Player Matchup

Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Breitman
Anhur
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 74L
1,517 Elo+
Solo
Chang'e
Chang'e
Dinklebae420
Chang'e
Level 104
God Stats
20W - 18L
1,537 SR
Queue Stats
140W - 131L
1,480 Elo+
Party 1
Kali
Kali
ImRexch
Kali
Level 155
God Stats
4W - 5L
1,397 SR
Queue Stats
231W - 213L
1,480 Elo+
Party 1
Ares
Ares
Mikvarce
Ares
Level 42
God Stats
3W - 12L
1,058 SR
Queue Stats
346W - 391L
1,429 Elo+
Solo
Team Averages
Level 103
1,398 SR
1,481 Elo+

VS

Team Averages
Level 87
1,494 SR
1,477 Elo+
Hercules
Hercules
 
Hercules
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ImagineWAGON434
Medusa
Level 92
God Stats
10W - 11L
1,496 SR
Queue Stats
279W - 306L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Infra6450
Baron Samedi
Level 109
God Stats
8W - 5L
1,370 SR
Queue Stats
193W - 188L
1,439 Elo+
Party 2
Arachne
Arachne
LeonelSMG
Arachne
Level 128
God Stats
1W - 6L
1,279 SR
Queue Stats
267W - 292L
1,502 Elo+
Solo
Ymir
Ymir
kevixulo7
Ymir
Level 61
God Stats
3W - 4L
1,824 SR
Queue Stats
42W - 55L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
8 / 2 / 1
10,451
615
15,160
12,281
16,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Breitman
Anhur
13
1 / 5 / 5
7,513
442
5,093
9,842
3,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Dinklebae420
Chang'e
14
4 / 2 / 2
8,892
523
7,603
11,013
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
ImRexch
Kali
16
9 / 3 / 5
9,705
571
14,156
14,325
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
3 / 4 / 8
8,650
509
7,204
13,056
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 4 / 1
8,518
501
5,305
15,000
11,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 6 / 6
7,946
467
11,062
12,250
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Infra6450
Baron Samedi
15
2 / 5 / 3
8,754
515
9,160
11,849
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
LeonelSMG
Arachne
14
5 / 8 / 2
8,811
518
9,655
18,563
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
5 / 2 / 4
8,548
503
8,717
11,236
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
25
Kills
16
16
Deaths
25
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
2
1
4.25
L
Hercules
 
Hercules
1
4
1
0.38
W
Anhur
Breitman
Anhur
1
5
5
0.7
W
Chang'e
Dinklebae420
Chang'e
4
2
2
2.5
W
Kali
ImRexch
Kali
9
3
5
3.83
L
3
6
6
1
L
Baron Samedi
Infra6450
Baron Samedi
2
5
3
0.7
L
Arachne
LeonelSMG
Arachne
5
8
2
0.75
W
Ares
3
4
8
1.75
L
Ymir
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,216
Damage
43,899
60,517
Taken
68,898
40,757
Mitigated
34,882
14,376
Healing
20,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,160
5,868
0
2,932
12,281
16,880
0
325
11,956
0
64,287
L
Hercules
 
Hercules
5,305
2,209
0
6,250
15,000
11,385
0
0
14,310
0
50,831
W
Anhur
Breitman
Anhur
5,093
1,810
0
1,190
9,842
3,278
685
1,739
8,103
0
52,177
W
Chang'e
Dinklebae420
Chang'e
7,603
189
950
4,071
11,013
4,317
0
5,304
5,709
49,679
0
W
Kali
ImRexch
Kali
14,156
7,619
0
2,604
14,325
5,774
0
4,178
10,147
0
64,098
L
11,062
4,461
0
3,556
12,250
3,481
1,465
4,330
7,847
0
43,977
L
Baron Samedi
Infra6450
Baron Samedi
9,160
957
822
3,298
11,849
4,501
0
5,047
6,415
53,126
0
L
Arachne
LeonelSMG
Arachne
9,655
6,105
0
3,864
18,563
7,314
0
1,837
16,512
0
55,891
W
Ares
7,204
284
294
2,335
13,056
10,508
423
6,331
6,725
23,900
0
L
Ymir
8,717
1,797
0
2,901
11,236
8,201
76
3,128
8,082
32,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
42,577
453
Minions Killed
384
0
Camps Cleared
0
1,515,789
Distance Traveled
1,461,278
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,451
615
130
8
0
304,452
4
L
Hercules
8,518
501
104
6
0
272,900
2
W
Anhur
7,513
442
94
6
0
247,457
3
W
Chang'e
8,892
523
107
6
0
333,340
8
W
Kali
9,705
571
93
5
0
333,640
1
L
Medusa
7,946
467
67
4
0
289,547
3
L
Baron Samedi
8,754
515
93
5
0
278,473
8
L
Arachne
8,811
518
75
4
0
316,143
1
W
Ares
8,650
509
29
2
0
296,900
1
L
Ymir
8,548
503
45
3
0
304,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role