Player Matchup

Pele
Pele
Masters
 
Pele
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,500 SR
1,500 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 52
1,239 SR
2,237 MMR
Bakasura
Bakasura
Platinum II
skating PFC
Bakasura
Platinum II
Level 52
God Stats
2W - 3L
1,239 SR
Queue Stats
24W - 18L
2,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
3 / 3 / 0
14,133
831
10,485
16,863
10,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
SkadiIzanamiBellonaHe BoGilgamesh

VS

Bans
UllrHadesTiamatAnhurSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
skating PFC
Bakasura
20
2 / 3 / 1
12,847
756
8,796
18,501
14,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
2
3
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
3
0
1
L
Bakasura
skating PFC
Bakasura
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,485
Damage
8,796
16,863
Taken
18,501
10,976
Mitigated
14,967
2,288
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,485
2,492
0
2,288
16,863
10,976
2,302
114
14,242
319
119,607
L
Bakasura
skating PFC
Bakasura
8,796
5,293
0
4,868
18,501
14,967
2,039
225
18,276
267
59,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,133
Gold Earned
12,847
203
Minions Killed
150
0
Camps Cleared
0
362,175
Distance Traveled
352,137
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,133
831
203
12
0
362,175
2
L
Bakasura
12,847
756
150
9
0
352,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role