Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Atlas_GvnG
Cerberus
Level 47
God Stats
7W - 6L
1,500 SR
Queue Stats
233W - 257L
1,389 Elo+
Party 3
Jing Wei
Jing Wei
M-C-C-Ph
Jing Wei
Level 49
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 6L
1,172 Elo+
Party 2
Neith
Neith
canard_drupace
Neith
Level 29
God Stats
19W - 23L
1,250 SR
Queue Stats
130W - 169L
1,246 Elo+
Party 3
Medusa
Medusa
ouuuh_Oniizukaaa
Medusa
Level 37
God Stats
0W - 1L
1,115 SR
Queue Stats
1W - 5L
1,214 Elo+
Party 2
Team Averages
Level 43
1,414 SR
1,304 Elo+

VS

Team Averages
Level 125
1,534 SR
1,606 Elo+
Thor
Thor
Aldo-Apache2
Thor
Level 160
God Stats
401W - 272L
1,660 SR
Queue Stats
896W - 660L
1,618 Elo+
Party 1
Heimdallr
Heimdallr
Devil_NekoChan
Heimdallr
Level 146
God Stats
4W - 5L
1,441 SR
Queue Stats
268W - 218L
1,601 Elo+
Party 1
Mulan
Mulan
Karena_Walzakrte
Mulan
Level 9
God Stats
2W - 2L
1,341 SR
Queue Stats
27W - 5L
1,500 Elo+
Party 1
He Bo
He Bo
Stand1983
He Bo
Level 159
God Stats
3W - 1L
1,726 SR
Queue Stats
219W - 193L
1,666 Elo+
Party 1
Cabrakan
Cabrakan
Zenatos626
Cabrakan
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 109L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 2 / 0
5,213
521
3,335
6,653
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Atlas_GvnG
Cerberus
8
3 / 2 / 0
5,322
532
2,516
6,701
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
M-C-C-Ph
Jing Wei
6
0 / 4 / 1
4,088
409
1,259
5,115
1,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 3 / 2
4,822
482
2,997
5,432
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 6 / 0
3,707
371
2,603
5,532
1,527
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 7
6,523
652
5,067
4,588
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Devil_NekoChan
Heimdallr
10
3 / 2 / 2
5,942
594
5,015
4,783
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 2 / 7
5,057
506
4,972
7,559
2,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Stand1983
He Bo
11
4 / 0 / 5
6,351
635
4,681
3,848
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Zenatos626
Cabrakan
9
1 / 2 / 2
5,376
538
2,393
4,837
2,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
17
17
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
0
1
W
7
0
7
10.5
L
Cerberus
Atlas_GvnG
Cerberus
3
2
0
1.5
W
Heimdallr
Devil_NekoChan
Heimdallr
3
2
2
2
W
2
2
7
2.75
L
Jing Wei
M-C-C-Ph
Jing Wei
0
4
1
0.13
W
He Bo
Stand1983
He Bo
4
0
5
6.5
W
Cabrakan
Zenatos626
Cabrakan
1
2
2
1
L
1
3
2
0.67
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,710
Damage
22,128
29,433
Taken
25,615
9,475
Mitigated
8,579
4,556
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,335
1,399
0
89
6,653
2,400
0
1,824
4,765
0
26,260
W
5,067
1,265
0
995
4,588
1,220
0
667
3,921
0
24,229
L
Cerberus
Atlas_GvnG
Cerberus
2,516
220
0
1,663
6,701
2,787
0
0
6,698
17,580
0
W
Heimdallr
Devil_NekoChan
Heimdallr
5,015
2,476
0
350
4,783
1,400
612
1,044
3,739
0
29,746
W
4,972
1,408
312
2,552
7,559
2,499
0
805
6,754
0
15,250
L
Jing Wei
M-C-C-Ph
Jing Wei
1,259
934
111
1,358
5,115
1,401
0
2,447
2,518
0
11,053
W
He Bo
Stand1983
He Bo
4,681
288
0
1,847
3,848
1,117
376
0
3,848
33,747
0
W
Cabrakan
Zenatos626
Cabrakan
2,393
489
0
790
4,837
2,343
126
0
4,837
22,504
0
L
2,997
1,297
0
1,014
5,432
1,360
0
214
5,174
0
17,197
L
2,603
1,812
0
321
5,532
1,527
0
2,235
3,201
0
7,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
29,249
163
Minions Killed
248
0
Camps Cleared
0
956,871
Distance Traveled
867,695
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,213
521
61
6
0
197,114
0
W
Thor
6,523
652
51
5
0
169,233
2
L
Cerberus
5,322
532
40
4
0
247,983
1
W
Heimdallr
5,942
594
47
5
0
168,052
0
W
Mulan
5,057
506
21
2
0
195,926
0
L
Jing Wei
4,088
409
21
2
0
186,964
0
W
He Bo
6,351
635
73
7
0
178,748
3
W
Cabrakan
5,376
538
56
6
0
155,736
2
L
Neith
4,822
482
31
3
0
179,124
1
L
Medusa
3,707
371
10
1
0
145,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role