Player Matchup

Athena
Athena
EarthDragon1
Athena
Level 7
God Stats
1W - 3L
1,555 SR
Queue Stats
116W - 91L
1,649 Elo+
Solo
Sol
Sol
ElPenecillo
Sol
Level 4
God Stats
4W - 1L
1,837 SR
Queue Stats
5W - 3L
1,692 Elo+
Party 2
Nemesis
Nemesis
HaraldKocher
Nemesis
Level 19
God Stats
1W - 1L
1,777 SR
Queue Stats
29W - 23L
1,629 Elo+
Solo
Ra
Ra
Jimbocivo
Ra
Level 4
God Stats
0W - 2L
1,261 SR
Queue Stats
2W - 2L
1,599 Elo+
Party 2
Thanatos
Thanatos
llParkerll
Thanatos
Level 29
God Stats
4W - 3L
1,325 SR
Queue Stats
357W - 349L
1,596 Elo+
Solo
Team Averages
Level 13
1,551 SR
1,633 Elo+

VS

Team Averages
Level 16
1,689 SR
1,593 Elo+
Apollo
Apollo
BabyXBoof
Apollo
Level 21
God Stats
10W - 4L
1,882 SR
Queue Stats
195W - 176L
1,586 Elo+
Party 1
King Arthur
King Arthur
Bilalbasaur
King Arthur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,605 Elo+
Party 3
Athena
Athena
Gilbert90210
Athena
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
106W - 103L
1,552 Elo+
Solo
Bakasura
Bakasura
JumboK1ller
Bakasura
Level 12
God Stats
13W - 7L
1,638 SR
Queue Stats
32W - 23L
1,632 Elo+
Party 3
Scylla
Scylla
ThickITguy
Scylla
Level 15
God Stats
12W - 10L
1,923 SR
Queue Stats
124W - 102L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 7 / 2
6,223
445
5,494
14,297
6,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 0
7,104
507
3,993
7,298
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
HaraldKocher
Nemesis
11
1 / 5 / 1
6,384
456
5,664
9,977
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 0
7,536
538
4,328
6,358
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
llParkerll
Thanatos
11
1 / 4 / 0
6,747
482
4,056
10,479
5,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BabyXBoof
Apollo
13
3 / 0 / 7
8,047
575
5,222
6,360
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Bilalbasaur
King Arthur
14
7 / 2 / 5
8,499
607
8,925
8,873
4,982
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
10
2 / 3 / 7
7,190
514
3,366
9,562
5,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
JumboK1ller
Bakasura
14
10 / 1 / 7
8,742
624
11,356
9,544
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
ThickITguy
Scylla
12
3 / 1 / 6
7,821
559
5,506
5,024
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
7
Kills
25
25
Deaths
7
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
BabyXBoof
Apollo
3
0
7
6.5
W
King Arthur
Bilalbasaur
King Arthur
7
2
5
4.75
L
Athena
0
7
2
0.14
L
2
4
0
0.5
W
Athena
2
3
7
1.83
L
Nemesis
HaraldKocher
Nemesis
1
5
1
0.3
L
3
5
0
0.6
W
Bakasura
JumboK1ller
Bakasura
10
1
7
13.5
W
Scylla
ThickITguy
Scylla
3
1
6
6
L
Thanatos
llParkerll
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
34,375
48,409
Taken
39,363
19,305
Mitigated
17,662
13,090
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BabyXBoof
Apollo
5,222
3,168
0
2,519
6,360
2,093
1,595
3,340
2,962
0
49,955
W
King Arthur
Bilalbasaur
King Arthur
8,925
1,747
0
2,711
8,873
4,982
148
1,438
7,347
0
48,361
L
Athena
5,494
2,040
0
1,000
14,297
6,596
296
3,092
9,936
18,541
0
L
3,993
1,553
0
2,691
7,298
1,534
0
804
6,173
41,284
0
W
Athena
3,366
1,185
0
1,530
9,562
5,808
416
3,123
6,427
18,213
0
L
Nemesis
HaraldKocher
Nemesis
5,664
2,092
0
448
9,977
3,350
0
1,777
7,173
0
39,420
L
4,328
601
362
686
6,358
2,475
464
1,456
4,636
38,612
0
W
Bakasura
JumboK1ller
Bakasura
11,356
7,497
0
2,661
9,544
3,222
0
3,322
6,088
0
47,883
W
Scylla
ThickITguy
Scylla
5,506
372
0
2,180
5,024
1,557
1,038
2,238
2,724
41,049
0
L
Thanatos
llParkerll
Thanatos
4,056
651
0
7,903
10,479
5,350
240
1,349
8,614
0
38,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
40,299
352
Minions Killed
384
0
Camps Cleared
0
1,258,210
Distance Traveled
1,377,530
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,047
575
96
7
0
265,095
6
W
King Arthur
8,499
607
86
6
0
252,163
0
L
Athena
6,223
445
21
2
0
269,636
1
L
Sol
7,104
507
85
6
0
234,098
3
W
Athena
7,190
514
33
2
0
276,214
3
L
Nemesis
6,384
456
63
5
0
249,179
2
L
Ra
7,536
538
99
7
0
244,346
3
W
Bakasura
8,742
624
94
7
0
318,297
0
W
Scylla
7,821
559
75
5
0
265,761
2
L
Thanatos
6,747
482
84
6
0
260,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role