Player Matchup

Baba Yaga
Baba Yaga
AKookyEel
Baba Yaga
Level 101
God Stats
1W - 0L
1,710 SR
Queue Stats
73W - 46L
1,619 Elo+
Party 1
Cupid
Cupid
ConsoleMain53
Cupid
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 12L
1,744 Elo+
Party 1
Chang'e
Chang'e
Diamond Kuzenbo
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,722 Elo+
Party 1
Olorun
Olorun
Gator69
Olorun
Level 68
God Stats
4W - 0L
1,717 SR
Queue Stats
155W - 122L
1,643 Elo+
Party 1
Bacchus
Bacchus
LeggoMySmeggo
Bacchus
Level 18
God Stats
1W - 0L
1,505 SR
Queue Stats
3W - 2L
1,447 Elo+
Party 1
Team Averages
Level 52
1,586 SR
1,635 Elo+

VS

Team Averages
Level 70
1,645 SR
1,576 Elo+
Ares
Ares
ELCAZADOR514
Ares
Level 21
God Stats
0W - 1L
1,614 SR
Queue Stats
2W - 11L
1,849 Elo+
Solo
Horus
Horus
Hankopotamus
Horus
Level 100
God Stats
0W - 1L
1,839 SR
Queue Stats
68W - 53L
1,629 Elo+
Party 2
Sobek
Sobek
ITSTIME33
Sobek
Level 149
God Stats
3W - 2L
1,743 SR
Queue Stats
242W - 253L
1,433 Elo+
Solo
Chronos
Chronos
SlaymyEgo
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,334 Elo+
Solo
Thor
Thor
SteamyHank
Thor
Level 62
God Stats
0W - 1L
1,528 SR
Queue Stats
53W - 28L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AKookyEel
Baba Yaga
20
10 / 2 / 29
13,197
825
25,291
19,154
10,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 4 / 17
13,801
863
45,845
18,521
10,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 4 / 31
11,474
717
17,440
20,661
8,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Gator69
Olorun
20
10 / 5 / 22
12,955
810
20,692
17,297
8,961
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
19
5 / 3 / 28
11,925
745
12,567
17,210
21,319
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 11
10,564
660
7,176
29,540
29,429
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 7 / 9
11,066
692
12,381
28,403
33,542
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
ITSTIME33
Sobek
17
2 / 10 / 7
10,789
674
11,179
31,705
40,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
SlaymyEgo
Chronos
17
2 / 7 / 9
10,508
657
14,161
21,289
12,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
11 / 10 / 4
14,032
877
17,597
22,484
16,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
57
44
Kills
17
18
Deaths
44
127
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AKookyEel
Baba Yaga
10
2
29
12.25
W
18
4
17
6.63
W
1
4
31
4.13
L
1
10
11
0.65
W
Olorun
Gator69
Olorun
10
5
22
4.2
L
1
7
9
0.79
L
Sobek
ITSTIME33
Sobek
2
10
7
0.55
W
Bacchus
5
3
28
6.33
L
Chronos
SlaymyEgo
Chronos
2
7
9
0.93
L
11
10
4
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,835
Damage
62,494
92,843
Taken
133,421
59,355
Mitigated
132,805
55,757
Healing
34,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AKookyEel
Baba Yaga
25,291
3,464
1,241
7,305
19,154
10,066
976
5,284
13,870
48,203
0
W
45,845
27,541
2,314
6,988
18,521
10,042
3,087
7,378
11,143
0
73,042
W
17,440
1,654
15,799
11,149
20,661
8,967
847
7,824
12,837
38,145
0
L
7,176
407
228
3,199
29,540
29,429
264
14,161
15,379
13,475
0
W
Olorun
Gator69
Olorun
20,692
15,716
5,228
5,039
17,297
8,961
1,249
6,715
10,582
30,595
0
L
12,381
4,267
6,880
7,650
28,403
33,542
64
15,121
13,282
0
19,692
L
Sobek
ITSTIME33
Sobek
11,179
721
1,367
5,502
31,705
40,625
0
19,863
11,842
23,213
0
W
Bacchus
12,567
970
325
369
17,210
21,319
483
5,315
11,895
19,749
0
L
Chronos
SlaymyEgo
Chronos
14,161
1,727
550
4,397
21,289
12,901
838
14,690
6,599
35,962
0
L
17,597
3,790
2,753
2,025
22,484
16,308
427
12,155
10,329
0
32,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,352
Gold Earned
56,959
150
Minions Killed
109
0
Camps Cleared
0
1,483,747
Distance Traveled
1,187,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,197
825
34
2
0
321,561
0
W
Cupid
13,801
863
46
3
0
242,661
0
W
Chang'e
11,474
717
31
2
0
308,868
0
L
Ares
10,564
660
10
1
0
227,739
0
W
Olorun
12,955
810
31
2
0
268,824
0
L
Horus
11,066
692
4
0
0
279,235
0
L
Sobek
10,789
674
11
1
0
225,288
0
W
Bacchus
11,925
745
8
1
0
341,833
0
L
Chronos
10,508
657
41
3
0
234,983
0
L
Thor
14,032
877
43
3
0
220,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role