Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DarkHunter062
Sylvanus
Level 102
God Stats
11W - 4L
1,599 SR
Queue Stats
169W - 149L
1,556 Elo+
Party 1
Hel
Hel
Juanma5002
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 91L
1,512 Elo+
Party 1
Horus
Horus
STEVEN00779
Horus
Level 107
God Stats
16W - 8L
1,719 SR
Queue Stats
406W - 404L
1,418 Elo+
Party 1
Susano
Susano
silver200543
Susano
Level 129
God Stats
7W - 2L
1,853 SR
Queue Stats
385W - 369L
1,528 Elo+
Party 1
Team Averages
Level 99
1,634 SR
1,503 Elo+

VS

Team Averages
Level 59
1,444 SR
1,438 Elo+
Nu Wa
Nu Wa
BunnySmith
Nu Wa
Level 128
God Stats
0W - 1L
1,275 SR
Queue Stats
8W - 10L
1,521 Elo+
Party 2
Olorun
Olorun
Cornielious
Olorun
Level 39
God Stats
8W - 8L
1,440 SR
Queue Stats
82W - 78L
1,461 Elo+
Party 3
Sun Wukong
Sun Wukong
Henriquelvis1601
Sun Wukong
Level 48
God Stats
2W - 2L
1,465 SR
Queue Stats
55W - 88L
1,224 Elo+
Solo
Ymir
Ymir
KaiserGojira
Ymir
Level 15
God Stats
1W - 3L
1,540 SR
Queue Stats
6W - 9L
1,498 Elo+
Party 2
Mercury
Mercury
Ouchkabibble
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 2 / 0
6,150
439
2,660
6,019
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DarkHunter062
Sylvanus
15
8 / 2 / 6
8,957
640
18,075
11,996
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 0 / 2
7,315
523
1,904
4,090
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 0 / 7
8,035
574
5,944
9,123
4,770
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
13
2 / 2 / 5
7,672
548
5,166
9,360
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 2 / 1
6,375
455
7,326
4,422
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
11
1 / 4 / 1
6,367
455
6,791
9,805
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Henriquelvis1601
Sun Wukong
9
1 / 5 / 0
5,913
422
2,962
11,481
4,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 4 / 3
6,621
473
3,397
13,816
6,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Ouchkabibble
Mercury
12
3 / 5 / 1
7,267
519
5,698
10,604
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
6
6
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
0
0.5
L
Nu Wa
0
2
1
0.25
L
Olorun
1
4
1
0.38
W
Sylvanus
DarkHunter062
Sylvanus
8
2
6
5.5
L
Sun Wukong
Henriquelvis1601
Sun Wukong
1
5
0
0.2
W
3
0
2
4
L
1
4
3
0.63
L
Mercury
Ouchkabibble
Mercury
3
5
1
0.7
W
4
0
7
7.5
W
Susano
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
26,174
40,588
Taken
50,128
17,020
Mitigated
18,550
13,095
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,660
822
0
1,496
6,019
1,913
1,154
3,703
2,250
0
27,282
L
Nu Wa
7,326
2,736
0
420
4,422
1,145
135
908
3,514
31,885
0
L
Olorun
6,791
3,795
115
3,267
9,805
3,044
1,729
2,315
7,490
37,445
0
W
Sylvanus
DarkHunter062
Sylvanus
18,075
7,598
780
4,618
11,996
6,200
1,607
3,301
8,589
52,115
6,220
L
Sun Wukong
Henriquelvis1601
Sun Wukong
2,962
557
0
3,610
11,481
4,398
0
7,826
3,655
0
24,529
W
1,904
98
1,529
2,290
4,090
1,241
547
1,436
2,492
36,384
0
L
3,397
486
0
3,759
13,816
6,814
204
5,285
8,531
16,241
0
L
Mercury
Ouchkabibble
Mercury
5,698
2,940
0
3,682
10,604
3,149
0
2,974
7,630
0
37,017
W
5,944
2,267
630
1,306
9,123
4,770
0
4,432
4,425
1,360
19,680
W
Susano
5,166
1,005
0
446
9,360
2,896
0
3,974
5,318
0
48,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
32,543
343
Minions Killed
275
0
Camps Cleared
0
1,144,304
Distance Traveled
1,102,820
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,150
439
51
4
0
177,678
3
L
Nu Wa
6,375
455
58
4
0
246,798
5
L
Olorun
6,367
455
64
5
0
214,720
3
W
Sylvanus
8,957
640
88
6
0
192,259
1
L
Sun Wukong
5,913
422
54
4
0
189,267
2
W
Hel
7,315
523
62
4
0
183,209
0
L
Ymir
6,621
473
26
2
0
226,878
3
L
Mercury
7,267
519
73
5
0
225,157
1
W
Horus
8,035
574
38
3
0
299,244
0
W
Susano
7,672
548
104
7
0
291,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role