula
Skadi
11
1 / 3 / 5
6,686
478
2,629
6,713
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Marinesi
Thanatos
15
8 / 1 / 2
9,286
663
8,516
12,255
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
12
3 / 1 / 5
7,541
539
6,941
6,290
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gambler1991
Danzaburou
11
3 / 4 / 3
7,279
520
7,514
11,826
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Gaura4
Osiris
11
2 / 4 / 1
6,762
483
7,737
10,862
5,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
M3RR0
Awilix
11
4 / 5 / 1
7,600
543
4,015
8,695
2,268
Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Milim420
Guan Yu
10
0 / 7 / 0
6,022
430
1,486
9,729
6,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Td6825
Ganesha
9
0 / 5 / 3
6,230
445
3,078
9,245
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
25
Kills
9
9
Deaths
25
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
W
3
3
0
1
L
Danzaburou
Gambler1991
Danzaburou
3
4
3
1.13
L
Osiris
Gaura4
Osiris
2
4
1
0.63
W
Skadi
Leirtsula
Skadi
1
3
5
1.17
L
Awilix
M3RR0
Awilix
4
5
1
0.9
W
Thanatos
Marinesi
Thanatos
8
1
2
9
L
Guan Yu
Milim420
Guan Yu
0
7
0
0
L
Ganesha
Td6825
Ganesha
0
5
3
0.3
W
Tiamat
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,046
Damage
23,830
42,083
Taken
50,357
19,888
Mitigated
22,329
25,021
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,356
3,271
945
3,850
7,251
3,674
1,931
470
6,781
69,261
0
W
4,604
2,163
0
2,308
9,574
6,140
368
0
9,574
0
31,713
L
Danzaburou
Gambler1991
Danzaburou
7,514
1,530
0
3,743
11,826
3,305
210
6,085
5,563
0
48,559
L
Osiris
Gaura4
Osiris
7,737
3,053
0
3,287
10,862
5,643
0
0
10,862
0
34,169
W
Skadi
Leirtsula
Skadi
2,629
837
0
1,524
6,713
1,665
1,064
1,594
5,119
0
18,893
L
Awilix
M3RR0
Awilix
4,015
2,009
0
1,355
8,695
2,268
0
3,662
4,919
0
22,347
W
Thanatos
Marinesi
Thanatos
8,516
3,043
0
14,216
12,255
4,755
0
214
12,041
0
57,176
L
Guan Yu
Milim420
Guan Yu
1,486
378
85
557
9,729
6,277
0
4,582
5,147
0
30,916
L
Ganesha
Td6825
Ganesha
3,078
141
0
2,459
9,245
4,836
0
4,280
4,569
11,796
0
W
Tiamat
6,941
523
0
2,178
6,290
3,654
978
800
5,490
34,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,293
Gold Earned
33,893
397
Minions Killed
280
0
Camps Cleared
0
1,366,591
Distance Traveled
1,180,941
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,904
707
130
9
0
290,798
4
W
Bellona
7,876
563
71
5
0
295,195
0
L
Danzaburou
7,279
520
100
7
0
233,145
3
L
Osiris
6,762
483
59
4
0
244,988
5
W
Skadi
6,686
478
33
2
0
237,878
1
L
Awilix
7,600
543
51
4
0
237,453
1
W
Thanatos
9,286
663
103
7
0
287,957
1
L
Guan Yu
6,022
430
65
5
0
234,827
2
L
Ganesha
6,230
445
5
0
0
230,528
0
W
Tiamat
7,541
539
60
4
0
254,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role