Player Matchup

Gilgamesh
Gilgamesh
Notsudragneel1
Gilgamesh
Level 85
God Stats
2W - 2L
1,541 SR
Queue Stats
85W - 80L
1,440 Elo+
Party 2
Medusa
Medusa
SlimThaQT7857
Medusa
Level 42
God Stats
11W - 6L
1,786 SR
Queue Stats
80W - 75L
1,443 Elo+
Party 2
Nox
Nox
unseasonedbreads
Nox
Level 22
God Stats
2W - 5L
1,187 SR
Queue Stats
54W - 112L
1,146 Elo+
Solo
Team Averages
Level 50
1,504 SR
1,343 Elo+

VS

Team Averages
Level 39
1,567 SR
1,446 Elo+
Neith
Neith
BlueBeast537
Neith
Level 28
God Stats
56W - 58L
1,403 SR
Queue Stats
74W - 71L
1,321 Elo+
Solo
Chaac
Chaac
Dracoexe
Chaac
Level 50
God Stats
3W - 0L
1,529 SR
Queue Stats
45W - 39L
1,455 Elo+
Party 1
Olorun
Olorun
DranixDivinity
Olorun
Level 38
God Stats
2W - 0L
1,768 SR
Queue Stats
3W - 2L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Notsudragneel1
Gilgamesh
17
4 / 5 / 9
13,599
648
18,206
22,970
27,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
11 / 7 / 2
14,668
698
22,249
22,537
10,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 6 / 6
11,725
558
7,618
16,452
7,106
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 12
13,645
650
9,023
17,594
7,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Dracoexe
Chaac
17
4 / 1 / 12
13,205
629
17,589
24,196
25,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
11 / 7 / 4
14,950
712
20,301
20,463
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
15
Kills
18
18
Deaths
15
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
7
12
1.29
W
Chaac
Dracoexe
Chaac
4
1
12
10
W
11
7
4
1.86
L
Gilgamesh
Notsudragneel1
Gilgamesh
4
5
9
1.7
L
11
7
2
1.71
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,073
Damage
46,913
61,959
Taken
62,253
44,520
Mitigated
42,000
9,273
Healing
23,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,023
3,226
135
3,176
17,594
7,189
925
2,635
14,959
0
50,240
W
Chaac
Dracoexe
Chaac
17,589
1,297
0
12,040
24,196
25,794
596
4,422
19,774
0
45,611
W
20,301
8,869
1,974
6,450
20,463
9,017
1,210
561
19,902
67,621
0
L
Gilgamesh
Notsudragneel1
Gilgamesh
18,206
2,196
1,300
2,226
22,970
27,379
252
7,299
15,671
0
59,142
L
22,249
7,997
1,986
3,661
22,537
10,035
2,645
7,480
15,057
0
60,802
L
7,618
764
0
100
16,452
7,106
104
5,522
10,930
31,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
41,800
201
Minions Killed
210
0
Camps Cleared
0
1,022,960
Distance Traveled
1,068,753
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,645
650
83
4
0
309,429
0
W
Chaac
13,205
629
50
2
0
424,626
1
W
Olorun
14,950
712
77
4
0
334,698
0
L
Gilgamesh
13,599
648
42
2
0
364,006
2
L
Medusa
14,668
698
103
5
0
336,695
2
L
Nox
11,725
558
56
3
0
322,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role