Player Matchup

Bellona
Bellona
NutMeg_227
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
amgroot21
Artemis
Level 7
God Stats
2W - 3L
1,391 SR
Queue Stats
35W - 38L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
dark_rustle82
Danzaburou
Level 18
God Stats
6W - 15L
1,435 SR
Queue Stats
13W - 24L
1,298 Elo+
Solo
Tiamat
Tiamat
miiirak
Tiamat
Level 26
God Stats
4W - 3L
1,750 SR
Queue Stats
8W - 6L
1,645 Elo+
Solo
Fenrir
Fenrir
sherif_tarek96
Fenrir
Level 22
God Stats
6W - 6L
1,590 SR
Queue Stats
108W - 159L
1,274 Elo+
Party 2
Team Averages
Level 15
1,533 SR
1,414 Elo+

VS

Team Averages
Level 14
1,488 SR
1,384 Elo+
Vulcan
Vulcan
Mafiacow10
Vulcan
Level 15
God Stats
10W - 6L
1,603 SR
Queue Stats
90W - 79L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
NovaTheSecond
Cthulhu
Level 16
God Stats
28W - 18L
1,427 SR
Queue Stats
140W - 149L
1,368 Elo+
Party 1
Medusa
Medusa
Pig_Beanos_
Medusa
Level 11
God Stats
30W - 21L
1,500 SR
Queue Stats
72W - 99L
1,378 Elo+
Party 1
Cupid
Cupid
bonanas06
Cupid
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
dekpi12
Bakasura
Level 24
God Stats
29W - 30L
1,411 SR
Queue Stats
63W - 58L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NutMeg_227
Bellona
12
3 / 14 / 5
8,788
399
5,698
18,475
12,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
amgroot21
Artemis
14
1 / 5 / 5
9,033
411
9,664
10,337
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
dark_rustle82
Danzaburou
16
3 / 3 / 3
10,289
468
5,005
12,595
4,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
miiirak
Tiamat
17
5 / 5 / 4
10,905
496
10,410
13,686
8,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
8 / 4 / 4
10,069
458
9,869
14,504
8,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Mafiacow10
Vulcan
17
10 / 9 / 5
11,654
530
18,430
16,530
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
15
3 / 1 / 6
10,187
463
4,889
13,014
11,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
15
3 / 3 / 4
9,806
446
4,239
7,091
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
bonanas06
Cupid
14
2 / 7 / 2
9,722
442
3,723
10,157
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
dekpi12
Bakasura
20
11 / 0 / 6
12,861
585
15,580
16,140
6,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
20
Kills
29
31
Deaths
20
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Mafiacow10
Vulcan
10
9
5
1.39
W
Cthulhu
3
1
6
6
L
Bellona
NutMeg_227
Bellona
3
14
5
0.39
W
Medusa
3
3
4
1.67
L
Artemis
amgroot21
Artemis
1
5
5
0.7
W
Cupid
bonanas06
Cupid
2
7
2
0.43
L
Danzaburou
dark_rustle82
Danzaburou
3
3
3
1.5
W
Bakasura
dekpi12
Bakasura
11
0
6
14
L
Tiamat
miiirak
Tiamat
5
5
4
1.4
L
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,646
Damage
46,861
69,597
Taken
62,932
37,158
Mitigated
30,769
11,117
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Mafiacow10
Vulcan
18,430
9,409
308
2,084
16,530
5,676
2,214
5,947
10,241
62,848
0
W
Cthulhu
4,889
717
0
5,112
13,014
11,392
1,406
1,049
11,932
36,053
0
L
Bellona
NutMeg_227
Bellona
5,698
1,965
0
398
18,475
12,053
813
4,039
13,666
0
25,863
W
Medusa
4,239
2,557
0
757
7,091
2,269
3,316
545
6,478
0
37,820
L
Artemis
amgroot21
Artemis
9,664
3,727
0
1,640
10,337
3,690
1,068
4,497
5,840
0
45,161
W
Cupid
bonanas06
Cupid
3,723
2,235
0
1,135
10,157
4,590
3,861
106
10,051
0
36,480
L
Danzaburou
dark_rustle82
Danzaburou
5,005
2,290
0
2,194
12,595
4,985
896
2,048
9,922
0
64,679
W
Bakasura
dekpi12
Bakasura
15,580
12,087
0
10,482
16,140
6,842
0
2,224
13,820
0
82,615
L
Tiamat
miiirak
Tiamat
10,410
1,493
0
3,847
13,686
8,227
354
7,215
6,321
58,670
0
L
9,869
3,403
0
3,038
14,504
8,203
0
5,520
8,494
0
47,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,084
Gold Earned
54,230
433
Minions Killed
470
0
Camps Cleared
0
2,018,916
Distance Traveled
1,989,294
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,654
530
100
5
0
386,472
6
W
Cthulhu
10,187
463
57
3
0
409,191
5
L
Bellona
8,788
399
38
2
0
420,760
0
W
Medusa
9,806
446
75
3
0
361,618
0
L
Artemis
9,033
411
61
3
0
363,646
0
W
Cupid
9,722
442
78
4
0
361,929
0
L
Danzaburou
10,289
468
121
6
0
379,934
0
W
Bakasura
12,861
585
160
7
0
470,084
2
L
Tiamat
10,905
496
131
6
0
380,561
0
L
Fenrir
10,069
458
82
4
0
474,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role