Player Matchup

Tyr
Tyr
Algust57
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,343 Elo+
Solo
Nike
Nike
BrainSmart21
Nike
Level 29
God Stats
13W - 9L
1,504 SR
Queue Stats
161W - 175L
1,386 Elo+
Solo
Tiamat
Tiamat
LobodaMORK
Tiamat
Level 29
God Stats
15W - 7L
1,630 SR
Queue Stats
99W - 103L
1,382 Elo+
Solo
Apollo
Apollo
Tyson Rain
Apollo
Level 17
God Stats
24W - 16L
1,524 SR
Queue Stats
116W - 111L
1,409 Elo+
Solo
Ymir
Ymir
kurupthomie01
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 313L
1,289 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,362 Elo+

VS

Team Averages
Level 15
1,412 SR
1,323 Elo+
Kali
Kali
Menor_Mandraki
Kali
Level 27
God Stats
11W - 5L
1,588 SR
Queue Stats
57W - 56L
1,497 Elo+
Party 1
Sol
Sol
Ry4npr0-_-FRZ
Sol
Level 18
God Stats
12W - 16L
1,464 SR
Queue Stats
93W - 113L
1,364 Elo+
Party 1
Neith
Neith
Syzann
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,254 Elo+
Solo
Ymir
Ymir
Y-HWACH_
Ymir
Level 14
God Stats
10W - 14L
1,268 SR
Queue Stats
97W - 137L
1,238 Elo+
Party 2
Cthulhu
Cthulhu
slaughter_I
Cthulhu
Level 14
God Stats
4W - 14L
1,239 SR
Queue Stats
93W - 128L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,484
548
2,426
3,812
1,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,589
559
3,340
5,643
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
LobodaMORK
Tiamat
9
0 / 1 / 0
5,239
524
3,097
3,153
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Tyson Rain
Apollo
8
4 / 1 / 0
5,321
532
4,464
3,388
1,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 3
4,953
495
473
5,846
2,658
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,741
674
2,641
8,600
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 0 / 0
3,814
381
451
1,240
198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Syzann
Neith
4
1 / 4 / 0
3,981
398
1,087
2,881
456
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
1 / 2 / 2
5,033
503
1,706
5,631
3,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
slaughter_I
Cthulhu
8
1 / 1 / 2
4,733
473
2,637
4,915
1,971
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
7
7
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
1
2
0
0.5
W
Tiamat
LobodaMORK
Tiamat
0
1
0
0
L
4
0
0
4
L
0
0
0
0
L
Neith
Syzann
Neith
1
4
0
0.25
W
Apollo
Tyson Rain
Apollo
4
1
0
4
L
Ymir
1
2
2
1
W
0
2
3
0.75
L
Cthulhu
slaughter_I
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,800
Damage
8,522
21,842
Taken
23,267
9,929
Mitigated
8,997
5,111
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,426
857
0
763
3,812
1,821
0
2,223
1,589
0
14,975
W
3,340
1,145
0
1,474
5,643
2,822
0
332
5,311
0
29,922
W
Tiamat
LobodaMORK
Tiamat
3,097
174
0
1,166
3,153
1,628
1,172
536
2,617
23,896
0
L
2,641
1,676
0
4,070
8,600
3,145
776
1,431
6,975
0
39,700
L
451
136
0
62
1,240
198
0
247
935
4,035
0
L
Neith
Syzann
Neith
1,087
744
0
149
2,881
456
0
337
2,544
0
3,693
W
Apollo
Tyson Rain
Apollo
4,464
3,035
0
1,458
3,388
1,000
1,051
792
2,596
0
24,779
L
Ymir
1,706
1,001
0
659
5,631
3,227
204
567
5,004
11,118
0
W
473
121
0
250
5,846
2,658
384
911
4,935
9,483
0
L
Cthulhu
slaughter_I
Cthulhu
2,637
132
0
0
4,915
1,971
0
615
4,239
12,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,586
Gold Earned
24,302
208
Minions Killed
152
0
Camps Cleared
0
908,183
Distance Traveled
835,154
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,484
548
34
3
0
153,972
0
W
Nike
5,589
559
56
6
0
191,995
0
W
Tiamat
5,239
524
53
5
0
196,933
4
L
Kali
6,741
674
95
10
0
213,868
2
L
Sol
3,814
381
8
1
0
67,175
0
L
Neith
3,981
398
3
0
0
105,121
0
W
Apollo
5,321
532
44
4
0
194,344
1
L
Ymir
5,033
503
29
3
0
219,749
0
W
Ymir
4,953
495
21
2
0
170,939
0
L
Cthulhu
4,733
473
17
2
0
229,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role