Player Matchup

Sol
Sol
Jaxon317
Sol
Level 43
God Stats
10W - 10L
1,557 SR
Queue Stats
49W - 45L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
SnipsMan
Cthulhu
Level 25
God Stats
21W - 14L
1,515 SR
Queue Stats
27W - 24L
1,535 Elo+
Party 2
Tyr
Tyr
TheBlackLife24
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TheCanadianBee
Nemesis
Level 7
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 1L
1,027 Elo+
Party 2
Guan Yu
Guan Yu
juicezilla
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,471 SR
1,403 Elo+

VS

Team Averages
Level 20
1,546 SR
1,367 Elo+
Morgan Le Fay
Morgan Le Fay
ArchieTv17
Morgan Le Fay
Level 27
God Stats
13W - 18L
1,621 SR
Queue Stats
145W - 191L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
ZeroIntelect
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,292 Elo+
Solo
Tyr
Tyr
akadomichan
Tyr
Level 13
God Stats
1W - 5L
1,559 SR
Queue Stats
88W - 72L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
dfnwudnuw
Gilgamesh
Level 24
God Stats
9W - 7L
1,550 SR
Queue Stats
29W - 33L
1,429 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ysntay31
Kumbhakarna
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 61L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 10 / 9
18,493
597
44,489
34,966
14,636
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SnipsMan
Cthulhu
20
7 / 6 / 13
15,801
510
23,545
34,020
42,703
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 8 / 4
12,439
401
1,735
20,122
24,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 8 / 16
16,087
519
20,511
28,354
16,870
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
juicezilla
Guan Yu
13
0 / 13 / 3
10,775
348
3,180
16,640
13,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArchieTv17
Morgan Le Fay
20
8 / 12 / 9
14,849
479
17,936
26,763
10,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Cthulhu
ZeroIntelect
Cthulhu
7
0 / 1 / 2
8,782
283
616
758
123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
15 / 7 / 12
16,008
516
27,484
36,737
50,566
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
dfnwudnuw
Gilgamesh
20
17 / 8 / 8
18,752
605
29,821
34,595
18,995
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
ysntay31
Kumbhakarna
20
1 / 9 / 13
13,822
446
15,475
28,777
20,197
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
85
37
Kills
41
45
Deaths
37
45
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ArchieTv17
Morgan Le Fay
8
12
9
1.04
W
19
10
9
2.35
W
Cthulhu
SnipsMan
Cthulhu
7
6
13
2.25
W
2
8
4
0.5
W
9
8
16
2.13
L
Cthulhu
ZeroIntelect
Cthulhu
0
1
2
1
L
15
7
12
3
L
Gilgamesh
dfnwudnuw
Gilgamesh
17
8
8
2.63
W
Guan Yu
juicezilla
Guan Yu
0
13
3
0.12
L
Kumbhakarna
ysntay31
Kumbhakarna
1
9
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,460
Damage
91,332
134,102
Taken
127,630
112,725
Mitigated
100,663
29,696
Healing
27,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ArchieTv17
Morgan Le Fay
17,936
1,549
255
4,757
26,763
10,782
1,038
14,858
11,376
72,579
0
W
44,489
15,193
0
17,229
34,966
14,636
7,353
9,042
25,812
159,403
0
W
Cthulhu
SnipsMan
Cthulhu
23,545
1,631
1,525
6,607
34,020
42,703
2,658
11,099
22,770
79,115
0
W
1,735
816
0
784
20,122
24,616
1,812
5,201
14,813
0
42,685
W
20,511
9,025
0
2,784
28,354
16,870
3,632
7,211
21,101
0
112,992
L
Cthulhu
ZeroIntelect
Cthulhu
616
418
0
45
758
123
0
92
666
1,108
0
L
27,484
2,750
0
11,241
36,737
50,566
1,354
14,926
20,809
0
96,618
L
Gilgamesh
dfnwudnuw
Gilgamesh
29,821
9,977
0
4,258
34,595
18,995
4,195
19,021
14,617
0
136,300
W
Guan Yu
juicezilla
Guan Yu
3,180
1,394
108
659
16,640
13,900
1,410
1,061
15,579
0
26,225
L
Kumbhakarna
ysntay31
Kumbhakarna
15,475
1,347
717
6,437
28,777
20,197
310
15,772
12,128
79,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,595
Gold Earned
72,213
568
Minions Killed
545
0
Camps Cleared
0
2,368,392
Distance Traveled
2,172,117
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,849
479
93
3
0
466,795
0
W
Sol
18,493
597
195
6
0
473,500
0
W
Cthulhu
15,801
510
123
4
0
520,930
4
W
Tyr
12,439
401
56
2
0
451,868
1
W
Nemesis
16,087
519
132
4
0
543,167
1
L
Cthulhu
8,782
283
3
0
0
29,606
0
L
Tyr
16,008
516
126
4
0
581,784
0
L
Gilgamesh
18,752
605
209
7
0
573,741
0
W
Guan Yu
10,775
348
62
2
0
378,927
6
L
Kumbhakarna
13,822
446
114
4
0
520,191
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role