Player Matchup

Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Hammeo1564
Ymir
Level 22
God Stats
23W - 27L
1,462 SR
Queue Stats
139W - 164L
1,318 Elo+
Party 1
Medusa
Medusa
RaizinBren
Medusa
Level 60
God Stats
3W - 1L
1,618 SR
Queue Stats
258W - 293L
1,406 Elo+
Party 1
Zhong Kui
Zhong Kui
Y0RGY
Zhong Kui
Level 44
God Stats
18W - 9L
1,692 SR
Queue Stats
150W - 181L
1,383 Elo+
Party 1
Mercury
Mercury
bonnysuga1997
Mercury
Level 40
God Stats
14W - 8L
1,546 SR
Queue Stats
80W - 111L
1,306 Elo+
Solo
Team Averages
Level 46
1,563 SR
1,382 Elo+

VS

Team Averages
Level 52
1,525 SR
1,425 Elo+
Athena
Athena
 
Athena
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Barbosa Dentao
Xing Tian
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 43L
1,341 Elo+
Party 2
Izanami
Izanami
DGM LEKO I9I
Izanami
Level 59
God Stats
78W - 77L
1,525 SR
Queue Stats
193W - 230L
1,444 Elo+
Party 2
Zeus
Zeus
QuickKitten1931
Zeus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 160L
1,419 Elo+
Solo
Chang'e
Chang'e
TripleBiscuit77
Chang'e
Level 88
God Stats
48W - 25L
1,601 SR
Queue Stats
300W - 301L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 0 / 2
7,161
597
3,384
5,398
2,876
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
7 / 0 / 2
7,172
598
7,534
5,617
2,609
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
RaizinBren
Medusa
10
2 / 2 / 5
6,388
532
5,179
6,248
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Y0RGY
Zhong Kui
13
9 / 1 / 0
8,274
690
8,419
8,692
6,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
10
3 / 1 / 1
6,546
546
1,317
6,202
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 3 / 1
6,111
509
2,215
8,500
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Barbosa Dentao
Xing Tian
6
0 / 8 / 1
4,484
374
1,652
10,123
4,346
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
DGM LEKO I9I
Izanami
10
2 / 4 / 0
5,834
486
4,933
8,336
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
5,244
437
2,780
6,615
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 1 / 1
6,865
572
4,934
7,881
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
21
Kills
4
4
Deaths
21
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
2
1
L
Athena
 
Athena
1
3
1
0.5
L
Xing Tian
Barbosa Dentao
Xing Tian
0
8
1
0.06
L
Izanami
DGM LEKO I9I
Izanami
2
4
0
0.5
W
7
0
2
8
L
0
5
0
0
W
Medusa
RaizinBren
Medusa
2
2
5
2.25
L
1
1
1
1.5
W
Zhong Kui
Y0RGY
Zhong Kui
9
1
0
9
W
Mercury
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
16,514
32,157
Taken
41,455
15,316
Mitigated
14,574
12,215
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,384
885
0
1,922
5,398
2,876
0
3,798
1,600
0
38,539
L
Athena
 
Athena
2,215
531
0
2,798
8,500
3,060
0
3,114
5,216
25,925
0
L
Xing Tian
Barbosa Dentao
Xing Tian
1,652
175
0
0
10,123
4,346
0
5,322
4,755
6,622
0
L
Izanami
DGM LEKO I9I
Izanami
4,933
2,643
0
3,058
8,336
2,481
0
3,277
5,059
0
38,210
W
7,534
1,960
0
1,890
5,617
2,609
55
852
4,765
29,478
0
L
2,780
867
0
623
6,615
1,622
0
3,147
3,225
23,529
0
W
Medusa
RaizinBren
Medusa
5,179
2,775
0
796
6,248
1,762
210
897
5,351
0
28,943
L
4,934
426
562
5,103
7,881
3,065
0
572
7,247
35,478
0
W
Zhong Kui
Y0RGY
Zhong Kui
8,419
1,117
0
5,142
8,692
6,173
2,710
5,326
3,366
41,470
0
W
Mercury
1,317
172
305
2,160
6,202
1,896
201
708
5,494
0
26,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
28,538
325
Minions Killed
274
0
Camps Cleared
0
1,102,716
Distance Traveled
998,104
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,161
597
90
8
0
224,688
2
L
Athena
6,111
509
66
6
0
250,275
0
L
Xing Tian
4,484
374
9
1
0
178,659
1
L
Izanami
5,834
486
66
6
0
189,175
1
W
Ymir
7,172
598
61
5
0
208,320
0
L
Zeus
5,244
437
50
4
0
165,849
0
W
Medusa
6,388
532
36
3
0
221,368
2
L
Chang'e
6,865
572
83
7
0
214,146
3
W
Zhong Kui
8,274
690
87
7
0
197,772
1
W
Mercury
6,546
546
51
4
0
250,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role