Player Matchup

Scylla
Scylla
 
Scylla
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Dustty4
Discordia
Level 28
God Stats
8W - 4L
1,722 SR
Queue Stats
98W - 87L
1,510 Elo+
Party 3
Arachne
Arachne
GarbageHacker
Arachne
Level 14
God Stats
4W - 7L
1,500 SR
Queue Stats
19W - 19L
1,539 Elo+
Party 1
Tyr
Tyr
TributeTreeborn
Tyr
Level 126
God Stats
7W - 12L
1,455 SR
Queue Stats
344W - 307L
1,602 Elo+
Party 3
Thanatos
Thanatos
Zavaxy
Thanatos
Level 97
God Stats
1W - 0L
1,443 SR
Queue Stats
45W - 44L
1,504 Elo+
Party 1
Team Averages
Level 76
1,524 SR
1,531 Elo+

VS

Team Averages
Level 77
1,568 SR
1,638 Elo+
Mercury
Mercury
DingleBerryFairy
Mercury
Level 45
God Stats
20W - 14L
1,694 SR
Queue Stats
154W - 51L
1,770 Elo+
Party 2
Hercules
Hercules
Jergernaut88
Hercules
Level 59
God Stats
6W - 5L
1,548 SR
Queue Stats
73W - 42L
1,615 Elo+
Party 2
Danzaburou
Danzaburou
Suhv
Danzaburou
Level 107
God Stats
1W - 2L
1,349 SR
Queue Stats
29W - 15L
1,662 Elo+
Party 2
Vamana
Vamana
Xensanti
Vamana
Level 37
God Stats
2W - 2L
1,395 SR
Queue Stats
5W - 14L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
xPerilousPanda
Baron Samedi
Level 138
God Stats
21W - 9L
1,853 SR
Queue Stats
248W - 112L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 1 / 17
11,555
1,156
16,478
4,024
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Dustty4
Discordia
16
7 / 1 / 12
10,225
1,023
10,071
3,391
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
17
4 / 2 / 21
10,408
1,041
5,115
10,392
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 0 / 18
11,694
1,169
11,995
8,534
5,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
Zavaxy
Thanatos
17
12 / 4 / 15
11,365
1,137
20,616
9,484
4,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

272

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
10,271
1,027
7,253
13,841
4,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Jergernaut88
Hercules
15
1 / 6 / 3
9,293
929
5,810
17,230
14,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Suhv
Danzaburou
15
2 / 8 / 4
9,913
991
7,769
12,810
4,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Xensanti
Vamana
14
0 / 13 / 3
8,628
863
2,969
20,191
10,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
xPerilousPanda
Baron Samedi
16
1 / 5 / 6
9,777
978
9,015
10,803
7,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
27
37
Kills
8
8
Deaths
37
83
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
17
13.5
L
4
5
3
1.1
W
Discordia
Dustty4
Discordia
7
1
12
13
W
Arachne
4
2
21
7.25
L
Hercules
Jergernaut88
Hercules
1
6
3
0.42
L
Danzaburou
Suhv
Danzaburou
2
8
4
0.5
W
9
0
18
18
L
Vamana
Xensanti
Vamana
0
13
3
0.12
W
Thanatos
Zavaxy
Thanatos
12
4
15
4.88
L
Baron Samedi
xPerilousPanda
Baron Samedi
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,275
Damage
32,816
35,825
Taken
74,875
19,025
Mitigated
41,031
15,819
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,478
500
0
1,919
4,024
1,644
0
502
3,522
52,506
0
L
7,253
1,769
0
286
13,841
4,487
0
6,274
7,567
0
20,698
W
Discordia
Dustty4
Discordia
10,071
651
342
1,340
3,391
1,347
0
823
2,568
30,285
0
W
Arachne
5,115
3,503
0
2,552
10,392
5,534
0
3,500
6,892
0
12,018
L
Hercules
Jergernaut88
Hercules
5,810
1,677
0
2,642
17,230
14,032
0
6,607
10,623
0
22,651
L
Danzaburou
Suhv
Danzaburou
7,769
2,925
0
1,027
12,810
4,888
0
4,464
8,346
0
37,714
W
11,995
1,652
0
1,664
8,534
5,987
0
2,699
5,835
0
21,545
L
Vamana
Xensanti
Vamana
2,969
1,795
0
1,925
20,191
10,520
0
4,281
15,910
0
12,986
W
Thanatos
Zavaxy
Thanatos
20,616
4,924
0
8,002
9,484
4,513
0
1,491
7,993
0
26,128
L
Baron Samedi
xPerilousPanda
Baron Samedi
9,015
268
1,722
1,888
10,803
7,104
0
4,923
5,880
34,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,247
Gold Earned
47,882
185
Minions Killed
197
7
Camps Cleared
7
956,102
Distance Traveled
934,050
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,555
1,156
92
9
0
178,845
0
L
Mercury
10,271
1,027
19
2
2
241,395
0
W
Discordia
10,225
1,023
43
4
0
151,889
0
W
Arachne
10,408
1,041
20
2
0
197,363
2
L
Hercules
9,293
929
32
3
1
196,523
1
L
Danzaburou
9,913
991
69
7
0
156,249
0
W
Tyr
11,694
1,169
19
2
4
216,999
0
L
Vamana
8,628
863
12
1
3
164,197
0
W
Thanatos
11,365
1,137
11
1
3
211,006
0
L
Baron Samedi
9,777
978
65
7
1
175,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role