Player Matchup

King Arthur
King Arthur
IamCleve-
King Arthur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,532 Elo+
Party 2
Janus
Janus
jenifry
Janus
Level 83
God Stats
0W - 2L
1,440 SR
Queue Stats
99W - 91L
1,487 Elo+
Party 2
Izanami
Izanami
justeaux
Izanami
Level 5
God Stats
7W - 9L
1,269 SR
Queue Stats
7W - 10L
1,344 Elo+
Party 2
Team Averages
Level 54
1,403 SR
1,454 Elo+

VS

Team Averages
Level 86
1,461 SR
1,343 Elo+
Bellona
Bellona
ACGJoker
Bellona
Level 127
God Stats
1W - 1L
1,578 SR
Queue Stats
15W - 18L
1,390 Elo+
Party 1
Neith
Neith
Harley4377
Neith
Level 120
God Stats
2W - 2L
1,526 SR
Queue Stats
7W - 10L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
The Outlaw Am
Baron Samedi
Level 11
God Stats
2W - 8L
1,278 SR
Queue Stats
3W - 12L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IamCleve-
King Arthur
13
3 / 7 / 7
9,323
777
5,685
17,261
10,637
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
jenifry
Janus
13
7 / 5 / 6
9,639
803
9,753
8,102
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
justeaux
Izanami
13
6 / 6 / 3
9,731
811
7,129
11,510
5,629
Boots

Boots

+6%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACGJoker
Bellona
13
10 / 6 / 5
10,793
899
13,214
14,857
16,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
8 / 4 / 7
10,885
907
14,638
10,922
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
The Outlaw Am
Baron Samedi
13
0 / 6 / 13
8,933
744
4,455
9,158
4,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
16
Kills
18
18
Deaths
16
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
ACGJoker
Bellona
10
6
5
2.08
W
Neith
8
4
7
2.88
L
King Arthur
IamCleve-
King Arthur
3
7
7
0.93
W
Baron Samedi
The Outlaw Am
Baron Samedi
0
6
13
1.08
L
Janus
jenifry
Janus
7
5
6
2
L
Izanami
justeaux
Izanami
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
32,307
36,873
Taken
34,937
18,834
Mitigated
24,471
4,423
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ACGJoker
Bellona
13,214
4,970
0
2,597
14,857
16,229
1,150
1,157
13,572
0
36,792
W
Neith
14,638
6,440
0
4,232
10,922
4,235
1,547
4,443
6,155
0
44,712
L
King Arthur
IamCleve-
King Arthur
5,685
1,155
147
2,238
17,261
10,637
0
2,983
13,963
0
15,889
W
Baron Samedi
The Outlaw Am
Baron Samedi
4,455
854
635
1,872
9,158
4,007
170
3,437
5,457
20,312
0
L
Janus
jenifry
Janus
9,753
234
0
1,260
8,102
2,568
0
445
7,637
30,009
0
L
Izanami
justeaux
Izanami
7,129
4,081
0
778
11,510
5,629
394
618
10,818
0
30,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
30,611
131
Minions Killed
145
0
Camps Cleared
0
517,575
Distance Traveled
595,449
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,793
899
34
3
0
224,151
1
W
Neith
10,885
907
81
7
0
195,154
0
L
King Arthur
9,323
777
15
1
0
194,057
0
W
Baron Samedi
8,933
744
30
3
0
176,144
0
L
Janus
9,639
803
53
4
0
152,568
0
L
Izanami
9,731
811
63
5
0
170,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role