Player Matchup

Izanami
Izanami
Syr-O_O-
Izanami
Level 69
God Stats
109W - 74L
1,555 SR
Queue Stats
547W - 522L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
WeaselPaw
Nu Wa
Level 147
God Stats
10W - 13L
1,451 SR
Queue Stats
120W - 100L
1,371 Elo+
Solo
Artio
Artio
cute_Lemon1
Artio
Level 83
God Stats
12W - 11L
1,592 SR
Queue Stats
937W - 853L
1,517 Elo+
Party 1
Thanatos
Thanatos
edafs15
Thanatos
Level 55
God Stats
0W - 1L
1,689 SR
Queue Stats
7W - 8L
1,543 Elo+
Solo
Chaac
Chaac
joracer
Chaac
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 140L
1,520 Elo+
Solo
Team Averages
Level 85
1,558 SR
1,485 Elo+

VS

Team Averages
Level 111
1,503 SR
1,463 Elo+
Anhur
Anhur
NightXiso
Anhur
Level 117
God Stats
10W - 7L
1,519 SR
Queue Stats
464W - 486L
1,489 Elo+
Solo
Freya
Freya
Quellson
Freya
Level 125
God Stats
55W - 45L
1,594 SR
Queue Stats
75W - 80L
1,551 Elo+
Solo
Bacchus
Bacchus
bananainpigiama
Bacchus
Level 116
God Stats
13W - 14L
1,518 SR
Queue Stats
637W - 1,137L
1,399 Elo+
Solo
Ra
Ra
lottscem
Ra
Level 134
God Stats
15W - 16L
1,425 SR
Queue Stats
50W - 64L
1,461 Elo+
Solo
Aphrodite
Aphrodite
КоледноПиче
Aphrodite
Level 61
God Stats
18W - 13L
1,461 SR
Queue Stats
225W - 217L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Syr-O_O-
Izanami
11
1 / 7 / 3
7,202
480
5,981
10,512
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
WeaselPaw
Nu Wa
14
2 / 3 / 1
7,812
521
5,252
5,568
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 3
7,600
507
7,320
18,070
8,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
edafs15
Thanatos
11
2 / 5 / 1
7,459
497
4,258
10,148
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
joracer
Chaac
14
2 / 3 / 1
8,038
536
6,282
9,983
8,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NightXiso
Anhur
13
2 / 2 / 6
8,409
561
7,664
10,939
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Quellson
Freya
14
7 / 2 / 7
8,941
596
14,449
13,000
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 4
8,001
533
5,163
7,939
5,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 1 / 3
9,670
645
6,907
6,954
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 3 / 3
8,565
571
4,785
9,371
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
19
19
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
NightXiso
Anhur
2
2
6
2.5
W
Freya
Quellson
Freya
7
2
7
5.25
L
Izanami
Syr-O_O-
Izanami
1
7
3
0.36
L
Nu Wa
WeaselPaw
Nu Wa
2
3
1
0.83
W
2
3
4
1.33
L
4
1
3
5.5
L
Thanatos
edafs15
Thanatos
2
5
1
0.5
L
Chaac
joracer
Chaac
2
3
1
0.83
W
4
1
3
5.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,093
Damage
38,968
54,281
Taken
48,203
25,272
Mitigated
19,044
19,685
Healing
20,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
NightXiso
Anhur
7,664
3,881
0
4,349
10,939
3,156
663
3,918
6,945
0
47,474
W
Freya
Quellson
Freya
14,449
4,834
0
4,034
13,000
4,394
359
2,900
10,024
58,804
0
L
Izanami
Syr-O_O-
Izanami
5,981
4,405
0
1,532
10,512
2,865
200
5,837
4,675
0
41,612
L
Nu Wa
WeaselPaw
Nu Wa
5,252
934
0
1,822
5,568
1,977
0
3,308
2,260
53,241
0
W
5,163
1,455
0
1,892
7,939
5,743
0
2,600
5,296
25,770
0
L
7,320
1,237
954
5,043
18,070
8,919
0
9,555
8,515
17,874
0
L
Thanatos
edafs15
Thanatos
4,258
1,112
0
6,473
10,148
3,308
0
5,140
5,008
0
28,252
L
Chaac
joracer
Chaac
6,282
1,115
0
3,861
9,983
8,203
0
7,464
2,519
9,480
34,154
W
6,907
583
325
2,470
6,954
2,577
102
2,326
4,487
73,859
0
W
4,785
1,189
1,994
5,677
9,371
3,174
722
1,687
7,604
41,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
43,586
352
Minions Killed
433
0
Camps Cleared
0
1,360,510
Distance Traveled
1,393,968
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,409
561
76
5
0
269,166
4
W
Freya
8,941
596
82
5
0
282,474
6
L
Izanami
7,202
480
79
5
0
255,390
1
L
Nu Wa
7,812
521
97
6
0
275,558
5
W
Bacchus
8,001
533
33
2
0
271,016
7
L
Artio
7,600
507
16
1
0
292,684
5
L
Thanatos
7,459
497
60
4
0
276,891
4
L
Chaac
8,038
536
100
7
0
259,987
1
W
Ra
9,670
645
155
10
0
315,735
5
W
Aphrodite
8,565
571
87
6
0
255,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role