Player Matchup

Neith
Neith
Jedi_Mind760
Neith
Level 16
God Stats
6W - 0L
1,696 SR
Queue Stats
19W - 9L
1,568 Elo+
Party 2
Zeus
Zeus
PervyToadJiraiya
Zeus
Level 79
God Stats
33W - 29L
1,476 SR
Queue Stats
274W - 283L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
dish_rag-123
Cthulhu
Level 65
God Stats
97W - 67L
1,655 SR
Queue Stats
272W - 273L
1,453 Elo+
Party 2
Team Averages
Level 53
1,609 SR
1,489 Elo+

VS

Team Averages
Level 20
1,441 SR
1,399 Elo+
Merlin
Merlin
Deathd-_-bStar
Merlin
Level 26
God Stats
1W - 4L
1,384 SR
Queue Stats
26W - 24L
1,391 Elo+
Party 1
Persephone
Persephone
MorbidHina
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
angel_reyes211
Nemesis
Level 29
God Stats
6W - 7L
1,440 SR
Queue Stats
36W - 36L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 6
10,280
935
17,535
10,730
4,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 4 / 12
9,016
820
6,222
6,745
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
dish_rag-123
Cthulhu
11
3 / 4 / 11
8,992
817
5,930
11,989
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
8,121
738
7,949
10,776
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
MorbidHina
Persephone
9
0 / 9 / 4
6,975
634
3,052
9,045
2,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 6 / 4
8,418
765
6,596
14,897
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
21
Kills
7
9
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
13
1
6
16
L
Persephone
MorbidHina
Persephone
0
9
4
0.22
W
5
4
12
2.75
L
4
6
4
1
W
Cthulhu
dish_rag-123
Cthulhu
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,687
Damage
17,597
29,464
Taken
34,718
14,268
Mitigated
12,105
10,156
Healing
1,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,949
814
0
130
10,776
3,979
24
4,917
5,631
27,806
0
W
17,535
8,902
575
6,142
10,730
4,176
1,625
3,096
7,284
0
49,102
L
Persephone
MorbidHina
Persephone
3,052
127
0
907
9,045
2,569
0
2,468
6,444
10,701
0
W
6,222
608
0
1,469
6,745
1,988
825
3,223
3,266
21,051
0
L
6,596
3,264
0
854
14,897
5,557
74
4,160
10,485
0
14,288
W
Cthulhu
dish_rag-123
Cthulhu
5,930
538
0
1,970
11,989
8,104
0
3,717
7,913
19,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,288
Gold Earned
23,514
125
Minions Killed
77
0
Camps Cleared
0
574,753
Distance Traveled
608,233
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,121
738
44
4
0
194,192
0
W
Neith
10,280
935
75
7
0
200,610
1
L
Persephone
6,975
634
15
1
0
183,201
1
W
Zeus
9,016
820
30
3
0
165,278
0
L
Nemesis
8,418
765
18
2
0
230,840
2
W
Cthulhu
8,992
817
20
2
0
208,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role